//javadoc: FREAK::create(orientationNormalized, scaleNormalized) public static FREAK create(bool orientationNormalized, bool scaleNormalized) { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER FREAK retVal = FREAK.__fromPtr__(xfeatures2d_FREAK_create_13(orientationNormalized, scaleNormalized)); return(retVal); #else return(null); #endif }
//javadoc: FREAK::create() public static FREAK create() { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER FREAK retVal = FREAK.__fromPtr__(xfeatures2d_FREAK_create_15()); return(retVal); #else return(null); #endif }
// // C++: static Ptr_FREAK cv::xfeatures2d::FREAK::create(bool orientationNormalized = true, bool scaleNormalized = true, float patternScale = 22.0f, int nOctaves = 4, vector_int selectedPairs = std::vector<int>()) // //javadoc: FREAK::create(orientationNormalized, scaleNormalized, patternScale, nOctaves, selectedPairs) public static FREAK create(bool orientationNormalized, bool scaleNormalized, float patternScale, int nOctaves, MatOfInt selectedPairs) { if (selectedPairs != null) { selectedPairs.ThrowIfDisposed(); } #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER Mat selectedPairs_mat = selectedPairs; FREAK retVal = FREAK.__fromPtr__(xfeatures2d_FREAK_create_10(orientationNormalized, scaleNormalized, patternScale, nOctaves, selectedPairs_mat.nativeObj)); return(retVal); #else return(null); #endif }