public static GaussianBlur ( InputArray src, OutputArray dst, Size ksize, double sigmaX, double sigmaY, BorderTypes borderType = BorderTypes.Default ) : void | ||
src | InputArray | input image; the image can have any number of channels, which are processed independently, /// but the depth should be CV_8U, CV_16U, CV_16S, CV_32F or CV_64F. |
dst | OutputArray | output image of the same size and type as src. |
ksize | Size | Gaussian kernel size. ksize.width and ksize.height can differ but they both must be positive and odd. /// Or, they can be zero’s and then they are computed from sigma* . |
sigmaX | double | Gaussian kernel standard deviation in X direction. |
sigmaY | double | Gaussian kernel standard deviation in Y direction; if sigmaY is zero, it is set to be equal to sigmaX, /// if both sigmas are zeros, they are computed from ksize.width and ksize.height, /// respectively (see getGaussianKernel() for details); to fully control the result /// regardless of possible future modifications of all this semantics, it is recommended to specify all of ksize, sigmaX, and sigmaY. |
borderType | BorderTypes | pixel extrapolation method |
return | void |