public BamToolTipWidget ( ActorActionsWidget actorActions, string name = "", int cost = 0, int researcost = 0, int researchtime = 0, int attack = 0, int armor = 0, int speed = 0, bool showRes = false, bool showStats = false ) { this.actorActions = actorActions; this.name = name; this.cost = cost; this.researcost = researcost; this.researchtime = researchtime; this.attack = attack; this.armor = armor; this.speed = speed; this.showRes = showRes; this.showStats = showStats; anim = new Animation(actorActions.BamUi.World, "basic_ui"); anim.PlayFetchIndex("ui_tooltipbar", () => 0); xWidth = anim.Image.Bounds.Width; Bounds = new Rectangle(0 - xWidth, 0, xWidth, 10); }
public DrawTransformStatisticsWidget(ActorActionsWidget actorActions) { this.actorActions = actorActions; moonPhase2 = new Sprite(actorActions.BamUi.Sheet, new Rectangle(147, 940, 12, 14), TextureChannel.RGBA); moonPhase3 = new Sprite(actorActions.BamUi.Sheet, new Rectangle(172, 940, 12, 14), TextureChannel.RGBA); moonPhase4 = new Sprite(actorActions.BamUi.Sheet, new Rectangle(198, 940, 14, 14), TextureChannel.RGBA); moonPhase5 = new Sprite(actorActions.BamUi.Sheet, new Rectangle(224, 940, 16, 14), TextureChannel.RGBA); moonPhase6 = new Sprite(actorActions.BamUi.Sheet, new Rectangle(252, 940, 17, 14), TextureChannel.RGBA); readyMen = new Sprite(actorActions.BamUi.Sheet, new Rectangle(47, 964, 50, 60), TextureChannel.RGBA); emptyMoons = new Sprite(actorActions.BamUi.Sheet, new Rectangle(114, 958, 172, 29), TextureChannel.RGBA); background2 = new Sprite(actorActions.BamUi.Sheet, new Rectangle(452, 374, 90, 34), TextureChannel.RGBA); background3 = new Sprite(actorActions.BamUi.Sheet, new Rectangle(867, 376, 90, 34), TextureChannel.RGBA); emptyMen = new Sprite(actorActions.BamUi.Sheet, new Rectangle(282, 958, 56, 63), TextureChannel.RGBA); }
public DrawActorStatisticsWidget(ActorActionsWidget actorActions) { this.actorActions = actorActions; }
public SelectionNameWidget(ActorActionsWidget actorActions) { this.actorActions = actorActions; }
public HealthBarUIWidget(ActorActionsWidget actorActions) { this.actorActions = actorActions; }