void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHoughBallard)) { LogError("owner is not initialized. Add Action \"newGeneralizedHoughBallard\"."); return; } OpenCVForUnity.ImgprocModule.GeneralizedHoughBallard wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHoughBallard, OpenCVForUnity.ImgprocModule.GeneralizedHoughBallard>(owner); storeResult.Value = wrapped_owner.getLevels(); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHoughBallard)) { LogError("owner is not initialized. Add Action \"newGeneralizedHoughBallard\"."); return; } OpenCVForUnity.ImgprocModule.GeneralizedHoughBallard wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHoughBallard, OpenCVForUnity.ImgprocModule.GeneralizedHoughBallard>(owner); wrapped_owner.setVotesThreshold(votesThreshold.Value); }
public GeneralizedHoughBallard(OpenCVForUnity.ImgprocModule.GeneralizedHoughBallard nativeObj) : base(nativeObj) { }