/// <summary> /// Add a wizard step at the specified index /// </summary> /// <param name="step">The new wizard step</param> /// <param name="index">The index to insert the step at</param> public void addWizardStep(int index, WizardStep step) { //add the new step step.Wizard = this; if (index > wizardSteps.Count) { wizardSteps.Add(step); } else { wizardSteps.Insert(index, step); } }
/// <summary> /// Moves the wizard forward one step. /// </summary> public void next() { try { WizardStep step = (WizardStep)wizardSteps[wizardStepIndex]; if (!step.Verify()) { //the step validation failed, so don't proceed. //Note: This assumes that the step displayed an error message //indicating why the step didn't proceed. return; } CancelEventArgs cea = new CancelEventArgs(); if (NextCalled != null) { NextCalled(this, cea); } if (cea.Cancel) { return; } //Note: the step.Next() must occur before incrementing the step //index just in case the Next() operation adds substeps. step.Next(); if (wizardStepIndex < wizardSteps.Count - 1) { WizardStepIndex++; } else { Finish(); } } catch (CancelNextException) { //next was cancelled. } catch (OperationCancelledException) { this.WizardControl.Cancel(); } }
/// <summary> /// Remove a step from the wizard. /// </summary> /// <param name="step">The wizard step to remove</param> public void removeWizardStep(WizardStep step) { // save the current index of the step int stepIndex = wizardSteps.IndexOf(step); if (stepIndex != -1) { // remove the step wizardSteps.Remove(step); // if the step index was less than the current step // then decrement the current step index if (stepIndex < wizardStepIndex) { wizardStepIndex--; } } else { Trace.Fail("Attempted to remove step that doesn't exist!"); } }
/// <summary> /// Adds a step to the wizard. /// /// </summary> /// <param name="step">The new wizard step</param> public void addWizardStep(WizardStep step) { addWizardStep(wizardSteps.Count, step); }
public bool StepExists(WizardStep step) { return GetIndexOfStep(step) != -1; }
public int GetIndexOfStep(WizardStep step) { return wizardSteps.IndexOf(step); }
/// <summary> /// Remove a step from the wizard. /// </summary> /// <param name="step">The wizard step to remove</param> public void removeWizardStep(WizardStep step) { // save the current index of the step int stepIndex = wizardSteps.IndexOf(step); if (stepIndex != -1) { // remove the step wizardSteps.Remove(step); // if the step index was less than the current step // then decrement the current step index if (stepIndex < wizardStepIndex) wizardStepIndex--; } else { Trace.Fail("Attempted to remove step that doesn't exist!"); } }
public WizardSettingsAutoDetectionOperation(WizardStep editWithStyleStep) { _editWithStyleStep = editWithStyleStep; }
public WizardSharePointAutoDetectionOperation(WizardStep editWithStyleStep) : base(editWithStyleStep) { }
/// <summary> /// Let subclasses know when users moves from one page to another inside the wizard. /// </summary> /// <param name="oldStep"></param> /// <param name="newStep"></param> virtual protected void OnStepChanging(WizardStep oldStep, WizardStep newStep) { }
public bool StepExists(WizardStep step) { return(GetIndexOfStep(step) != -1); }
public int GetIndexOfStep(WizardStep step) { return(wizardSteps.IndexOf(step)); }
/// <summary> /// Add a wizard step at the specified index /// </summary> /// <param name="step">The new wizard step</param> /// <param name="index">The index to insert the step at</param> public void addWizardStep(int index, WizardStep step) { //add the new step step.Wizard = this; if (index > wizardSteps.Count) wizardSteps.Add(step); else wizardSteps.Insert(index, step); }
/// <summary> /// Displays the current wizard step. /// </summary> internal protected void DisplayWizardStep(WizardStep step, int currentStep, int totalSteps) { SuspendLayout(); try { //step.Control.Visible = true; SetWizardBody(step.Control); this.Header = step.Header; if (step.NextButtonLabel != null) { NextButtonText = step.NextButtonLabel; } else { if (currentStep == totalSteps - 1) { NextButtonText = BUTTON_TEXT_FINISH; } else { NextButtonText = BUTTON_TEXT_NEXT; } } if (currentStep == 0) { buttonBack.Enabled = false; } else { buttonBack.Enabled = true; } this.buttonBack.Visible = totalSteps > 1; //drive focus to the new body control (only if the step control didn't manually drive //focus to one of its sub-controls) if (step.Control.ActiveControl == null) { if (step.WantsFocus) { wizardBody.Select(); wizardBody.SelectNextControl(wizardBody, true, true, true, true); } else { buttonNext.Select(); } } } finally { ResumeLayout(); } }
private string WelcomeWeblog(IWin32Window owner) { _preventSwitchingToWeblog = true; // welcome is the same as add with one additional step on the front end WizardStep wizardStep; addWizardStep( wizardStep = new WizardStep(new WeblogConfigurationWizardPanelWelcome(), StringId.ConfigWizardWelcome, null, null, new NextCallback(OnWelcomeCompleted), null, null)); wizardStep.WantsFocus = false; addWizardStep( new WizardStep(new WeblogConfigurationWizardPanelConfirmation(), StringId.ConfigWizardComplete, new DisplayCallback(OnConfirmationDisplayed), new VerifyStepCallback(OnValidatePanel), new NextCallback(OnConfirmationCompleted), null, null)); bool switchToWeblog; return ShowBlogWizard(ApplicationEnvironment.ProductNameQualified, owner, out switchToWeblog); }