/// <summary>Raises the ParcelAccessListReply event</summary> /// <param name="e">A ParcelAccessListReplyEventArgs object containing the /// data returned from the simulator</param> protected virtual void OnParcelAccessListReply(ParcelAccessListReplyEventArgs e) { EventHandler<ParcelAccessListReplyEventArgs> handler = m_ParcelACL; if (handler != null) handler(this, e); }
public virtual void Parcels_OnAccessListReply(object sender, ParcelAccessListReplyEventArgs e) { OnEvent("On-Access-List-Reply", paramNamesOnAccessListReply, paramTypesOnAccessListReply, e); }
public void Parcels_OnAccessList(ParcelAccessListReplyEventArgs info) { lock (parcelsI) { //if (parcelsI.ContainsKey(parcel.ID)) return; //parcelsI[parcel.ID] = parcel; } // Client.Parcels.GetParcelLocalID() // base.Parcels_OnParcelInfo(parcel); }
public override void Parcels_OnAccessListReply(object sender, ParcelAccessListReplyEventArgs e) { return; SimRegion r = SimRegion.GetRegion(e.Simulator.RegionID, client); if (r != null) r.Parcels_OnAccessList(e); //base.Parcels_OnAccessListReply(simulator, sequenceID, localID, flags, accessEntries); }