// // C++: static Ptr_RadialVarianceHash cv::img_hash::RadialVarianceHash::create(double sigma = 1, int numOfAngleLine = 180) // //javadoc: RadialVarianceHash::create(sigma, numOfAngleLine) public static RadialVarianceHash create(double sigma, int numOfAngleLine) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER RadialVarianceHash retVal = RadialVarianceHash.__fromPtr__(img_1hash_RadialVarianceHash_create_10(sigma, numOfAngleLine)); return(retVal); #else return(null); #endif }
//javadoc: RadialVarianceHash::create() public static RadialVarianceHash create() { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER RadialVarianceHash retVal = RadialVarianceHash.__fromPtr__(img_1hash_RadialVarianceHash_create_12()); return(retVal); #else return(null); #endif }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.RadialVarianceHash)) { LogError("owner is not initialized. Add Action \"newRadialVarianceHash\"."); return; } OpenCVForUnity.Img_hashModule.RadialVarianceHash wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.RadialVarianceHash, OpenCVForUnity.Img_hashModule.RadialVarianceHash>(owner); wrapped_owner.setNumOfAngleLine(value.Value); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.RadialVarianceHash)) { LogError("owner is not initialized. Add Action \"newRadialVarianceHash\"."); return; } OpenCVForUnity.Img_hashModule.RadialVarianceHash wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.RadialVarianceHash, OpenCVForUnity.Img_hashModule.RadialVarianceHash>(owner); storeResult.Value = (float)wrapped_owner.getSigma(); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.RadialVarianceHash)) { LogError("owner is not initialized. Add Action \"newRadialVarianceHash\"."); return; } OpenCVForUnity.Img_hashModule.RadialVarianceHash wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.RadialVarianceHash, OpenCVForUnity.Img_hashModule.RadialVarianceHash>(owner); if (!(value.Value is OpenCVForUnityPlayMakerActions.Double)) { LogError("value is not initialized. Add Action \"newDouble\"."); return; } System.Double wrapped_value = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Double, System.Double>(value); wrapped_owner.setSigma(wrapped_value); }
public static RadialVarianceHash create() { return(RadialVarianceHash.__fromPtr__(img_1hash_RadialVarianceHash_create_12())); }
public static RadialVarianceHash create(double sigma) { return(RadialVarianceHash.__fromPtr__(img_1hash_RadialVarianceHash_create_11(sigma))); }
// // C++: static Ptr_RadialVarianceHash cv::img_hash::RadialVarianceHash::create(double sigma = 1, int numOfAngleLine = 180) // public static RadialVarianceHash create(double sigma, int numOfAngleLine) { return(RadialVarianceHash.__fromPtr__(img_1hash_RadialVarianceHash_create_10(sigma, numOfAngleLine))); }
public RadialVarianceHash(OpenCVForUnity.Img_hashModule.RadialVarianceHash nativeObj) : base(nativeObj) { }