public virtual void Parcels_OnParcelSelectedObjects(object sender, ForceSelectObjectsReplyEventArgs e) { OnEvent("On-Parcel-Selected-Objects", paramNamesOnParcelSelectedObjects, paramTypesOnParcelSelectedObjects, e); }
/// <summary>Raises the ForceSelectObjectsReply event</summary> /// <param name="e">A ForceSelectObjectsReplyEventArgs object containing the /// data returned from the simulator</param> protected virtual void OnForceSelectObjectsReply(ForceSelectObjectsReplyEventArgs e) { EventHandler<ForceSelectObjectsReplyEventArgs> handler = m_ForceSelectObjects; if (handler != null) handler(this, e); }
public override void Parcels_OnParcelSelectedObjects(object sender, ForceSelectObjectsReplyEventArgs e) { Simulator simulator = e.Simulator; var objectIDs = e.ObjectIDs; var resetList = e.ResetList; SimRegion r = SimRegion.GetRegion(simulator); r.Parcels_OnParcelSelectedObjects(simulator, objectIDs, resetList); base.Parcels_OnParcelSelectedObjects(sender, e); }