// ------------------------------------------------------------------------------- // Init // ------------------------------------------------------------------------------- public void Init(GameObject _parent = null, int level = 1) { base.Init(_parent); syncAttributes.Clear(); foreach (BaseAttribute attribute in defaultAttributes) { if (attribute.template != null) { SAttribute sAttribute = new SAttribute(attribute.template.GetId, attribute.value.Get(level)); syncAttributes.Add(sAttribute); } } }
// ------------------------------------------------------------------------------- // Load // ------------------------------------------------------------------------------- public override void Load(BaseDataTable data) { syncAttributes.Clear(); for (int i = 0; i < data.Rows.Count; ++i) { TemplateAttribute tmpl; if (DataManager.dictAttribute.TryGetValue(data.GetIdHash(i), out tmpl)) { SAttribute sAttribute = new SAttribute(tmpl.GetId, data.GetLongAsInt(DatabaseManager.fieldValue, i)); syncAttributes.Add(sAttribute); } else { Debug.LogWarning("Skipped template '" + data.GetString(DatabaseManager.fieldName) + "' as it was not found in Library."); } } data.Cleanup(); }