void Save() { editorActionManager.Add(new EditActorEditorAction(editorActorLayer, CurrentActor, editActorPreview.GetDirtyHandles())); editActorPreview = null; Close(); }
public override void Tick() { if (actorIDStatus != nextActorIDStatus) { if ((actorIDStatus & nextActorIDStatus) == 0) { var offset = actorIDErrorLabel.Bounds.Height; if (nextActorIDStatus == ActorIDStatus.Normal) { offset *= -1; } actorEditPanel.Bounds.Height += offset; initContainer.Bounds.Y += offset; buttonContainer.Bounds.Y += offset; } actorIDStatus = nextActorIDStatus; } var actor = editor.DefaultBrush.SelectedActor; if (actor != null) { var origin = worldRenderer.Viewport.WorldToViewPx(new int2(actor.Bounds.Right, actor.Bounds.Top)); // If we scrolled, hide the edit box for a moment if (lastScrollPosition.X != origin.X || lastScrollPosition.Y != origin.Y) { lastScrollTime = Game.RunTime; lastScrollPosition = origin; } // If we changed actor, move widgets if (CurrentActor != actor) { lastScrollTime = 0; // Ensure visible CurrentActor = actor; editActorPreview = new EditActorPreview(CurrentActor); initialActorID = actorIDField.Text = actor.ID; var font = Game.Renderer.Fonts[typeLabel.Font]; var truncatedType = WidgetUtils.TruncateText(actor.DescriptiveName, typeLabel.Bounds.Width, font); typeLabel.Text = truncatedType; actorIDField.CursorPosition = actor.ID.Length; nextActorIDStatus = ActorIDStatus.Normal; // Remove old widgets var oldInitHeight = initContainer.Bounds.Height; initContainer.Bounds.Height = 0; initContainer.RemoveChildren(); // Add owner dropdown var ownerContainer = dropdownOptionTemplate.Clone(); ownerContainer.Get <LabelWidget>("LABEL").GetText = () => "Owner"; var ownerDropdown = ownerContainer.Get <DropDownButtonWidget>("OPTION"); var selectedOwner = actor.Owner; Action <EditorActorPreview, PlayerReference> updateOwner = (preview, reference) => { preview.Owner = reference; preview.ReplaceInit(new OwnerInit(reference.Name)); }; var ownerHandler = new EditorActorOptionActionHandle <PlayerReference>(updateOwner, actor.Owner); editActorPreview.Add(ownerHandler); Func <PlayerReference, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => selectedOwner == option, () => { selectedOwner = option; updateOwner(CurrentActor, selectedOwner); ownerHandler.OnChange(option); }); item.Get <LabelWidget>("LABEL").GetText = () => option.Name; item.GetColor = () => option.Color; return(item); }; ownerDropdown.GetText = () => selectedOwner.Name; ownerDropdown.GetColor = () => selectedOwner.Color; ownerDropdown.OnClick = () => { var owners = editorActorLayer.Players.Players.Values.OrderBy(p => p.Name); ownerDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 270, owners, setupItem); }; initContainer.Bounds.Height += ownerContainer.Bounds.Height; initContainer.AddChild(ownerContainer); // Add new children for inits var options = actor.Info.TraitInfos <IEditorActorOptions>() .SelectMany(t => t.ActorOptions(actor.Info, worldRenderer.World)) .OrderBy(o => o.DisplayOrder); foreach (var o in options) { if (o is EditorActorCheckbox) { var co = (EditorActorCheckbox)o; var checkboxContainer = checkboxOptionTemplate.Clone(); checkboxContainer.Bounds.Y = initContainer.Bounds.Height; initContainer.Bounds.Height += checkboxContainer.Bounds.Height; var checkbox = checkboxContainer.Get <CheckboxWidget>("OPTION"); checkbox.GetText = () => co.Name; var editorActionHandle = new EditorActorOptionActionHandle <bool>(co.OnChange, co.GetValue(actor)); editActorPreview.Add(editorActionHandle); checkbox.IsChecked = () => co.GetValue(actor); checkbox.OnClick = () => { var newValue = co.GetValue(actor) ^ true; co.OnChange(actor, newValue); editorActionHandle.OnChange(newValue); }; initContainer.AddChild(checkboxContainer); } else if (o is EditorActorSlider) { var so = (EditorActorSlider)o; var sliderContainer = sliderOptionTemplate.Clone(); sliderContainer.Bounds.Y = initContainer.Bounds.Height; initContainer.Bounds.Height += sliderContainer.Bounds.Height; sliderContainer.Get <LabelWidget>("LABEL").GetText = () => so.Name; var slider = sliderContainer.Get <SliderWidget>("OPTION"); slider.MinimumValue = so.MinValue; slider.MaximumValue = so.MaxValue; slider.Ticks = so.Ticks; var editorActionHandle = new EditorActorOptionActionHandle <float>(so.OnChange, so.GetValue(actor)); editActorPreview.Add(editorActionHandle); slider.GetValue = () => so.GetValue(actor); slider.OnChange += value => so.OnChange(actor, value); slider.OnChange += value => editorActionHandle.OnChange(value); initContainer.AddChild(sliderContainer); } else if (o is EditorActorDropdown) { var ddo = (EditorActorDropdown)o; var dropdownContainer = dropdownOptionTemplate.Clone(); dropdownContainer.Bounds.Y = initContainer.Bounds.Height; initContainer.Bounds.Height += dropdownContainer.Bounds.Height; dropdownContainer.Get <LabelWidget>("LABEL").GetText = () => ddo.Name; var editorActionHandle = new EditorActorOptionActionHandle <string>(ddo.OnChange, ddo.GetValue(actor)); editActorPreview.Add(editorActionHandle); var dropdown = dropdownContainer.Get <DropDownButtonWidget>("OPTION"); Func <KeyValuePair <string, string>, ScrollItemWidget, ScrollItemWidget> dropdownSetup = (option, template) => { var item = ScrollItemWidget.Setup(template, () => ddo.GetValue(actor) == option.Key, () => { ddo.OnChange(actor, option.Key); editorActionHandle.OnChange(option.Key); }); item.Get <LabelWidget>("LABEL").GetText = () => option.Value; return(item); }; dropdown.GetText = () => ddo.Labels[ddo.GetValue(actor)]; dropdown.OnClick = () => dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 270, ddo.Labels, dropdownSetup); initContainer.AddChild(dropdownContainer); } } actorEditPanel.Bounds.Height += initContainer.Bounds.Height - oldInitHeight; buttonContainer.Bounds.Y += initContainer.Bounds.Height - oldInitHeight; } // Set the edit panel to the right of the selection border. actorEditPanel.Bounds.X = origin.X + editPanelPadding; actorEditPanel.Bounds.Y = origin.Y; } else { // Selected actor is null, hide the border and edit panel. actorIDField.YieldKeyboardFocus(); CurrentActor = null; } }