public MissileSpawnerMaster(ActorInitializer init, MissileSpawnerMasterInfo info) : base(init, info) { Info = info; firepowerModifiers = init.Self.TraitsImplementing <IFirepowerModifier>().ToArray(); }
public MissileSpawnerMaster(ActorInitializer init, MissileSpawnerMasterInfo info) : base(init, info) { MissileSpawnerMasterInfo = info; }