private void OnPlayerDisconnected(CSteamID steamID) { var player = GetUnturnedPlayer(steamID) !; var @event = new UnturnedPlayerDisconnectedEvent(player); Emit(@event); }
private void OnPlayerDisconnected(SteamPlayer steamPlayer) { UnturnedPlayer player = GetUnturnedPlayer(steamPlayer); UnturnedPlayerDisconnectedEvent @event = new UnturnedPlayerDisconnectedEvent(player); Emit(@event); }