//javadoc: VGG::create(desc, isigma, img_normalize) public static VGG create(int desc, float isigma, bool img_normalize) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER VGG retVal = VGG.__fromPtr__(xfeatures2d_VGG_create_13(desc, isigma, img_normalize)); return retVal; #else return null; #endif }
//javadoc: VGG::create(desc) public static VGG create(int desc) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER VGG retVal = VGG.__fromPtr__(xfeatures2d_VGG_create_15(desc)); return retVal; #else return null; #endif }
// // C++: static Ptr_VGG cv::xfeatures2d::VGG::create(int desc = VGG::VGG_120, float isigma = 1.4f, bool img_normalize = true, bool use_scale_orientation = true, float scale_factor = 6.25f, bool dsc_normalize = false) // //javadoc: VGG::create(desc, isigma, img_normalize, use_scale_orientation, scale_factor, dsc_normalize) public static VGG create(int desc, float isigma, bool img_normalize, bool use_scale_orientation, float scale_factor, bool dsc_normalize) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER VGG retVal = VGG.__fromPtr__(xfeatures2d_VGG_create_10(desc, isigma, img_normalize, use_scale_orientation, scale_factor, dsc_normalize)); return retVal; #else return null; #endif }
public static VGG create() { return(VGG.__fromPtr__(xfeatures2d_VGG_create_16())); }
public static VGG create(int desc) { return(VGG.__fromPtr__(xfeatures2d_VGG_create_15(desc))); }
public static VGG create(int desc, float isigma) { return(VGG.__fromPtr__(xfeatures2d_VGG_create_14(desc, isigma))); }
public static VGG create(int desc, float isigma, bool img_normalize) { return(VGG.__fromPtr__(xfeatures2d_VGG_create_13(desc, isigma, img_normalize))); }
public static VGG create(int desc, float isigma, bool img_normalize, bool use_scale_orientation) { return(VGG.__fromPtr__(xfeatures2d_VGG_create_12(desc, isigma, img_normalize, use_scale_orientation))); }
// // C++: static Ptr_VGG cv::xfeatures2d::VGG::create(int desc = VGG::VGG_120, float isigma = 1.4f, bool img_normalize = true, bool use_scale_orientation = true, float scale_factor = 6.25f, bool dsc_normalize = false) // public static VGG create(int desc, float isigma, bool img_normalize, bool use_scale_orientation, float scale_factor, bool dsc_normalize) { return(VGG.__fromPtr__(xfeatures2d_VGG_create_10(desc, isigma, img_normalize, use_scale_orientation, scale_factor, dsc_normalize))); }