//javadoc: createBackgroundSubtractorGSOC() public static BackgroundSubtractorGSOC createBackgroundSubtractorGSOC() { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER BackgroundSubtractorGSOC retVal = BackgroundSubtractorGSOC.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorGSOC_11()); return(retVal); #else return(null); #endif }
//javadoc: createBackgroundSubtractorGSOC(mc, nSamples, replaceRate) public static BackgroundSubtractorGSOC createBackgroundSubtractorGSOC(int mc, int nSamples, float replaceRate) { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER BackgroundSubtractorGSOC retVal = BackgroundSubtractorGSOC.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorGSOC_18(mc, nSamples, replaceRate)); return(retVal); #else return(null); #endif }
// // C++: Ptr_BackgroundSubtractorGSOC createBackgroundSubtractorGSOC(int mc = LSBP_CAMERA_MOTION_COMPENSATION_NONE, int nSamples = 20, float replaceRate = 0.003f, float propagationRate = 0.01f, int hitsThreshold = 32, float alpha = 0.01f, float beta = 0.0022f, float blinkingSupressionDecay = 0.1f, float blinkingSupressionMultiplier = 0.1f, float noiseRemovalThresholdFacBG = 0.0004f, float noiseRemovalThresholdFacFG = 0.0008f) // //javadoc: createBackgroundSubtractorGSOC(mc, nSamples, replaceRate, propagationRate, hitsThreshold, alpha, beta, blinkingSupressionDecay, blinkingSupressionMultiplier, noiseRemovalThresholdFacBG, noiseRemovalThresholdFacFG) public static BackgroundSubtractorGSOC createBackgroundSubtractorGSOC(int mc, int nSamples, float replaceRate, float propagationRate, int hitsThreshold, float alpha, float beta, float blinkingSupressionDecay, float blinkingSupressionMultiplier, float noiseRemovalThresholdFacBG, float noiseRemovalThresholdFacFG) { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER BackgroundSubtractorGSOC retVal = BackgroundSubtractorGSOC.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorGSOC_10(mc, nSamples, replaceRate, propagationRate, hitsThreshold, alpha, beta, blinkingSupressionDecay, blinkingSupressionMultiplier, noiseRemovalThresholdFacBG, noiseRemovalThresholdFacFG)); return(retVal); #else return(null); #endif }
//javadoc: createBackgroundSubtractorGSOC(mc, nSamples, replaceRate, propagationRate, hitsThreshold, alpha, beta) public static BackgroundSubtractorGSOC createBackgroundSubtractorGSOC(int mc, int nSamples, float replaceRate, float propagationRate, int hitsThreshold, float alpha, float beta) { #if UNITY_PRO_LICENSE || ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER BackgroundSubtractorGSOC retVal = BackgroundSubtractorGSOC.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorGSOC_14(mc, nSamples, replaceRate, propagationRate, hitsThreshold, alpha, beta)); return(retVal); #else return(null); #endif }