コード例 #1
0
ファイル: MainLoop.cs プロジェクト: leezer3/OpenBVE
//		internal static formRouteInformation RouteInformationForm;
//		internal static Thread RouteInfoThread;
//		internal static bool RouteInfoActive
//		{
//			get
//			{
//				return RouteInformationForm != null && RouteInformationForm.IsHandleCreated && RouteInformationForm.Visible;
//			}
//		}


//		internal static AppDomain RouteInfoFormDomain;

		internal static void StartLoopEx(formMain.MainDialogResult result)
		{
			Sounds.Initialize();
			//Process extra command line arguments supplied
			if (result.InitialStation != null)
			{
				//We have supplied a station name or index to the loader
				Game.InitialStationName = result.InitialStation;
			}
			if (result.StartTime != default(double))
			{
				Game.InitialStationTime = result.StartTime;
			}
			if (result.AIDriver == true)
			{
				Game.InitialAIDriver = true;
			}
			if (result.FullScreen == true)
			{
				Interface.CurrentOptions.FullscreenMode = true;
			}
			if (result.Width != default(double) && result.Height != default(double))
			{
				if (Interface.CurrentOptions.FullscreenMode == true)
				{
					Interface.CurrentOptions.FullscreenWidth = result.Width;
					Interface.CurrentOptions.FullscreenHeight = result.Height;
					
				}
				else
				{
					Interface.CurrentOptions.WindowWidth = result.Width;
					Interface.CurrentOptions.WindowHeight = result.Height;
				}
			}
			Screen.Initialize();
			currentResult = result;
			GraphicsMode currentGraphicsMode = new GraphicsMode(new ColorFormat(8, 8, 8, 8), 24, 8,
				Interface.CurrentOptions.AntiAliasingLevel);

			/*
			 * TODO: This should be able to be moved back into the screen initialisation file
			 */
			if (Interface.CurrentOptions.FullscreenMode)
			{
				IList<DisplayResolution> resolutions = OpenTK.DisplayDevice.Default.AvailableResolutions;
				bool resolutionFound = false;
				for (int i = 0; i < resolutions.Count; i++)
				{

					//Test each resolution
					if (resolutions[i].Width == Interface.CurrentOptions.FullscreenWidth &&
					    resolutions[i].Height == Interface.CurrentOptions.FullscreenHeight &&
					    resolutions[i].BitsPerPixel == Interface.CurrentOptions.FullscreenBits)
					{
						try
						{
							OpenTK.DisplayDevice.Default.ChangeResolution(resolutions[i]);
							Program.currentGameWindow = new OpenBVEGame(resolutions[i].Width, resolutions[i].Height, currentGraphicsMode,
								GameWindowFlags.Default)
							{
								Visible = true,
								WindowState = WindowState.Fullscreen
							};
							resolutionFound = true;
						}
						catch
						{
							//Our resolution was in the list of available resolutions presented, but the graphics card driver failed to switch
							MessageBox.Show("Failed to change to the selected full-screen resolution:" + Environment.NewLine +
							                Interface.CurrentOptions.FullscreenWidth + " x " + Interface.CurrentOptions.FullscreenHeight +
							                " " + Interface.CurrentOptions.FullscreenBits + "bit color" + Environment.NewLine +
							                "Please check your resolution settings.", Application.ProductName, MessageBoxButtons.OK,
								MessageBoxIcon.Hand);
							Program.RestartArguments = " ";
							return;
						}
						break;
					}
				}
				if (resolutionFound == false)
				{
					//Our resolution was not found at all
					MessageBox.Show(
						"The graphics card driver reported that the selected resolution was not supported:" + Environment.NewLine +
						Interface.CurrentOptions.FullscreenWidth + " x " + Interface.CurrentOptions.FullscreenHeight + " " +
						Interface.CurrentOptions.FullscreenBits + "bit color" + Environment.NewLine +
						"Please check your resolution settings.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
					Program.RestartArguments = " ";
					return;
				}
			}
			else
			{

				try
				{
					Program.currentGameWindow = new OpenBVEGame(Interface.CurrentOptions.WindowWidth,
						Interface.CurrentOptions.WindowHeight, currentGraphicsMode, GameWindowFlags.Default)
					{
						Visible = true
					};
				}
				catch
				{
					//Windowed mode failed to launch
					MessageBox.Show("An error occured whilst tring to launch in windowed mode at resolution:" + Environment.NewLine +
					                Interface.CurrentOptions.WindowWidth + " x " + Interface.CurrentOptions.WindowHeight + " " +
					                Environment.NewLine +
					                "Please check your resolution settings.", Application.ProductName, MessageBoxButtons.OK,
						MessageBoxIcon.Hand);
					Program.RestartArguments = " ";
					return;
				}
			}
			if (Program.currentGameWindow == null)
			{
				//We should never really get an unspecified error here, but it's good manners to handle all cases
				MessageBox.Show("An unspecified error occured whilst attempting to launch the graphics subsystem.",
					Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
				Program.RestartArguments = " ";
				return;
			}

			Program.currentGameWindow.TargetUpdateFrequency = 0;
			Program.currentGameWindow.TargetRenderFrequency = 0;
			Program.currentGameWindow.VSync = Interface.CurrentOptions.VerticalSynchronization ? VSyncMode.On : VSyncMode.Off;
			Program.currentGameWindow.Closing += OpenTKQuit;
			Program.currentGameWindow.Run();
		}
コード例 #2
0
ファイル: Program.cs プロジェクト: kev5873/openbvemultiplayer
 private static void Main(string[] args)
 {
     Application.EnableVisualStyles();
     Application.SetCompatibleTextRenderingDefault(false);
     // --- determine the running environment ---
     CurrentlyRunningOnMono = Type.GetType("Mono.Runtime") != null;
     CurrentlyRunningOnWindows = Environment.OSVersion.Platform == PlatformID.Win32S | Environment.OSVersion.Platform == PlatformID.Win32Windows | Environment.OSVersion.Platform == PlatformID.Win32NT;
     CurrentHost = new Host();
     try {
         FileSystem = FileSystem.FromCommandLineArgs(args);
         FileSystem.CreateFileSystem();
     } catch (Exception ex) {
         MessageBox.Show("The file system configuration could not be accessed or is invalid due to the following reason:\n\n" + ex.Message, "openBVE", MessageBoxButtons.OK, MessageBoxIcon.Hand);
         return;
     }
     // --- set up packages ---
     SetPackageLookupDirectories();
     // --- load options and controls ---
     Interface.LoadOptions();
     Interface.LoadControls(null, out Interface.CurrentControls);
     {
         string folder = Program.FileSystem.GetDataFolder("Controls");
         string file = OpenBveApi.Path.CombineFile(folder, "Default keyboard assignment.controls");
         Interface.Control[] controls;
         Interface.LoadControls(file, out controls);
         Interface.AddControls(ref Interface.CurrentControls, controls);
     }
     // --- load language ---
     {
         string folder = Program.FileSystem.GetDataFolder("Languages");
         string file = OpenBveApi.Path.CombineFile(folder, Interface.CurrentOptions.LanguageCode + ".cfg");
         if (!System.IO.File.Exists(file)) {
             file = OpenBveApi.Path.CombineFile(folder, "en-US.cfg");
         }
         Interface.LoadLanguage(file);
     }
     // --- check the command-line arguments for route and train ---
     formMain.MainDialogResult result = new formMain.MainDialogResult();
     for (int i = 0; i < args.Length; i++) {
         if (args[i].StartsWith("/route=", StringComparison.OrdinalIgnoreCase)) {
             result.RouteFile = args[i].Substring(7);
             result.RouteEncoding = System.Text.Encoding.UTF8;
             for (int j = 0; j < Interface.CurrentOptions.RouteEncodings.Length; j++) {
                 if (string.Compare(Interface.CurrentOptions.RouteEncodings[j].Value, result.RouteFile, StringComparison.InvariantCultureIgnoreCase) == 0) {
                     result.RouteEncoding = System.Text.Encoding.GetEncoding(Interface.CurrentOptions.RouteEncodings[j].Codepage);
                     break;
                 }
             }
         } else if (args[i].StartsWith("/train=", StringComparison.OrdinalIgnoreCase)) {
             result.TrainFolder = args[i].Substring(7);
             result.TrainEncoding = System.Text.Encoding.UTF8;
             for (int j = 0; j < Interface.CurrentOptions.TrainEncodings.Length; j++) {
                 if (string.Compare(Interface.CurrentOptions.TrainEncodings[j].Value, result.TrainFolder, StringComparison.InvariantCultureIgnoreCase) == 0) {
                     result.TrainEncoding = System.Text.Encoding.GetEncoding(Interface.CurrentOptions.TrainEncodings[j].Codepage);
                     break;
                 }
             }
         }
     }
     // --- check whether route and train exist ---
     if (result.RouteFile != null) {
         if (!System.IO.File.Exists(result.RouteFile)) {
             result.RouteFile = null;
         }
     }
     if (result.TrainFolder != null) {
         if (!System.IO.Directory.Exists(result.TrainFolder)) {
             result.TrainFolder = null;
         }
     }
     // --- if a route was provided but no train, try to use the route default ---
     if (result.RouteFile != null & result.TrainFolder == null) {
         bool isRW = string.Equals(System.IO.Path.GetExtension(result.RouteFile), ".rw", StringComparison.OrdinalIgnoreCase);
         CsvRwRouteParser.ParseRoute(result.RouteFile, isRW, result.RouteEncoding, null, null, null, true);
         if (Game.TrainName != null && Game.TrainName.Length != 0) {
             string folder = System.IO.Path.GetDirectoryName(result.RouteFile);
             while (true) {
                 string trainFolder = OpenBveApi.Path.CombineDirectory(folder, "Train");
                 if (System.IO.Directory.Exists(trainFolder)) {
                     folder = OpenBveApi.Path.CombineDirectory(trainFolder, Game.TrainName);
                     if (System.IO.Directory.Exists(folder)) {
                         string file = OpenBveApi.Path.CombineFile(folder, "train.dat");
                         if (System.IO.File.Exists(file)) {
                             result.TrainFolder = folder;
                             result.TrainEncoding = System.Text.Encoding.UTF8;
                             for (int j = 0; j < Interface.CurrentOptions.TrainEncodings.Length; j++) {
                                 if (string.Compare(Interface.CurrentOptions.TrainEncodings[j].Value, result.TrainFolder, StringComparison.InvariantCultureIgnoreCase) == 0) {
                                     result.TrainEncoding = System.Text.Encoding.GetEncoding(Interface.CurrentOptions.TrainEncodings[j].Codepage);
                                     break;
                                 }
                             }
                         }
                     } break;
                 } else {
                     System.IO.DirectoryInfo info = System.IO.Directory.GetParent(folder);
                     if (info != null) {
                         folder = info.FullName;
                     } else {
                         break;
                     }
                 }
             }
         }
         Game.Reset(false);
     }
     // --- show the main menu if necessary ---
     if (result.RouteFile == null | result.TrainFolder == null) {
         // begin HACK //
         if (!Joysticks.Initialize()) {
             MessageBox.Show("SDL failed to initialize the joystick subsystem.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
             return;
         }
         // end HACK //
         result = formMain.ShowMainDialog(result);
     } else {
         result.Start = true;
     }
     // --- start the actual program ---
     if (result.Start) {
         if (Initialize()) {
             #if !DEBUG
             try {
                 #endif
                 MainLoop.StartLoopEx(result);
                 #if !DEBUG
             } catch (Exception ex) {
                 bool found = false;
                 for (int i = 0; i < TrainManager.Trains.Length; i++) {
                     if (TrainManager.Trains[i] != null && TrainManager.Trains[i].Plugin != null) {
                         if (TrainManager.Trains[i].Plugin.LastException != null) {
                             MessageBox.Show("The train plugin " + TrainManager.Trains[i].Plugin.PluginTitle + " caused a runtime exception: " + TrainManager.Trains[i].Plugin.LastException.Message, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                             found = true;
                             break;
                         }
                     }
                 }
                 if (!found) {
                     MessageBox.Show(ex.Message, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                 }
             }
             #endif
         }
         Deinitialize();
     }
     // --- restart the program if necessary ---
     if (RestartArguments != null) {
         string arguments;
         if (FileSystem.RestartArguments.Length != 0 & RestartArguments.Length != 0) {
             arguments = FileSystem.RestartArguments + " " + RestartArguments;
         } else {
             arguments = FileSystem.RestartArguments + RestartArguments;
         }
         try {
             System.Diagnostics.Process.Start(FileSystem.RestartProcess, arguments);
         } catch (Exception ex) {
             MessageBox.Show(ex.Message + "\n\nProcess = " + FileSystem.RestartProcess + "\nArguments = " + arguments, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error);
         }
     }
 }
コード例 #3
0
ファイル: Program.cs プロジェクト: leezer3/OpenBVE
		private static void Main(string[] args) {

#if !DEBUG            
			// Add handler for UI thread exceptions
			Application.ThreadException += new ThreadExceptionEventHandler(CrashHandler.UIThreadException);

			// Force all WinForms errors to go through handler
			Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException);

			// This handler is for catching non-UI thread exceptions
			AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CrashHandler.CurrentDomain_UnhandledException);
#endif

			//Determine the current CPU architecture-
			//ARM will generally only support OpenGL-ES
			PortableExecutableKinds peKind;
			typeof(object).Module.GetPEKind(out peKind, out CurrentCPUArchitecture);
			
			Application.EnableVisualStyles();
			Application.SetCompatibleTextRenderingDefault(false);
			//--- determine the running environment ---
			//I wonder if disabling this hack will stop the craashing on Linux....
			CurrentlyRunningOnMono = Type.GetType("Mono.Runtime") != null;
			//Doesn't appear to, but Mono have fixed the button appearance bug
			CurrentlyRunningOnWindows = Environment.OSVersion.Platform == PlatformID.Win32S | Environment.OSVersion.Platform == PlatformID.Win32Windows | Environment.OSVersion.Platform == PlatformID.Win32NT;
			CurrentHost = new Host();
			try {
				FileSystem = FileSystem.FromCommandLineArgs(args);
				FileSystem.CreateFileSystem();
			} catch (Exception ex) {
				MessageBox.Show(Interface.GetInterfaceString("errors_filesystem_invalid") + Environment.NewLine + Environment.NewLine + ex.Message, Interface.GetInterfaceString("program_title"), MessageBoxButtons.OK, MessageBoxIcon.Hand);
				return;
			}

			//Platform specific startup checks
			if (CurrentlyRunningOnMono && !CurrentlyRunningOnWindows)
			{
				// --- Check if we're running as root, and prompt not to ---
				if (getuid() == 0)
				{
					MessageBox.Show(
						"You are currently running as the root user." + System.Environment.NewLine +
						"This is a bad idea, please dont!", Interface.GetInterfaceString("program_title"), MessageBoxButtons.OK, MessageBoxIcon.Hand);
				}
			}
			else
			{
				if (!System.IO.File.Exists(System.IO.Path.Combine(Environment.SystemDirectory, "OpenAL32.dll")))
				{
					
					MessageBox.Show(
						"OpenAL was not found on your system, and will now be installed." + System.Environment.NewLine + System.Environment.NewLine +
						"Please follow the install prompts.", Interface.GetInterfaceString("program_title"), MessageBoxButtons.OK, MessageBoxIcon.Hand);

					ProcessStartInfo info = new ProcessStartInfo(System.IO.Path.Combine(FileSystem.DataFolder, "Dependencies\\Win32\\oalinst.exe"));
					info.UseShellExecute = true;
					if (Environment.OSVersion.Version.Major >= 6)
					{
						info.Verb = "runas";
					}
					try
					{
						System.Diagnostics.Process p = System.Diagnostics.Process.Start(info);
						p.WaitForExit();
					}
					catch (Win32Exception)
					{
						MessageBox.Show(
						"An error occured during OpenAL installation....", Interface.GetInterfaceString("program_title"), MessageBoxButtons.OK, MessageBoxIcon.Hand);
					}
					
				}
			}


			// --- load options and controls ---
			Interface.LoadOptions();
			//Switch between SDL2 and native backends; use native backend by default
			var options = new ToolkitOptions();	
			if (Interface.CurrentOptions.PreferNativeBackend)
			{
				options.Backend = PlatformBackend.PreferNative;
			}
			Toolkit.Init(options);
			// --- load language ---
			{
				string folder = Program.FileSystem.GetDataFolder("Languages");
				try
				{
					string[] LanguageFiles = Directory.GetFiles(folder, "*.cfg");
					foreach (var File in LanguageFiles)
					{
						Interface.AddLanguage(File);
					}
				}
				catch
				{
					MessageBox.Show(@"An error occured whilst attempting to load the default language files.");
					//Environment.Exit(0);
				}
			}
			Interface.LoadControls(null, out Interface.CurrentControls);
			{
				string folder = Program.FileSystem.GetDataFolder("Controls");
				string file = OpenBveApi.Path.CombineFile(folder, "Default keyboard assignment.controls");
				Interface.Control[] controls;
				Interface.LoadControls(file, out controls);
				Interface.AddControls(ref Interface.CurrentControls, controls);
			}
			
			// --- check the command-line arguments for route and train ---
			formMain.MainDialogResult result = new formMain.MainDialogResult();
			CommandLine.ParseArguments(args, ref result);
			// --- check whether route and train exist ---
			if (result.RouteFile != null) {
				if (!System.IO.File.Exists(result.RouteFile))
				{
					result.RouteFile = null;
				}
			}
			if (result.TrainFolder != null) {
				if (!System.IO.Directory.Exists(result.TrainFolder)) {
					result.TrainFolder = null;
				}
			}
			// --- if a route was provided but no train, try to use the route default ---
			if (result.RouteFile != null & result.TrainFolder == null) {
				bool isRW = string.Equals(System.IO.Path.GetExtension(result.RouteFile), ".rw", StringComparison.OrdinalIgnoreCase);
				CsvRwRouteParser.ParseRoute(result.RouteFile, isRW, result.RouteEncoding, null, null, null, true);
				if (!string.IsNullOrEmpty(Game.TrainName)) {
					string folder = System.IO.Path.GetDirectoryName(result.RouteFile);
					while (true) {
						string trainFolder = OpenBveApi.Path.CombineDirectory(folder, "Train");
						if (System.IO.Directory.Exists(trainFolder)) {
							folder = OpenBveApi.Path.CombineDirectory(trainFolder, Game.TrainName);
							if (System.IO.Directory.Exists(folder)) {
								string file = OpenBveApi.Path.CombineFile(folder, "train.dat");
								if (System.IO.File.Exists(file)) {
									result.TrainFolder = folder;
									result.TrainEncoding = System.Text.Encoding.UTF8;
									for (int j = 0; j < Interface.CurrentOptions.TrainEncodings.Length; j++) {
										if (string.Compare(Interface.CurrentOptions.TrainEncodings[j].Value, result.TrainFolder, StringComparison.InvariantCultureIgnoreCase) == 0) {
											result.TrainEncoding = System.Text.Encoding.GetEncoding(Interface.CurrentOptions.TrainEncodings[j].Codepage);
											break;
										}
									}
								}
							} break;
						}
						if (folder == null) continue;
						System.IO.DirectoryInfo info = System.IO.Directory.GetParent(folder);
						if (info != null) {
							folder = info.FullName;
						} else {
							break;
						}
					}
				}
				Game.Reset(false);
			}
			// --- show the main menu if necessary ---
			if (result.RouteFile == null | result.TrainFolder == null) {
				Joysticks.RefreshJoysticks();
				
				// end HACK //
				result = formMain.ShowMainDialog(result);
			} else {
				result.Start = true;
				//Apply translations
				Interface.SetInGameLanguage(Interface.CurrentLanguageCode);
			}
			// --- start the actual program ---
			if (result.Start) {
				if (Initialize()) {
					#if !DEBUG
					try {
						#endif
						MainLoop.StartLoopEx(result);
						#if !DEBUG
					} catch (Exception ex) {
						bool found = false;
						//Thread.Sleep(20);
						for (int i = 0; i < TrainManager.Trains.Length; i++) {
							if (TrainManager.Trains[i] != null && TrainManager.Trains[i].Plugin != null) {
								if (TrainManager.Trains[i].Plugin.LastException != null) {
									CrashHandler.LoadingCrash(ex.Message, true);
									MessageBox.Show("The train plugin " + TrainManager.Trains[i].Plugin.PluginTitle + " caused a runtime exception: " + TrainManager.Trains[i].Plugin.LastException.Message, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
									found = true;
									RestartArguments = "";
									break;
								}
							}
						}
						if (!found)
						{
							MessageBox.Show("The route and train loader encountered the following critical error: " + Environment.NewLine + ex.Message, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error);
							CrashHandler.LoadingCrash(ex.ToString(), false);
							RestartArguments = "";
						}
					}
#endif
				}
				Deinitialize();
			}
			// --- restart the program if necessary ---
			if (RestartArguments != null) {
				string arguments;
				if (FileSystem.RestartArguments.Length != 0 & RestartArguments.Length != 0) {
					arguments = FileSystem.RestartArguments + " " + RestartArguments;
				} else {
					arguments = FileSystem.RestartArguments + RestartArguments;
				}
				try {
					System.Diagnostics.Process.Start(FileSystem.RestartProcess, arguments);
				} catch (Exception ex) {
					MessageBox.Show(ex.Message + "\n\nProcess = " + FileSystem.RestartProcess + "\nArguments = " + arguments, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error);
				}
			}
		}