コード例 #1
0
        internal int SummonMonster(MonsterToSummon summon)
        {
            NpcMonster npcmonster = ServerManager.GetNpcMonster(summon.VNum);

            if (npcmonster != null)
            {
                MapMonster mapMonster = new MapMonster
                {
                    MonsterVNum    = npcmonster.NpcMonsterVNum,
                    MapY           = summon.SpawnCell.Y,
                    MapX           = summon.SpawnCell.X,
                    MapId          = Map.MapId,
                    IsMoving       = summon.IsMoving,
                    MapMonsterId   = GetNextMonsterId(),
                    ShouldRespawn  = false,
                    Target         = summon.Target,
                    OnDeathEvents  = summon.DeathEvents,
                    OnNoticeEvents = summon.NoticingEvents,
                    IsTarget       = summon.IsTarget,
                    IsBonus        = summon.IsBonus,
                    IsBoss         = summon.IsBoss,
                    IsHostile      = summon.IsHostile
                };
                mapMonster.Initialize(this);
                AddMonster(mapMonster);
                Broadcast(mapMonster.GenerateIn());
                return(mapMonster.MapMonsterId);
            }
            return(default);
コード例 #2
0
        public string GetProgressMessage(byte index, int amount)
        {
            string type          = null;
            string objectiveName = null;

            switch ((QuestType)Quest.QuestType)
            {
            case QuestType.Capture1:
            case QuestType.Capture2:
                type          = "capturing";
                objectiveName = ServerManager.GetNpcMonster((short)GetObjectiveByIndex(index).Data).Name;
                break;

            case QuestType.Collect1:
            case QuestType.Collect2:
            case QuestType.Collect3:
            case QuestType.Collect4:
                objectiveName = ServerManager.GetItem((short)GetObjectiveByIndex(index).Data).Name;
                type          = "collecting";
                break;

            case QuestType.Hunt:
                type          = "hunting";
                objectiveName = ServerManager.GetNpcMonster((short)GetObjectiveByIndex(index).Data).Name;
                break;
            }
            if (!string.IsNullOrEmpty(type) && !string.IsNullOrEmpty(objectiveName) && GetObjectives()[index - 1] < GetObjectiveByIndex(index).Objective)
            {
                return($"say 2 {CharacterId} 11 [{objectiveName}] {type}: {GetObjectives()[index - 1] + amount}/{GetObjectiveByIndex(index).Objective}");
            }
            return("");
        }
コード例 #3
0
        public void Initialize()
        {
            _random         = new Random(MapNpcId);
            Npc             = ServerManager.GetNpcMonster(NpcVNum);
            LastEffect      = DateTime.UtcNow;
            LastMove        = DateTime.UtcNow;
            IsHostile       = Npc.IsHostile;
            FirstX          = MapX;
            FirstY          = MapY;
            EffectActivated = true;
            EffectDelay     = 4000;
            _movetime       = ServerManager.RandomNumber(400, 1600);

            //Observable.Timer(TimeSpan.FromMilliseconds(_movetime)).Subscribe(observer => RegisterNpcLife());
            Path        = new List <Node>();
            Recipes     = ServerManager.Instance.GetRecipesByMapNpcId(MapNpcId);
            Target      = -1;
            Teleporters = ServerManager.Instance.GetTeleportersByNpcVNum((short)MapNpcId);
            Shop shop = ServerManager.Instance.GetShopByMapNpcId(MapNpcId);

            if (shop != null)
            {
                shop.Initialize();
                Shop = shop;
            }
        }
コード例 #4
0
        public string GenerateOut()
        {
            NpcMonster npcinfo = ServerManager.GetNpcMonster(NpcVNum);

            if (npcinfo == null || IsDisabled)
            {
                return("");
            }
            IsOut = true;
            return($"out 2 {MapNpcId}");
        }
コード例 #5
0
        public string GenerateIn(InRespawnType respawnType = InRespawnType.NoEffect)
        {
            NpcMonster npcinfo = ServerManager.GetNpcMonster(NpcVNum);

            if (npcinfo == null || IsDisabled || !IsAlive)
            {
                return("");
            }
            IsOut = false;
            return(StaticPacketHelper.In(UserType.Npc, Npc.OriginalNpcMonsterVNum > 0 ? Npc.OriginalNpcMonsterVNum : NpcVNum, MapNpcId, MapX, MapY, Position, 100, 100, Dialog, respawnType, IsSitting, string.IsNullOrEmpty(Name) ? "-" : Name, Invisible));
        }
コード例 #6
0
        internal int SummonMonster(MonsterToSummon summon)
        {
            NpcMonster npcMonster = ServerManager.GetNpcMonster(summon.VNum);

            if (npcMonster != null)
            {
                short mapX = summon.SpawnCell.X;
                short mapY = summon.SpawnCell.Y;

                if (mapX == 0 && mapY == 0)
                {
                    MapCell cell = Map.GetRandomPosition();

                    if (cell != null)
                    {
                        mapX = cell.X;
                        mapY = cell.Y;
                    }
                }

                MapMonster mapMonster = new MapMonster
                {
                    MonsterVNum      = npcMonster.NpcMonsterVNum,
                    MapX             = mapX,
                    MapY             = mapY,
                    Position         = 2,
                    MapId            = Map.MapId,
                    IsMoving         = summon.IsMoving,
                    MapMonsterId     = GetNextMonsterId(),
                    ShouldRespawn    = false,
                    OnNoticeEvents   = summon.NoticingEvents,
                    UseSkillOnDamage = summon.UseSkillOnDamage,
                    OnSpawnEvents    = summon.SpawnEvents,
                    IsTarget         = summon.IsTarget,
                    Target           = summon.Target,
                    IsBonus          = summon.IsBonus,
                    IsBoss           = summon.IsBoss,
                    NoticeRange      = summon.NoticeRange,
                    Owner            = summon.Owner,
                    AliveTime        = summon.AliveTime,
                    AliveTimeMp      = summon.AliveTimeMp,
                    BaseMaxHp        = summon.MaxHp,
                    BaseMaxMp        = summon.MaxMp
                };

                if (summon.HasDelay > 0)
                {
                    AddDelayedMonster(mapMonster);
                }

                Observable.Timer(TimeSpan.FromSeconds(summon.HasDelay))
                .Subscribe(o =>
                {
                    mapMonster.Initialize(this);
                    mapMonster.BattleEntity.OnDeathEvents.AddRange(summon.DeathEvents);
                    mapMonster.IsHostile = summon.IsHostile;

                    AddMonster(mapMonster);
                    Broadcast(mapMonster.GenerateIn());
                    RemoveDelayedMonster(mapMonster);

                    if (summon.AfterSpawnEvents.Any())
                    {
                        summon.AfterSpawnEvents.ForEach(e => EventHelper.Instance.RunEvent(e, monster: mapMonster));
                    }

                    if (summon.IsMeteorite)
                    {
                        OnMeteoriteEvents(summon, mapMonster);
                    }
                });

                return(mapMonster.MapMonsterId);
            }

            return(default);
コード例 #7
0
        public void Initialize()
        {
            if (MapInstance.MapInstanceType == MapInstanceType.BaseMapInstance && ServerManager.Instance.MapBossVNums.Contains(NpcVNum))
            {
                MapCell randomCell = MapInstance.Map.GetRandomPosition();
                if (randomCell != null)
                {
                    if (MapInstance.Portals.Any(s => Map.GetDistance(new MapCell {
                        X = s.SourceX, Y = s.SourceY
                    }, new MapCell {
                        X = randomCell.X, Y = randomCell.Y
                    }) < 5))
                    {
                        randomCell = MapInstance.Map.GetRandomPosition();
                    }
                    MapX = randomCell.X;
                    MapY = randomCell.Y;
                }
            }

            _random = new Random(MapNpcId);
            Npc     = ServerManager.GetNpcMonster(NpcVNum);
            MaxHp   = Npc.MaxHP;
            MaxMp   = Npc.MaxMP;

            if (MapInstance?.MapInstanceType == MapInstanceType.TimeSpaceInstance)
            {
                if (IsProtected)
                {
                    MaxHp *= 8;
                    MaxMp *= 8;
                }
            }
            IsAlive             = true;
            CurrentHp           = MaxHp;
            CurrentMp           = MaxMp;
            LastEffect          = DateTime.Now;
            LastProtectedEffect = DateTime.Now;
            LastMove            = DateTime.Now;
            LastSkill           = DateTime.Now;
            IsHostile           = Npc.IsHostile;
            ShouldRespawn       = ShouldRespawn ?? true;
            FirstX          = MapX;
            FirstY          = MapY;
            EffectActivated = true;
            _movetime       = ServerManager.RandomNumber(500, 3000);
            Path            = new List <Node>();
            Recipes         = ServerManager.Instance.GetRecipesByMapNpcId(MapNpcId);
            Target          = -1;
            Teleporters     = ServerManager.Instance.GetTeleportersByNpcVNum(MapNpcId);
            Shop shop = ServerManager.Instance.GetShopByMapNpcId(MapNpcId);

            if (shop != null)
            {
                shop.Initialize();
                Shop = shop;
            }
            Skills = new List <NpcMonsterSkill>();
            foreach (NpcMonsterSkill ski in Npc.Skills)
            {
                Skills.Add(new NpcMonsterSkill {
                    SkillVNum = ski.SkillVNum, Rate = ski.Rate
                });
            }
            BattleEntity = new BattleEntity(this);

            if (AliveTime > 0)
            {
                Thread AliveTimeThread = new Thread(() => AliveTimeCheck());
                AliveTimeThread.Start();
            }

            if (NpcVNum == 1408)
            {
                OnDeathEvents.Add(new EventContainer(MapInstance, EventActionType.SPAWNMONSTER, new MonsterToSummon(621, new MapCell {
                    X = MapX, Y = MapY
                }, null, move: true)));
            }
            if (NpcVNum == 1409)
            {
                OnDeathEvents.Add(new EventContainer(MapInstance, EventActionType.SPAWNMONSTER, new MonsterToSummon(622, new MapCell {
                    X = MapX, Y = MapY
                }, null, move: true)));
            }
            if (NpcVNum == 1410)
            {
                OnDeathEvents.Add(new EventContainer(MapInstance, EventActionType.SPAWNMONSTER, new MonsterToSummon(623, new MapCell {
                    X = MapX, Y = MapY
                }, null, move: true)));
            }

            if (OnSpawnEvents.Any())
            {
                OnSpawnEvents.ToList().ForEach(e => { EventHelper.Instance.RunEvent(e, npc: this); });
                OnSpawnEvents.Clear();
            }
        }
コード例 #8
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null)
        {
            switch (Effect)
            {
            default:
                bool delay = false;
                if (option == 255)
                {
                    delay  = true;
                    option = 0;
                }
                Mate mate = null;
                if (option != 0)
                {
                    if (session.Character.Mates.Count(s => s.MateType == MateType.Partner) == 1 && option == 2)
                    {
                        option = 1;
                    }

                    mate = session.Character.Mates.Find(s =>
                                                        s.MateType == MateType.Partner && s.PartnerSlot == (option - 1));
                }
                short         slot      = inv.Slot;
                InventoryType equipment = InventoryType.Wear;

                if (option >= 1 && option <= 12)
                {
                    equipment = (InventoryType)(option + 12);     // partner inventories
                }

                InventoryType itemToWearType = inv.Type;

                if (inv == null)
                {
                    return;
                }
                if (ItemValidTime > 0 && !inv.IsBound)
                {
                    inv.ItemDeleteTime = DateTime.UtcNow.AddSeconds(ItemValidTime);
                }
                if (!inv.IsBound)
                {
                    if (!delay && ((EquipmentSlot == EquipmentType.Fairy && (MaxElementRate == 70 || MaxElementRate == 80)) || EquipmentSlot == EquipmentType.CostumeHat || EquipmentSlot == EquipmentType.CostumeSuit || EquipmentSlot == EquipmentType.WeaponSkin))
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)itemToWearType}^{slot}^1 {Language.Instance.GetMessageFromKey("ASK_BIND")}");
                        return;
                    }
                    if (delay)
                    {
                        inv.BoundCharacterId = session.Character.CharacterId;
                    }
                }

                double timeSpanSinceLastSpUsage = (DateTime.UtcNow - Process.GetCurrentProcess().StartTime.AddHours(-2).AddSeconds(-50)).TotalSeconds - session.Character.LastSp;

                if (EquipmentSlot == EquipmentType.Sp && inv.Rare == -2)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANT_EQUIP_DESTROYED_SP"), 0));
                    return;
                }

                if (option == 0)
                {
                    if (EquipmentSlot == EquipmentType.Sp && timeSpanSinceLastSpUsage <= session.Character.SpCooldown && session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Specialist) != null)
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_INLOADING"), session.Character.SpCooldown - (int)Math.Round(timeSpanSinceLastSpUsage)), 0));
                        return;
                    }

                    if ((ItemType != ItemType.Weapon &&
                         ItemType != ItemType.Armor &&
                         ItemType != ItemType.Fashion &&
                         ItemType != ItemType.Jewelery &&
                         ItemType != ItemType.Specialist) ||
                        LevelMinimum > (IsHeroic ? session.Character.HeroLevel : session.Character.Level) || (Sex != 0 && Sex != (byte)session.Character.Gender + 1) ||
                        (ItemType != ItemType.Jewelery && EquipmentSlot != EquipmentType.Boots && EquipmentSlot != EquipmentType.Gloves && ((Class >> (byte)session.Character.Class) & 1) != 1) ||
                        (inv.BoundCharacterId != null && inv.BoundCharacterId != session.Character.CharacterId))
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }

                    if (session.Character.UseSp && session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, equipment) is ItemInstance sp && sp.Item.Element != 0 && EquipmentSlot == EquipmentType.Fairy && Element != sp.Item.Element && Element != sp.Item.SecondaryElement)
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("BAD_FAIRY"), 0));
                        return;
                    }

                    if (session.Character.UseSp && EquipmentSlot == EquipmentType.Sp)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("SP_BLOCKED"), 10));
                        return;
                    }

                    if (session.Character.JobLevel < LevelJobMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("LOW_JOB_LVL"), 10));
                        return;
                    }
                }
                else if (mate != null)
                {
                    if (mate.Level < LevelMinimum || mate.Level < inv.MinimumLevel)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                    var isRagnar   = mate.NpcMonsterVNum == 2603 || mate.NpcMonsterVNum == 2618;
                    var mateSpType = ServerManager.GetNpcMonster(mate.NpcMonsterVNum).SpecialistType;
                    var itemSpType = ServerManager.GetItem(VNum).SpecialistType;
                    switch (EquipmentSlot)
                    {
                    case EquipmentType.Armor:
                        if (ItemSubType == 4 && !inv.Item.IsHeroic && mateSpType == itemSpType)
                        {
                            mate.ArmorInstance = inv;
                            break;
                        }
                        else if (ItemSubType == 4 && isRagnar && !inv.Item.IsHeroic && itemSpType == PartnerSpecialistType.Close)
                        {
                            mate.ArmorInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    case EquipmentType.MainWeapon:
                        if (ItemSubType == 12 && !inv.Item.IsHeroic && mateSpType == itemSpType)
                        {
                            mate.WeaponInstance = inv;
                            break;
                        }
                        else if (ItemSubType == 4 && isRagnar && !inv.Item.IsHeroic && itemSpType == PartnerSpecialistType.Close)
                        {
                            mate.WeaponInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    case EquipmentType.Gloves:
                        if (!inv.Item.IsHeroic)
                        {
                            mate.GlovesInstance = inv;
                        }
                        else
                        {
                            goto default;
                        }
                        break;

                    case EquipmentType.Boots:
                        if (!inv.Item.IsHeroic)
                        {
                            mate.BootsInstance = inv;
                        }
                        else
                        {
                            goto default;
                        }
                        break;

                    case EquipmentType.Sp:
                        if (ItemSubType == 4 && mateSpType == itemSpType)
                        {
                            mate.SpInstance = inv;
                            break;
                        }
                        else if (ItemSubType == 4 && isRagnar && itemSpType == PartnerSpecialistType.RagnarOnly)
                        {
                            mate.SpInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    default:
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                }

                ItemInstance currentlyEquippedItem = session.Character.Inventory.LoadBySlotAndType((short)EquipmentSlot, equipment);

                if (currentlyEquippedItem == null)
                {
                    // move from equipment to wear
                    session.Character.Inventory.MoveInInventory(inv.Slot, itemToWearType, equipment);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInventoryRemove(itemToWearType, slot));
                }
                else
                {
                    GameLogger.Instance.LogEquipmentUnwear(ServerManager.Instance.ChannelId, session.Character.Name,
                                                           session.Character.CharacterId, currentlyEquippedItem);

                    // move from wear to equipment and back
                    session.Character.Inventory.MoveInInventory(currentlyEquippedItem.Slot, equipment, itemToWearType, inv.Slot);
                    session.SendPacket(currentlyEquippedItem.GenerateInventoryAdd());
                    session.Character.EquipmentBCards.RemoveAll(o => o.ItemVNum == currentlyEquippedItem.ItemVNum);
                }

                GameLogger.Instance.LogEquipmentWear(ServerManager.Instance.ChannelId, session.Character.Name,
                                                     session.Character.CharacterId, inv);

                session.Character.EquipmentBCards.AddRange(inv.Item.BCards);

                switch (inv.Item.ItemType)
                {
                case ItemType.Armor:
                    session.Character.ShellEffectArmor.Clear();

                    foreach (ShellEffectDTO dto in inv.ShellEffects)
                    {
                        session.Character.ShellEffectArmor.Add(dto);
                    }
                    break;

                case ItemType.Weapon:
                    switch (inv.Item.EquipmentSlot)
                    {
                    case EquipmentType.MainWeapon:
                        session.Character.ShellEffectMain.Clear();

                        foreach (ShellEffectDTO dto in inv.ShellEffects)
                        {
                            session.Character.ShellEffectMain.Add(dto);
                        }
                        break;

                    case EquipmentType.SecondaryWeapon:
                        session.Character.ShellEffectSecondary.Clear();

                        foreach (ShellEffectDTO dto in inv.ShellEffects)
                        {
                            session.Character.ShellEffectSecondary.Add(dto);
                        }
                        break;
                    }
                    break;
                }

                if (option == 0)
                {
                    session.SendPacket(session.Character.GenerateStatChar());
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateEq());
                    session.SendPacket(session.Character.GenerateEquipment());
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());

                    if (EquipmentSlot == EquipmentType.Fairy)
                    {
                        ItemInstance fairy = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Fairy, equipment);
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("FAIRYSTATS"), fairy.XP, CharacterHelper.LoadFairyXPData(fairy.ElementRate + fairy.Item.ElementRate)), 10));
                    }

                    if (EquipmentSlot == EquipmentType.Amulet)
                    {
                        session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 39));
                        inv.BoundCharacterId = session.Character.CharacterId;
                    }
                }
                else if (mate != null)
                {
                    session.SendPacket(mate.GenerateScPacket());
                }
                break;
            }
        }
コード例 #9
0
ファイル: BoxItem.cs プロジェクト: YounessT28/NosServer
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            if (session.Character.IsVehicled && Effect != 888)
            {
                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_DO_VEHICLED"), 10));
                return;
            }

            if (inv.ItemVNum == 333 || inv.ItemVNum == 334) // Sealed Jajamaru Specialist Card & Sealed Princess Sakura Bead
            {
                return;
            }

            switch (Effect)
            {
            case 0:
                if (Option == 0)
                {
                    if (packetsplit?.Length == 9)
                    {
                        ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            if (box.Item.ItemSubType == 3)
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_OPEN_BOX")}");
                            }
                            else if (box.HoldingVNum == 0)
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot}^{packetsplit[3]} {Language.Instance.GetMessageFromKey("ASK_STORE_PET")}");
                            }
                            else
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                            }
                        }
                    }
                }
                else
                {
                    //u_i 2 2000000 0 21 0 0
                    ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.Item.ItemSubType == 3)
                        {
                            List <RollGeneratedItemDTO> roll = box.Item.RollGeneratedItems.Where(s => s.MinimumOriginalItemRare <= box.Rare &&
                                                                                                 s.MaximumOriginalItemRare >= box.Rare &&
                                                                                                 s.OriginalItemDesign == box.Design).ToList();
                            int probabilities = roll.Sum(s => s.Probability);
                            int rnd           = ServerManager.RandomNumber(0, probabilities);
                            int currentrnd    = 0;
                            foreach (RollGeneratedItemDTO rollitem in roll.OrderBy(s => ServerManager.RandomNumber()))
                            {
                                currentrnd += rollitem.Probability;
                                if (currentrnd >= rnd)
                                {
                                    Item  i       = ServerManager.GetItem(rollitem.ItemGeneratedVNum);
                                    sbyte rare    = 0;
                                    byte  upgrade = 0;
                                    if (i.ItemType == ItemType.Armor || i.ItemType == ItemType.Weapon || i.ItemType == ItemType.Shell || i.ItemType == ItemType.Box)
                                    {
                                        rare = box.Rare;
                                    }
                                    if (i.ItemType == ItemType.Shell)
                                    {
                                        if (rare < 1)
                                        {
                                            rare = 1;
                                        }
                                        else if (rare > 7)
                                        {
                                            rare = 7;
                                        }
                                        upgrade = (byte)ServerManager.RandomNumber(50, 81);
                                    }
                                    if (rollitem.IsRareRandom)
                                    {
                                        rnd = ServerManager.RandomNumber(0, 100);

                                        for (int j = ItemHelper.RareRate.Length - 1; j >= 0; j--)
                                        {
                                            if (rnd < ItemHelper.RareRate[j])
                                            {
                                                rare = (sbyte)j;
                                                break;
                                            }
                                        }
                                        if (rare < 1)
                                        {
                                            rare = 1;
                                        }
                                    }
                                    session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, (byte)rare, upgrade, rollitem.ItemGeneratedDesign);
                                    session.SendPacket($"rdi {rollitem.ItemGeneratedVNum} {rollitem.ItemGeneratedAmount}");
                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                    return;
                                }
                            }
                        }
                        else if (box.HoldingVNum == 0)
                        {
                            if (packetsplit.Length == 1 && int.TryParse(packetsplit[0], out int PetId) && session.Character.Mates.Find(s => s.MateTransportId == PetId) is Mate mate)
                            {
                                if (ItemSubType == 0 && mate.MateType != MateType.Pet || ItemSubType == 1 && mate.MateType != MateType.Partner)
                                {
                                    return;
                                }
                                if (mate.MateType == MateType.Partner && mate.GetInventory().Count > 0)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                                    return;
                                }
                                box.HoldingVNum = mate.NpcMonsterVNum;
                                box.SpLevel     = mate.Level;
                                box.SpDamage    = mate.Attack;
                                box.SpDefence   = mate.Defence;
                                session.Character.Mates.Remove(mate);
                                if (mate.MateType == MateType.Partner)
                                {
                                    byte i = 0;
                                    session.Character.Mates.Where(s => s.MateType == MateType.Partner).ToList().ForEach(s =>
                                    {
                                        s.GetInventory().ForEach(item => item.Type = (InventoryType)(13 + i));
                                        s.PetId = i;
                                        i++;
                                    });
                                }
                                session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_STORED")));
                                session.SendPacket(UserInterfaceHelper.GeneratePClear());
                                session.SendPackets(session.Character.GenerateScP());
                                session.SendPackets(session.Character.GenerateScN());
                                session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                            }
                        }
                        else
                        {
                            NpcMonster heldMonster = ServerManager.GetNpcMonster(box.HoldingVNum);
                            if (heldMonster != null)
                            {
                                Mate mate = new Mate(session.Character, heldMonster, box.SpLevel, ItemSubType == 0 ? MateType.Pet : MateType.Partner)
                                {
                                    Attack  = box.SpDamage,
                                    Defence = box.SpDefence
                                };
                                if (session.Character.AddPet(mate))
                                {
                                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                    session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                                }
                            }
                        }
                    }
                }
                break;

            case 1:
                if (Option == 0)
                {
                    session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                }
                else
                {
                    NpcMonster heldMonster = ServerManager.GetNpcMonster((short)EffectValue);
                    if (session.CurrentMapInstance == session.Character.Miniland && heldMonster != null)
                    {
                        Mate mate = new Mate(session.Character, heldMonster, LevelMinimum, ItemSubType == 1 ? MateType.Partner : MateType.Pet);
                        if (session.Character.AddPet(mate))
                        {
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                            session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                        }
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_IN_MINILAND"), 12));
                    }
                }

                break;

            case 69:
                if (EffectValue == 1 || EffectValue == 2)
                {
                    ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"wopen 44 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Count > 0)
                            {
                                ItemInstance itemInstance = newInv[0];
                                ItemInstance specialist   = session.Character.Inventory.LoadBySlotAndType(itemInstance.Slot, itemInstance.Type);
                                if (specialist != null)
                                {
                                    specialist.SlDamage          = box.SlDamage;
                                    specialist.SlDefence         = box.SlDefence;
                                    specialist.SlElement         = box.SlElement;
                                    specialist.SlHP              = box.SlHP;
                                    specialist.SpDamage          = box.SpDamage;
                                    specialist.SpDark            = box.SpDark;
                                    specialist.SpDefence         = box.SpDefence;
                                    specialist.SpElement         = box.SpElement;
                                    specialist.SpFire            = box.SpFire;
                                    specialist.SpHP              = box.SpHP;
                                    specialist.SpLevel           = box.SpLevel;
                                    specialist.SpLight           = box.SpLight;
                                    specialist.SpStoneUpgrade    = box.SpStoneUpgrade;
                                    specialist.SpWater           = box.SpWater;
                                    specialist.Upgrade           = box.Upgrade;
                                    specialist.EquipmentSerialId = box.EquipmentSerialId;
                                    specialist.XP = box.XP;
                                }
                                short Slot = inv.Slot;
                                if (Slot != -1)
                                {
                                    if (specialist != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")} {specialist.Item.Name} + {specialist.Upgrade}", 12));
                                        newInv.ForEach(s => session.SendPacket(specialist.GenerateInventoryAdd()));
                                    }
                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 3)
                {
                    ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 26 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Count > 0)
                            {
                                ItemInstance itemInstance = newInv[0];
                                ItemInstance fairy        = session.Character.Inventory.LoadBySlotAndType(itemInstance.Slot, itemInstance.Type);
                                if (fairy != null)
                                {
                                    fairy.ElementRate = box.ElementRate;
                                }
                                short Slot = inv.Slot;
                                if (Slot != -1)
                                {
                                    if (fairy != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")} {fairy.Item.Name} ({fairy.ElementRate}%)", 12));
                                        newInv.ForEach(s => session.SendPacket(fairy.GenerateInventoryAdd()));
                                    }
                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 4)
                {
                    ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 24 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Count > 0)
                            {
                                short Slot = inv.Slot;
                                if (Slot != -1)
                                {
                                    session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")} {newInv[0].Item.Name} x 1)", 12));
                                    newInv.ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 5)
                {
                    ItemInstance box = session.Character.Inventory.LoadBySlotAndType(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 24 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Count > 0)
                            {
                                short Slot = inv.Slot;
                                if (Slot != -1)
                                {
                                    session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")} {newInv[0].Item.Name} x 1)", 12));
                                    newInv.ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                break;

            case 888:
                if (session.Character.IsVehicled)
                {
                    if (!session.Character.Buff.Any(s => s.Card.CardId == 336))
                    {
                        if (inv.ItemDeleteTime == null)
                        {
                            inv.ItemDeleteTime = DateTime.Now.AddHours(LevelMinimum);
                        }
                        session.Character.VehicleItem.BCards.ForEach(s => s.ApplyBCards(session.Character.BattleEntity, session.Character.BattleEntity));
                        session.CurrentMapInstance.Broadcast($"eff 1 {session.Character.CharacterId} 885");
                    }
                }
                break;

            case 4801:

                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                break;
            }
        }
コード例 #10
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0,
                                 string[] packetsplit = null)
        {
            switch (Effect)
            {
            case 0:
                if (option == 0)
                {
                    if (packetsplit?.Length == 9)
                    {
                        ItemInstance box =
                            session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot,
                                                                                         InventoryType.Equipment);
                        if (box != null)
                        {
                            if (box.Item.ItemSubType == 3)
                            {
                                session.SendPacket(
                                    $"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_OPEN_BOX")}");
                            }
                            else if (box.HoldingVNum == 0)
                            {
                                session.SendPacket(
                                    $"qna #guri^300^8023^{inv.Slot}^{packetsplit[3]} {Language.Instance.GetMessageFromKey("ASK_STORE_PET")}");
                            }
                            else
                            {
                                session.SendPacket(
                                    $"qna #guri^300^8023^{inv.Slot}^{packetsplit[3]} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                            }
                        }
                    }
                }
                else
                {
                    //u_i 2 2000000 0 21 0 0
                    if (inv.Item.ItemSubType == 3)
                    {
                        OpenBoxItem(session, inv);
                    }
                    else if (inv.HoldingVNum == 0)
                    {
                        if (packetsplit?.Length == 1 && int.TryParse(packetsplit[0], out int petId) &&
                            session.Character.Mates.Find(s => s.MateTransportId == petId) is Mate mate)
                        {
                            if (mate.IsTeamMember)
                            {
                                session.SendPacket(
                                    session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_STORE_YOUR_TEAMMEM"), 10));
                            }
                            else
                            {
                                inv.HoldingVNum = mate.NpcMonsterVNum;
                                inv.SpLevel     = mate.Level;
                                inv.SpDamage    = mate.Attack;
                                inv.SpDefence   = mate.Defence;
                                session.Character.Mates.Remove(mate);
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateInfo(
                                        Language.Instance.GetMessageFromKey("PET_STORED")));
                                session.SendPacket(UserInterfaceHelper.GeneratePClear());
                                session.SendPackets(session.Character.GenerateScP());
                                session.SendPackets(session.Character.GenerateScN());
                                session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                            }
                        }
                    }
                    else
                    {
                        NpcMonster heldMonster = ServerManager.GetNpcMonster(inv.HoldingVNum);
                        if (heldMonster != null)
                        {
                            Mate mate = new Mate(session.Character, heldMonster, 1, MateType.Pet)
                            {
                                Attack  = inv.SpDamage,
                                Defence = inv.SpDefence
                            };
                            if (session.Character.AddPet(mate))
                            {
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateInfo(
                                        Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                            }
                        }
                    }
                }

                break;

            case 1:
                if (option == 0)
                {
                    session.SendPacket(
                        $"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                }
                else
                {
                    NpcMonster heldMonster = ServerManager.GetNpcMonster((short)EffectValue);
                    if (session.CurrentMapInstance == session.Character.Miniland && heldMonster != null)
                    {
                        Mate mate = new Mate(session.Character, heldMonster, LevelMinimum,
                                             ItemSubType == 1 ? MateType.Partner : MateType.Pet);
                        if (session.Character.AddPet(mate))
                        {
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                            session.SendPacket(
                                UserInterfaceHelper.GenerateInfo(
                                    Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                        }
                    }
                    else
                    {
                        session.SendPacket(
                            session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_IN_MINILAND"),
                                                          12));
                    }
                }

                break;

            case 6969:
                if (EffectValue == 1 || EffectValue == 2)
                {
                    var box =
                        session.Character.Inventory.LoadBySlotAndType(inv.Slot,
                                                                      InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"wopen 44 {inv.Slot} 1");
                        }
                        else
                        {
                            List <ItemInstance> newInv =
                                session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Any())
                            {
                                ItemInstance itemInstance = newInv.First();
                                var          specialist   =
                                    session.Character.Inventory.LoadBySlotAndType(
                                        itemInstance.Slot, itemInstance.Type);
                                if (specialist != null)
                                {
                                    specialist.FirstPartnerSkillRank  = box.FirstPartnerSkillRank;
                                    specialist.SecondPartnerSkillRank = box.SecondPartnerSkillRank;
                                    specialist.ThirdPartnerSkillRank  = box.ThirdPartnerSkillRank;
                                    specialist.FirstPartnerSkill      = box.FirstPartnerSkill;
                                    specialist.SecondPartnerSkill     = box.SecondPartnerSkill;
                                    specialist.ThirdPartnerSkill      = box.ThirdPartnerSkill;
                                }

                                short slot = inv.Slot;
                                if (slot != -1)
                                {
                                    if (specialist != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay(
                                                               $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {specialist.Item.Name}",
                                                               12));
                                        newInv.ForEach(s => session.SendPacket(specialist.GenerateInventoryAdd()));
                                    }

                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                break;


            case 69:
                if (EffectValue == 1 || EffectValue == 2)
                {
                    ItemInstance box =
                        session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot,
                                                                                     InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"wopen 44 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv =
                                session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Count > 0)
                            {
                                ItemInstance itemInstance = newInv[0];
                                ItemInstance specialist   =
                                    session.Character.Inventory.LoadBySlotAndType <ItemInstance>(itemInstance.Slot,
                                                                                                 itemInstance.Type);
                                if (specialist != null)
                                {
                                    specialist.SlDamage          = box.SlDamage;
                                    specialist.SlDefence         = box.SlDefence;
                                    specialist.SlElement         = box.SlElement;
                                    specialist.SlHP              = box.SlHP;
                                    specialist.SpDamage          = box.SpDamage;
                                    specialist.SpDark            = box.SpDark;
                                    specialist.SpDefence         = box.SpDefence;
                                    specialist.SpElement         = box.SpElement;
                                    specialist.SpFire            = box.SpFire;
                                    specialist.SpHP              = box.SpHP;
                                    specialist.SpLevel           = box.SpLevel;
                                    specialist.SpLight           = box.SpLight;
                                    specialist.SpStoneUpgrade    = box.SpStoneUpgrade;
                                    specialist.SpWater           = box.SpWater;
                                    specialist.Upgrade           = box.Upgrade;
                                    specialist.EquipmentSerialId = box.EquipmentSerialId;
                                    specialist.XP = box.XP;
                                }

                                if (inv.Slot != -1)
                                {
                                    if (specialist != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay(
                                                               $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {specialist.Item.Name} + {specialist.Upgrade}",
                                                               12));
                                        newInv.ForEach(s => session.SendPacket(specialist.GenerateInventoryAdd()));
                                    }

                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(
                                        Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }

                if (EffectValue == 3)
                {
                    ItemInstance box =
                        session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot,
                                                                                     InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 26 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv =
                                session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Count > 0)
                            {
                                ItemInstance itemInstance = newInv[0];
                                ItemInstance fairy        =
                                    session.Character.Inventory.LoadBySlotAndType <ItemInstance>(itemInstance.Slot,
                                                                                                 itemInstance.Type);
                                if (fairy != null)
                                {
                                    fairy.ElementRate = box.ElementRate;
                                }

                                if (inv.Slot != -1)
                                {
                                    if (fairy != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay(
                                                               $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {fairy.Item.Name} ({fairy.ElementRate}%)",
                                                               12));
                                        newInv.ForEach(s => session.SendPacket(fairy.GenerateInventoryAdd()));
                                    }

                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(
                                        Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }

                if (EffectValue == 4)
                {
                    ItemInstance box =
                        session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot,
                                                                                     InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 24 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv =
                                session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Count > 0)
                            {
                                if (inv.Slot != -1)
                                {
                                    session.SendPacket(session.Character.GenerateSay(
                                                           $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv[0].Item.Name} x 1)",
                                                           12));
                                    newInv.ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                    session.Character.Inventory.RemoveItemFromInventory(box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(
                                        Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }

                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum,
                                          Effect, EffectValue));
                break;
            }
        }
コード例 #11
0
        public void ApplyBCards(object session, object sender = null, short buffLevel = 0)
        {
            Type type = session.GetType();

            // int counterBuff = 0;

            switch ((BCardType.CardType)Type)
            {
            case BCardType.CardType.Buff:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    Buff buff = null;
                    if (sender != null)
                    {
                        Type sType = sender.GetType();
                        if (sType == typeof(Character) && sender is Character sendingCharacter)
                        {
                            buff = new Buff((short)((short)SecondData + buffLevel), sendingCharacter.Level);

                            //Todo: Get anti stats from BCard
                        }
                    }
                    else
                    {
                        buff = new Buff((short)((short)SecondData + buffLevel), character.Level);
                    }

                    int anti = 0;
                    if (buff?.Card.BuffType == BuffType.Bad)
                    {
                        anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                           s.Effect == (byte)ShellArmorEffectType.ReducedAllNegativeEffect)?.Value ??
                                0;
                        switch (SecondData)
                        {
                        case 1:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType
                                                                               .ReducedBleedingAndMinorBleeding)
                                    ?.Value ?? 0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType)
                                    ?.Value ?? 0;
                            break;

                        case 7:
                            anti += character.ShellEffectArmor
                                    ?.FirstOrDefault(s =>
                                                     s.Effect == (byte)ShellArmorEffectType.ReducedStun)?.Value ?? 0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllStun)?.Value ?? 0;
                            break;

                        case 21:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedMinorBleeding)?.Value ??
                                    0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType
                                                                               .ReducedBleedingAndMinorBleeding)
                                    ?.Value ?? 0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType)
                                    ?.Value ?? 0;
                            break;

                        case 27:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedFreeze)?.Value ?? 0;
                            break;

                        case 42:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType)
                                    ?.Value ?? 0;
                            break;

                        case 66:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllStun)?.Value ?? 0;
                            break;
                        }
                    }

                    if (ServerManager.RandomNumber() < FirstData / 100D * (100 - anti))
                    {
                        character.AddBuff(buff);
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (ServerManager.RandomNumber() < FirstData && session is MapMonster mapMonster)
                    {
                        mapMonster.AddBuff(new Buff((short)((short)SecondData + buffLevel), mapMonster.Monster.Level));
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
            }
            break;

            case BCardType.CardType.Move:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    character.LastSpeedChange = DateTime.UtcNow;
                    character.Session.SendPacket(character.GenerateCond());
                }
            }
            break;

            case BCardType.CardType.Summons:
            {
                if (type == typeof(Character))
                {
                    // jajamaru spawn
                    if (session is Character character && character.MapInstance != null)
                    {
                        List <MonsterToSummon> summonParameters = new List <MonsterToSummon>();
                        for (int i = 0; i < FirstData; i++)
                        {
                            short x, y;
                            byte  t = 0;
                            do
                            {
                                x = (short)(ServerManager.RandomNumber(-3, 3) + character.PositionX);
                                y = (short)(ServerManager.RandomNumber(-3, 3) + character.PositionY);
                                t++;
                            } while (!character.MapInstance.Map.IsBlockedZone(x, y) && t < byte.MaxValue);
                            summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell {
                                    X = x, Y = y
                                },
                                                                     -1, true));
                        }

                        if (ServerManager.RandomNumber() <= Math.Abs(ThirdData) || ThirdData == 0)
                        {
                            switch (SubType)
                            {
                            case 2:
                                EventHelper.Instance.RunEvent(new EventContainer(
                                                                  character.Session.CurrentMapInstance, EventActionType.SpawnMonsters,
                                                                  summonParameters));
                                break;
                            }
                        }
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (session is MapMonster mapMonster && mapMonster.MapInstance != null)
                    {
                        List <MonsterToSummon> summonParameters = new List <MonsterToSummon>();
                        for (int i = 0; i < FirstData; i++)
                        {
                            short x, y;
                            byte  t = 0;
                            do
                            {
                                x = (short)(ServerManager.RandomNumber(-3, 3) + mapMonster.MapX);
                                y = (short)(ServerManager.RandomNumber(-3, 3) + mapMonster.MapY);
                                t++;
                            } while (!mapMonster.MapInstance.Map.IsBlockedZone(x, y) && t < byte.MaxValue);
                            summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell {
                                    X = x, Y = y
                                },
                                                                     -1, true));
                        }

                        if (ServerManager.RandomNumber() <= Math.Abs(ThirdData) || ThirdData == 0)
                        {
                            switch (SubType)
                            {
                            case 2:
                                EventHelper.Instance.RunEvent(new EventContainer(mapMonster.MapInstance,
                                                                                 EventActionType.SpawnMonsters, summonParameters));
                                break;

                            default:
                                if (mapMonster.OnDeathEvents.All(s =>
                                                                 s.EventActionType != EventActionType.SpawnMonsters))
                                {
                                    mapMonster.OnDeathEvents.Add(new EventContainer(mapMonster.MapInstance,
                                                                                    EventActionType.SpawnMonsters, summonParameters));
                                }

                                break;
                            }
                        }
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
            }
            break;

            case BCardType.CardType.SpecialAttack:
                break;

            case BCardType.CardType.SpecialDefence:
                break;

            case BCardType.CardType.AttackPower:
                break;

            case BCardType.CardType.Target:
                break;

            case BCardType.CardType.Critical:
                break;

            case BCardType.CardType.SpecialCritical:
                break;

            case BCardType.CardType.Element:
                break;

            case BCardType.CardType.IncreaseDamage:
                break;

            case BCardType.CardType.Defence:
                break;

            case BCardType.CardType.DodgeAndDefencePercent:
                break;

            case BCardType.CardType.Block:
                break;

            case BCardType.CardType.Absorption:
                break;

            case BCardType.CardType.ElementResistance:
                break;

            case BCardType.CardType.EnemyElementResistance:
                break;

            case BCardType.CardType.Damage:
                break;

            case BCardType.CardType.GuarantedDodgeRangedAttack:
                break;

            case BCardType.CardType.Morale:
                break;

            case BCardType.CardType.Casting:
                break;

            case BCardType.CardType.Reflection:
                break;

            case BCardType.CardType.DrainAndSteal:
                break;

            case BCardType.CardType.HealingBurningAndCasting:
            {
                if (type == typeof(Character))
                {
                    if (session is Character character && character.Hp > 0)
                    {
                        int bonus;
                        if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10)
                        {
                            if (IsLevelScaled)
                            {
                                bonus = character.Level * FirstData;
                            }
                            else
                            {
                                bonus = FirstData;
                            }

                            if (character.Hp + bonus <= character.HPLoad())
                            {
                                character.Hp += bonus;
                            }
                            else
                            {
                                bonus        = (int)character.HPLoad() - character.Hp;
                                character.Hp = (int)character.HPLoad();
                            }

                            character.Session.CurrentMapInstance?.Broadcast(character.Session,
                                                                            character.GenerateRc(bonus));
                        }

                        if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10)
                        {
                            if (IsLevelScaled)
                            {
                                bonus = character.Level * FirstData;
                            }
                            else
                            {
                                bonus = FirstData;
                            }

                            if (character.Mp + bonus <= character.MPLoad())
                            {
                                character.Mp += bonus;
                            }
                            else
                            {
                                character.Mp = (int)character.MPLoad();
                            }
                        }

                        character.Session.SendPacket(character.GenerateStat());
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (ServerManager.RandomNumber() < FirstData && session is MapMonster mapMonster)
                    {
                        mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level));
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
            }
            break;

            case BCardType.CardType.Hpmp:
                if (type == typeof(Character))
                {
                    if (session is Character c)
                    {
                        switch (SubType)
                        {
                        case (byte)AdditionalTypes.Hpmp.RestoreDecreasedMP / 10:
                        {
                            int bonus = (int)(FirstData * c.MPLoad() / 100);

                            c.Mp = c.Mp + bonus > 1 ? c.Mp + bonus : c.Mp = 1;
                        }
                        break;
                        }
                    }
                }

                break;

            case BCardType.CardType.SpecialisationBuffResistance:
            {
                switch (SubType)
                {
                case (byte)AdditionalTypes.SpecialisationBuffResistance.RemoveBadEffects / 10:
                {
                    if (session is Character c &&              /*&& sender is ClientSession senderSession*/
                        ServerManager.RandomNumber() < Math.Abs(FirstData))
                    {
                        c.DisableBuffs(FirstData > 0 ? BuffType.Good : BuffType.Bad, SecondData);
                    }
                }
                break;
                }
            }
            break;

            case BCardType.CardType.SpecialEffects:
                break;

            case BCardType.CardType.Capture:
            {
                if (type == typeof(MapMonster) && session is MapMonster mapMonster &&
                    sender is ClientSession senderSession)
                {
                    NpcMonster mateNpc = ServerManager.GetNpcMonster(mapMonster.MonsterVNum);
                    if (mateNpc != null)
                    {
                        if (mapMonster.Monster.Catch)
                        {
                            if (mapMonster.IsAlive &&
                                mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2))
                            {
                                if (mapMonster.Monster.Level < senderSession.Character.Level)
                                {
                                    // TODO: find a new algorithm
                                    int[] chance = { 100, 80, 60, 40, 20, 0 };
                                    if (ServerManager.RandomNumber() < chance[ServerManager.RandomNumber(0, 5)])
                                    {
                                        Mate mate = new Mate(senderSession.Character, mateNpc,
                                                             (byte)(mapMonster.Monster.Level - 15 > 0
                                                        ? mapMonster.Monster.Level - 15
                                                        : 1), MateType.Pet);
                                        if (senderSession.Character.CanAddMate(mate))
                                        {
                                            senderSession.Character.AddPetWithSkill(mate);
                                            senderSession.SendPacket(
                                                UserInterfaceHelper.GenerateMsg(
                                                    Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0));
                                            senderSession.CurrentMapInstance?.Broadcast(
                                                StaticPacketHelper.GenerateEff(UserType.Player,
                                                                               senderSession.Character.CharacterId, 197));
                                            senderSession.CurrentMapInstance?.Broadcast(
                                                StaticPacketHelper.SkillUsed(UserType.Player,
                                                                             senderSession.Character.CharacterId, 3,
                                                                             mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true,
                                                                             (int)(mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100
                                                                                   ), 0, -1, 0));
                                            mapMonster.SetDeathStatement();
                                            senderSession.CurrentMapInstance?.Broadcast(
                                                StaticPacketHelper.Out(UserType.Monster,
                                                                       mapMonster.MapMonsterId));
                                        }
                                        else
                                        {
                                            senderSession.SendPacket(
                                                senderSession.Character.GenerateSay(
                                                    Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10));
                                            senderSession.SendPacket(
                                                StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                        }
                                    }
                                    else
                                    {
                                        senderSession.SendPacket(
                                            UserInterfaceHelper.GenerateMsg(
                                                Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0));
                                        senderSession.CurrentMapInstance?.Broadcast(
                                            StaticPacketHelper.SkillUsed(UserType.Player,
                                                                         senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId,
                                                                         -1, 0, 15, -1, -1, -1, true,
                                                                         (int)(mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100),
                                                                         0, -1, 0));
                                    }
                                }
                                else
                                {
                                    senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                                 Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0));
                                    senderSession.SendPacket(
                                        StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                }
                            }
                            else
                            {
                                senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                             Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0));
                                senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                            }
                        }
                        else
                        {
                            senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                         Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0));
                            senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialDamageAndExplosions:
                break;

            case BCardType.CardType.SpecialEffects2:
                if (type == typeof(Character))
                {
                    if (session is Character c)
                    {
                        short destinationX = c.PositionX;
                        short destinationY = c.PositionY;
                        switch (SubType)
                        {
                        case (byte)AdditionalTypes.SpecialEffects2.TeleportInRadius / 10:
                        {
                            switch (c.Direction)
                            {
                            case 0:
                                // -y
                                destinationY -= (short)FirstData;
                                break;

                            case 1:
                                // +x
                                destinationX += (short)FirstData;
                                break;

                            case 2:
                                // +y
                                destinationY += (short)FirstData;
                                break;

                            case 3:
                                // -x
                                destinationX -= (short)FirstData;
                                break;

                            case 4:
                                // -x -y
                                destinationX -= (short)FirstData;
                                destinationY -= (short)FirstData;
                                break;

                            case 5:
                                // +x +y
                                destinationX += (short)FirstData;
                                destinationY += (short)FirstData;
                                break;

                            case 6:
                                // +x -y
                                destinationX += (short)FirstData;
                                destinationY -= (short)FirstData;
                                break;

                            case 7:
                                // -x +y
                                destinationX -= (short)FirstData;
                                destinationY += (short)FirstData;
                                break;
                            }

                            ServerManager.Instance.TeleportForward(c.Session, c.MapInstanceId, destinationX,
                                                                   destinationY);
                        }
                        break;
                        }
                    }
                }

                break;

            case BCardType.CardType.CalculatingLevel:
                break;

            case BCardType.CardType.Recovery:
                break;

            case BCardType.CardType.MaxHpmp:
                break;

            case BCardType.CardType.MultAttack:
                break;

            case BCardType.CardType.MultDefence:
                break;

            case BCardType.CardType.TimeCircleSkills:
                break;

            case BCardType.CardType.RecoveryAndDamagePercent:
                break;

            case BCardType.CardType.Count:
                break;

            case BCardType.CardType.NoDefeatAndNoDamage:
                break;

            case BCardType.CardType.SpecialActions:
            {
                switch (SubType)
                {
                case (byte)AdditionalTypes.SpecialActions.RunAway / 10:
                    if (session is MapMonster m)
                    {
                        m.MapInstance.Broadcast(StaticPacketHelper.Say(UserType.Monster, m.MapMonsterId, 0, "!!!"));
                        m.RemoveTarget();
                        for (int i = 0; i < 10; i++)
                        {
                            Observable.Timer(TimeSpan.FromSeconds(i)).Subscribe(o =>
                                {
                                    m.MapX++;
                                    m.MapY++;
                                    m.IgnoreTargetsUntil = DateTime.UtcNow.AddSeconds(10);
                                    m.RemoveTarget();
                                });
                        }
                    }
                    break;
                }
            }
            break;

            case BCardType.CardType.Mode:
                break;

            case BCardType.CardType.NoCharacteristicValue:
                break;

            case BCardType.CardType.LightAndShadow:
            {
                switch (SubType)
                {
                case (byte)AdditionalTypes.LightAndShadow.RemoveBadEffects / 10:
                {
                    if (session is Character c /*&& sender is ClientSession senderSession*/)
                    {
                        c.DisableBuffs(BuffType.Bad, FirstData);
                    }
                }
                break;
                }
            }
            break;

            case BCardType.CardType.Item:
                break;

            case BCardType.CardType.DebuffResistance:
                break;

            case BCardType.CardType.SpecialBehaviour:
                break;

            case BCardType.CardType.Quest:
                break;

            case BCardType.CardType.SecondSpCard:
                break;

            case BCardType.CardType.SpCardUpgrade:
                break;

            case BCardType.CardType.HugeSnowman:
                break;

            case BCardType.CardType.Drain:
                break;

            case BCardType.CardType.BossMonstersSkill:
                break;

            case BCardType.CardType.LordHatus:
                break;

            case BCardType.CardType.LordCalvinas:
                break;

            case BCardType.CardType.SeSpecialist:
                break;

            case BCardType.CardType.FourthGlacernonFamilyRaid:
                break;

            case BCardType.CardType.SummonedMonsterAttack:
                break;

            case BCardType.CardType.BearSpirit:
                break;

            case BCardType.CardType.SummonSkill:
                break;

            case BCardType.CardType.InflictSkill:
                break;

            case BCardType.CardType.HideBarrelSkill:
                break;

            case BCardType.CardType.FocusEnemyAttentionSkill:
                break;

            case BCardType.CardType.TauntSkill:
                break;

            case BCardType.CardType.FireCannoneerRangeBuff:
                break;

            case BCardType.CardType.VulcanoElementBuff:
                break;

            case BCardType.CardType.DamageConvertingSkill:
                break;

            case BCardType.CardType.MeditationSkill:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    if (SkillVNum.HasValue &&
                        SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) &&
                        ServerManager.RandomNumber() < FirstData)
                    {
                        Skill skill    = ServerManager.GetSkill(SkillVNum.Value);
                        Skill newSkill = ServerManager.GetSkill((short)SecondData);
                        Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer =>
                            {
                                foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s =>
                                                                                                              s.Morph == character.Morph && s.Pos.Equals(skill.CastId)))
                                {
                                    character.Session.SendPacket(
                                        $"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0");
                                }

                                character.Session.SendPacket($"mslot {newSkill.CastId} -1");
                            });
                        character.SkillComboCount++;
                        character.LastSkillComboUse = DateTime.UtcNow;
                        if (skill.CastId > 10)
                        {
                            // HACK this way
                            Observable.Timer(TimeSpan.FromMilliseconds((skill.Cooldown * 100) + 500))
                            .Subscribe(observer =>
                                       character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId)));
                        }
                    }

                    switch (SubType)
                    {
                    case 2:
                        character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(4);
                        break;

                    case 3:
                        character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(8);
                        break;

                    case 4:
                        character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(12);
                        break;
                    }
                }
            }
            break;

            case BCardType.CardType.FalconSkill:
            {
                if (session is Character c)
                {
                    switch (SubType)
                    {
                    case (byte)AdditionalTypes.FalconSkill.Hide:
                        c.Invisible = true;
                        c.Mates.Where(s => s.IsTeamMember).ToList().ForEach(s =>
                                                                            c.Session.CurrentMapInstance?.Broadcast(s.GenerateOut()));
                        c.Session.CurrentMapInstance?.Broadcast(c.GenerateInvisible());
                        c.Session.SendPacket(c.GenerateEq());
                        break;
                    }
                }
            }
            break;

            case BCardType.CardType.AbsorptionAndPowerSkill:
                break;

            case BCardType.CardType.LeonaPassiveSkill:
                break;

            case BCardType.CardType.FearSkill:
                break;

            case BCardType.CardType.SniperAttack:
                break;

            case BCardType.CardType.FrozenDebuff:
                break;

            case BCardType.CardType.JumpBackPush:
                break;

            case BCardType.CardType.FairyXPIncrease:
                break;

            case BCardType.CardType.SummonAndRecoverHP:
                break;

            case BCardType.CardType.TeamArenaBuff:
                break;

            case BCardType.CardType.ArenaCamera:
                break;

            case BCardType.CardType.DarkCloneSummon:
                break;

            case BCardType.CardType.AbsorbedSpirit:
                break;

            case BCardType.CardType.AngerSkill:
                break;

            case BCardType.CardType.MeteoriteTeleport:
                if (type == typeof(Character))
                {
                    if (session is Character character)
                    {
                        switch (SubType)
                        {
                        case ((byte)AdditionalTypes.MeteoriteTeleport.TeleportYouAndGroupToSavedLocation / 10):
                            if (character.TeleportSet == false)
                            {
                                character.TeleportX   = character.PositionX;
                                character.TeleportY   = character.PositionY;
                                character.TeleportMap = character.MapId;
                                character.MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, character.CharacterId, 4497));
                                character.TeleportSet = true;
                                Observable.Timer(TimeSpan.FromSeconds(40)).Subscribe(o => character.TeleportSet = false);
                            }
                            else
                            {
                                if (character.MapInstance.IsPvp)
                                {
                                    if (character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance)
                                    {
                                        character.TeleportSet = false;
                                        return;
                                    }

                                    character.MapInstance.Broadcast($"tp 1 {character.CharacterId} {character.TeleportX} {character.TeleportY} 0");
                                    character.PositionX   = character.TeleportX;
                                    character.PositionY   = character.TeleportY;
                                    character.TeleportSet = false;
                                }
                                else
                                {
                                    if (character.MapId == character.TeleportMap)
                                    {
                                        if (character.MapInstance.MapInstanceType == MapInstanceType.CaligorInstance)
                                        {
                                            character.TeleportSet = false;
                                            return;
                                        }
                                        character.MapInstance.Broadcast($"tp 1 {character.CharacterId} {character.TeleportX} {character.TeleportY} 0");
                                        character.PositionX   = character.TeleportX;
                                        character.PositionY   = character.TeleportY;
                                        character.TeleportSet = false;
                                    }
                                    else
                                    {
                                        character.TeleportSet = false;
                                    }
                                }
                            }
                            break;

                        case (byte)AdditionalTypes.MeteoriteTeleport.CauseMeteoriteFall / 10:
                        {
                            int amount = 10 + (character.Level / FirstData);

                            for (int i = 0; i < amount; i++)
                            {
                                Observable.Timer(TimeSpan.FromMilliseconds(i * 500)).Subscribe(o => character.SpawnMeteorite());
                            }
                        }
                        break;
                        }
                    }
                }
                break;

            case BCardType.CardType.StealBuff:
                break;

            case BCardType.CardType.Unknown:
                break;

            case BCardType.CardType.EffectSummon:
                break;

            default:
                Logger.Warn($"Card Type {Type} not defined!");
                break;
            }
        }