コード例 #1
0
ファイル: Ite.cs プロジェクト: tommadness/OpenKh
        public static void Write(Stream stream, Ite ite)
        {
            BinaryMapping.WriteObject <Header>(stream, ite.header);

            // Weapon.
            for (int i = 0; i < ite.header.WeaponDataCount; i++)
            {
                BinaryMapping.WriteObject <ITEData>(stream, ite.WeaponList[i]);
            }

            // Flavor.
            for (int i = 0; i < ite.header.FlavorDataCount; i++)
            {
                BinaryMapping.WriteObject <ITEData>(stream, ite.FlavorList[i]);
            }

            // Key Item.
            for (int i = 0; i < ite.header.KeyItemDataCount; i++)
            {
                BinaryMapping.WriteObject <ITEData>(stream, ite.KeyItemList[i]);
            }

            // Key Item Hide.
            for (int i = 0; i < ite.header.KeyItemHideDataCount; i++)
            {
                BinaryMapping.WriteObject <ITEData>(stream, ite.KeyItemHideList[i]);
            }

            // Synthesis.
            for (int i = 0; i < ite.header.SynthesisDataCount; i++)
            {
                BinaryMapping.WriteObject <ITEData>(stream, ite.SynthesisList[i]);
            }
        }
コード例 #2
0
ファイル: Ite.cs プロジェクト: tommadness/OpenKh
        public static Ite Read(Stream stream)
        {
            Ite ite = new Ite();

            ite.header = BinaryMapping.ReadObject <Header>(stream);

            // Weapon.
            for (int i = 0; i < ite.header.WeaponDataCount; i++)
            {
                ite.WeaponList.Add(BinaryMapping.ReadObject <ITEData>(stream));
            }

            // Flavor.
            for (int i = 0; i < ite.header.FlavorDataCount; i++)
            {
                ite.FlavorList.Add(BinaryMapping.ReadObject <ITEData>(stream));
            }

            // Key Item.
            for (int i = 0; i < ite.header.KeyItemDataCount; i++)
            {
                ite.KeyItemList.Add(BinaryMapping.ReadObject <ITEData>(stream));
            }

            // Key Item Hide.
            for (int i = 0; i < ite.header.KeyItemHideDataCount; i++)
            {
                ite.KeyItemHideList.Add(BinaryMapping.ReadObject <ITEData>(stream));
            }

            // Synthesis.
            for (int i = 0; i < ite.header.SynthesisDataCount; i++)
            {
                ite.SynthesisList.Add(BinaryMapping.ReadObject <ITEData>(stream));
            }

            return(ite);
        }