コード例 #1
0
        /// <summary>Loads a custom plugin for the specified train.</summary>
        /// <param name="train">The train to attach the plugin to.</param>
        /// <param name="trainFolder">The absolute path to the train folder.</param>
        /// <param name="encoding">The encoding to be used.</param>
        /// <returns>Whether the plugin was loaded successfully.</returns>
        internal static bool LoadCustomPlugin(TrainManager.Train train, string trainFolder, System.Text.Encoding encoding)
        {
            string config = OpenBveApi.Path.CombineFile(trainFolder, "ats.cfg");

            if (!System.IO.File.Exists(config))
            {
                return(false);
            }
            string[] lines = System.IO.File.ReadAllLines(config, encoding);
            if (lines.Length == 0)
            {
                return(false);
            }
            string file  = OpenBveApi.Path.CombineFile(trainFolder, lines[0]);
            string title = System.IO.Path.GetFileName(file);

            if (!System.IO.File.Exists(file))
            {
                Interface.AddMessage(Interface.MessageType.Error, true, "The train plugin " + title + " could not be found in " + config);
                return(false);
            }
            Program.AppendToLogFile("Loading train plugin: " + file);
            bool success = LoadPlugin(train, file, trainFolder);

            if (success == false)
            {
                Loading.PluginError = Interface.GetInterfaceString("errors_plugin_failure1").Replace("[plugin]", file);
            }
            else
            {
                Program.AppendToLogFile("Train plugin loaded successfully.");
            }
            return(success);
        }
コード例 #2
0
        /* --------------------------------------------------------------
         * This file contains the drawing routines for the loading screen
         * -------------------------------------------------------------- */

        internal static void DrawLoadingScreen()
        {
            // begin HACK //
            Gl.glEnable(Gl.GL_BLEND); BlendEnabled        = true;
            Gl.glDisable(Gl.GL_LIGHTING); LightingEnabled = false;
            int size = Math.Min(Screen.Width, Screen.Height);

            DrawRectangle(null, new Point(0, 0), new Size(Screen.Width, Screen.Height), Color128.Black);
            if (Textures.LoadTexture(TextureLogo, Textures.OpenGlTextureWrapMode.ClampClamp))
            {
                DrawRectangle(TextureLogo, new Point((Screen.Width - size) / 2, (Screen.Height - size) / 2), new Size(size, size), Color128.White);
            }
            DrawRectangle(null, new Point((Screen.Width - size) / 2, Screen.Height - (int)Fonts.NormalFont.FontSize - 10), new Size(Screen.Width, (int)Fonts.NormalFont.FontSize + 10), new Color128(0.0f, 0.0f, 0.0f, 0.5f));
//			double routeProgress = Math.Max(0.0, Math.Min(1.0, Loading.RouteProgress));
//			double trainProgress = Math.Max(0.0, Math.Min(1.0, Loading.TrainProgress));
            string text;

//			if (routeProgress < 1.0) {
//				text = "Loading route... " + (100.0 * routeProgress).ToString("0") + "%";
//			} else if (trainProgress < 1.0) {
//				text = "Loading train... " + (100.0 * trainProgress).ToString("0") + "%";
//			} else {
//				text = "Loading textures and sounds...";
//			}
            text = Interface.GetInterfaceString("message_loading");
            DrawString(Fonts.SmallFont, text, new Point((Screen.Width - size) / 2 + 5, Screen.Height - (int)(Fonts.NormalFont.FontSize / 2) - 5), TextAlignment.CenterLeft, Color128.White);
            // end HACK //
        }
コード例 #3
0
        // joystick grab
        private void textboxJoystickGrab_Enter(object sender, EventArgs e)
        {
            if (!radiobuttonJoystick.Checked)
            {
                textboxJoystickGrab.Text      = Interface.GetInterfaceString("controls_selection_keyboard_assignment_grabbing");
                textboxJoystickGrab.BackColor = Color.Crimson;
                textboxJoystickGrab.ForeColor = Color.White;
                KeyGrab = true;
                return;
            }
            bool FullAxis = false;

            if (this.Tag == null & listviewControls.SelectedIndices.Count == 1)
            {
                int j = listviewControls.SelectedIndices[0];
                if (Interface.CurrentControls[j].InheritedType == Interface.CommandType.AnalogFull)
                {
                    FullAxis = true;
                }
            }
            if (FullAxis)
            {
                textboxJoystickGrab.Text = Interface.GetInterfaceString("controls_selection_joystick_assignment_grab_fullaxis");
            }
            else
            {
                textboxJoystickGrab.Text = Interface.GetInterfaceString("controls_selection_joystick_assignment_grab_normal");
            }
            textboxJoystickGrab.BackColor = Color.Crimson;
            textboxJoystickGrab.ForeColor = Color.White;
        }
コード例 #4
0
        private void textboxJoystickGrab_KeyDown(object sender, KeyEventArgs e)
        {
            //Required to avoid race condition with openTK recieving the same event internally
            System.Threading.Thread.Sleep(1);
            var kbState = OpenTK.Input.Keyboard.GetState();

            if (KeyGrab == false)
            {
                return;
            }
            for (int j = 0; j < Interface.TranslatedKeys.Length; j++)
            {
                if (kbState.IsKeyDown(Interface.TranslatedKeys[j].Key))
                {
                    int i = listviewControls.SelectedIndices[0];
                    Interface.CurrentControls[i].Key = Interface.TranslatedKeys[j].Key;
                    UpdateControlListElement(listviewControls.Items[i], i, true);
                    comboboxKeyboardKey.SelectedIndex = j;
                }
            }
            textboxJoystickGrab.Text      = Interface.GetInterfaceString("controls_selection_keyboard_assignment_grab");
            textboxJoystickGrab.BackColor = panelControls.BackColor;
            textboxJoystickGrab.ForeColor = Color.Black;
            comboboxKeyboardKey.Focus();
        }
コード例 #5
0
 private void textboxJoystickGrab_Leave(object sender, EventArgs e)
 {
     textboxJoystickGrab.Text      = Interface.GetInterfaceString("controls_selection_joystick_assignment_grab");
     textboxJoystickGrab.BackColor = panelControls.BackColor;
     textboxJoystickGrab.ForeColor = Color.Black;
     KeyGrab = false;
 }
コード例 #6
0
        // ========
        // joystick
        // ========

        // joystick
        private void radiobuttonJoystick_CheckedChanged(object sender, EventArgs e)
        {
            if (this.Tag == null & listviewControls.SelectedIndices.Count == 1)
            {
                int i = listviewControls.SelectedIndices[0];
                Interface.CurrentControls[i].Method = Interface.ControlMethod.Joystick;
                UpdateControlListElement(listviewControls.Items[i], i, true);
            }
            panelJoystick.Enabled = radiobuttonJoystick.Checked;
            if (radiobuttonJoystick.Checked || radiobuttonKeyboard.Checked)
            {
                textboxJoystickGrab.Enabled = true;
            }
            else
            {
                textboxJoystickGrab.Enabled = false;
            }
            if (radiobuttonJoystick.Checked)
            {
                textboxJoystickGrab.Text = Interface.GetInterfaceString("controls_selection_joystick_assignment_grab");
            }
            else
            {
                textboxJoystickGrab.Text = Interface.GetInterfaceString("controls_selection_keyboard_assignment_grab");
            }
        }
コード例 #7
0
ファイル: formMain.Controls.cs プロジェクト: kms7094/OpenBVE
        // import
        private void buttonControlsImport_Click(object sender, EventArgs e)
        {
            OpenFileDialog Dialog = new OpenFileDialog();

            Dialog.CheckFileExists = true;
            //Dialog.InitialDirectory = Interface.GetControlsFolder();
            Dialog.Filter = Interface.GetInterfaceString("dialog_controlsfiles") + "|*.controls|" + Interface.GetInterfaceString("dialog_allfiles") + "|*";
            if (Dialog.ShowDialog() == DialogResult.OK)
            {
                try {
                    Interface.LoadControls(Dialog.FileName, out Interface.CurrentControls);
                    for (int i = 0; i < listviewControls.SelectedItems.Count; i++)
                    {
                        listviewControls.SelectedItems[i].Selected = false;
                    }
                    listviewControls.Items.Clear();
                    ListViewItem[] Items = new ListViewItem[Interface.CurrentControls.Length];
                    for (int i = 0; i < Interface.CurrentControls.Length; i++)
                    {
                        Items[i] = new ListViewItem(new string[] { "", "", "", "" });
                        UpdateControlListElement(Items[i], i, false);
                    }
                    listviewControls.Items.AddRange(Items);
                    listviewControls.AutoResizeColumns(ColumnHeaderAutoResizeStyle.ColumnContent);
                } catch (Exception ex) {
                    MessageBox.Show(ex.Message, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                }
            }
        }
コード例 #8
0
        // load
        private void formLoading_Load(object sender, EventArgs e)
        {
            this.MinimumSize = this.Size;
            try
            {
                string f = Interface.GetCombinedFileName(Program.FileSystem.GetDataFolder("Menu"), "banner.png");
                pictureboxBanner.Image = Image.FromFile(f);
            }
            catch { }
            labelRoute.Text                  = Interface.GetInterfaceString("loading_loading_route");
            labelTrain.Text                  = Interface.GetInterfaceString("loading_loading_train");
            labelAlmostTitle.Text            = Interface.GetInterfaceString("loading_almost");
            labelFilesNotFoundCaption.Text   = Interface.GetInterfaceString("loading_almost_filesnotfound");
            buttonIssues.Text                = Interface.GetInterfaceString("loading_almost_show");
            labelProblemsTitle.Text          = Interface.GetInterfaceString("loading_problems");
            listviewProblems.Columns[0].Text = Interface.GetInterfaceString("loading_problems_type");
            listviewProblems.Columns[1].Text = Interface.GetInterfaceString("loading_problems_description");
            buttonSave.Text                  = Interface.GetInterfaceString("loading_save");
            buttonIgnore.Text                = Interface.GetInterfaceString("loading_ignore");
            buttonCancel.Text                = Interface.GetInterfaceString("loading_cancel");

            /*
             * For some reasons, the Ignore and Save Report buttons do not show
             * up later on Mac OS X if initially set to invisible.
             * */
            if (Program.CurrentPlatform != Program.Platform.Mac)
            {
                buttonIgnore.Visible = false;
                buttonSave.Visible   = false;
            }
        }
コード例 #9
0
 // save
 private void buttonSave_Click(object sender, EventArgs e)
 {
     if (Loading.Complete)
     {
         // prepare
         System.Text.StringBuilder Builder = new System.Text.StringBuilder();
         for (int i = 0; i < Interface.MessageCount; i++)
         {
             Builder.AppendLine(Interface.Messages[i].Text);
         }
         // save
         SaveFileDialog Dialog = new SaveFileDialog();
         Dialog.Filter = Interface.GetInterfaceString("dialog_textfiles") + "|*.txt|" + Interface.GetInterfaceString("dialog_allfiles") + "|*";
         if (Dialog.ShowDialog() == DialogResult.OK)
         {
             try
             {
                 System.IO.File.WriteAllText(Dialog.FileName, Builder.ToString(), System.Text.Encoding.UTF8);
             }
             catch (Exception ex)
             {
                 MessageBox.Show(ex.Message, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
             }
         }
     }
 }
コード例 #10
0
ファイル: Station.cs プロジェクト: piotrulos/OpenBVE
 internal override void Trigger(int Direction, EventTriggerType TriggerType, TrainManager.Train Train, int CarIndex)
 {
     if (TriggerType == EventTriggerType.FrontCarFrontAxle)
     {
         if (Direction < 0)
         {
             Train.StationFrontCar = true;
         }
         else if (Direction > 0)
         {
             Train.StationFrontCar = false;
             if (Train == TrainManager.PlayerTrain)
             {
                 Timetable.UpdateCustomTimetable(Game.Stations[this.StationIndex].TimetableDaytimeTexture, Game.Stations[this.StationIndex].TimetableNighttimeTexture);
             }
         }
     }
     else if (TriggerType == EventTriggerType.RearCarRearAxle)
     {
         if (Direction < 0)
         {
             Train.Station        = this.StationIndex;
             Train.StationRearCar = true;
             if (Train.NextStopSkipped != TrainManager.StopSkipMode.None)
             {
                 Train.LastStation = this.StationIndex;
             }
             Train.NextStopSkipped = TrainManager.StopSkipMode.None;
         }
         else if (Direction > 0)
         {
             if (Train.Station == StationIndex)
             {
                 if (Train == TrainManager.PlayerTrain)
                 {
                     if (Game.PlayerStopsAtStation(StationIndex) & TrainManager.PlayerTrain.StationState == TrainManager.TrainStopState.Pending)
                     {
                         string s = Interface.GetInterfaceString("message_station_passed");
                         s = s.Replace("[name]", Game.Stations[StationIndex].Name);
                         Game.AddMessage(s, MessageManager.MessageDependency.None, Interface.GameMode.Normal, MessageColor.Orange, Game.SecondsSinceMidnight + 10.0, null);
                     }
                     else if (Game.PlayerStopsAtStation(StationIndex) & TrainManager.PlayerTrain.StationState == TrainManager.TrainStopState.Boarding)
                     {
                         string s = Interface.GetInterfaceString("message_station_passed_boarding");
                         s = s.Replace("[name]", Game.Stations[StationIndex].Name);
                         Game.AddMessage(s, MessageManager.MessageDependency.None, Interface.GameMode.Normal, MessageColor.Red, Game.SecondsSinceMidnight + 10.0, null);
                     }
                 }
                 Train.Station        = -1;
                 Train.StationRearCar = false;
                 Train.StationState   = TrainManager.TrainStopState.Pending;
                 int d = Train.DriverCar;
                 Sounds.StopSound(Train.Cars[d].Sounds.Halt.Source);
             }
         }
     }
 }
コード例 #11
0
        // --- initialization and deinitialization ---

        /// <summary>Initializes audio. A call to Deinitialize must be made when terminating the program.</summary>
        /// <returns>Whether initializing audio was successful.</returns>
        internal static void Initialize()
        {
            Deinitialize();
            switch (Interface.CurrentOptions.SoundRange)
            {
            case Interface.SoundRange.Low:
                OuterRadiusFactorMinimum      = 2.0;
                OuterRadiusFactorMaximum      = 8.0;
                OuterRadiusFactorMaximumSpeed = 1.0;
                break;

            case Interface.SoundRange.Medium:
                OuterRadiusFactorMinimum      = 4.0;
                OuterRadiusFactorMaximum      = 16.0;
                OuterRadiusFactorMaximumSpeed = 2.0;
                break;

            case Interface.SoundRange.High:
                OuterRadiusFactorMinimum      = 6.0;
                OuterRadiusFactorMaximum      = 24.0;
                OuterRadiusFactorMaximumSpeed = 3.0;
                break;
            }
            OuterRadiusFactor      = Math.Sqrt(OuterRadiusFactorMinimum * OuterRadiusFactorMaximum);
            OuterRadiusFactorSpeed = 0.0;
            OpenAlDevice           = Alc.OpenDevice(null);
            if (OpenAlDevice != IntPtr.Zero)
            {
                OpenAlContext = Alc.CreateContext(OpenAlDevice, (int[])null);
                if (OpenAlContext != ContextHandle.Zero)
                {
                    Alc.MakeContextCurrent(OpenAlContext);
                    try
                    {
                        AL.SpeedOfSound(343.0f);
                    }
                    catch
                    {
                        MessageBox.Show(Interface.GetInterfaceString("errors_sound_openal_version"), Interface.GetInterfaceString("program_title"), MessageBoxButtons.OK, MessageBoxIcon.Hand);
                    }
                    AL.DistanceModel(ALDistanceModel.None);
                    return;
                }
                Alc.CloseDevice(OpenAlDevice);
                OpenAlDevice = IntPtr.Zero;
                MessageBox.Show(Interface.GetInterfaceString("errors_sound_openal_context"), Interface.GetInterfaceString("program_title"), MessageBoxButtons.OK, MessageBoxIcon.Hand);
                return;
            }
            OpenAlContext = ContextHandle.Zero;
            MessageBox.Show(Interface.GetInterfaceString("errors_sound_openal_device"), Interface.GetInterfaceString("program_title"), MessageBoxButtons.OK, MessageBoxIcon.Hand);
        }
コード例 #12
0
 private void textboxJoystickGrab_Leave(object sender, EventArgs e)
 {
     if (radiobuttonJoystick.Checked)
     {
         textboxJoystickGrab.Text = Interface.GetInterfaceString("controls_selection_joystick_assignment_grab");
     }
     else
     {
         textboxJoystickGrab.Text = Interface.GetInterfaceString("controls_selection_keyboard_assignment_grab");
     }
     textboxJoystickGrab.BackColor = panelControls.BackColor;
     textboxJoystickGrab.ForeColor = Color.Black;
     KeyGrab = false;
 }
コード例 #13
0
        // ================
        // review last game
        // ================

        // score save
        private void buttonScoreExport_Click(object sender, EventArgs e)
        {
            SaveFileDialog Dialog = new SaveFileDialog();

            Dialog.OverwritePrompt = true;
            Dialog.Filter          = Interface.GetInterfaceString("dialog_textfiles") + "|*.txt|" + Interface.GetInterfaceString("dialog_allfiles") + "|*";
            if (Dialog.ShowDialog() == DialogResult.OK)
            {
                try {
                    Interface.ExportScore(Dialog.FileName);
                } catch (Exception ex) {
                    MessageBox.Show(ex.Message, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                }
            }
        }
コード例 #14
0
 private void UpdateFrontForward(TrainManager.Train Train, bool UpdateTrain, bool UpdateSection)
 {
     if (UpdateTrain)
     {
         // update train
         if (this.NextSectionIndex >= 0)
         {
             if (!Game.Sections[this.NextSectionIndex].Invisible)
             {
                 if (Game.Sections[this.NextSectionIndex].CurrentAspect >= 0)
                 {
                     Train.CurrentSectionLimit = Game.Sections[this.NextSectionIndex].Aspects[Game.Sections[this.NextSectionIndex].CurrentAspect].Speed;
                 }
                 else
                 {
                     Train.CurrentSectionLimit = double.PositiveInfinity;
                 }
                 Train.CurrentSectionIndex = this.NextSectionIndex;
             }
         }
         else
         {
             Train.CurrentSectionLimit = double.PositiveInfinity;
             Train.CurrentSectionIndex = -1;
         }
         // messages
         if (this.NextSectionIndex < 0 || !Game.Sections[this.NextSectionIndex].Invisible)
         {
             if (Train.CurrentSectionLimit == 0.0 && Game.MinimalisticSimulation == false)
             {
                 Game.AddMessage(Interface.GetInterfaceString("message_signal_stop"), MessageManager.MessageDependency.PassedRedSignal, Interface.GameMode.Normal, MessageColor.Red, double.PositiveInfinity, null);
             }
             else if (Train.Specs.CurrentAverageSpeed > Train.CurrentSectionLimit)
             {
                 Game.AddMessage(Interface.GetInterfaceString("message_signal_overspeed"), MessageManager.MessageDependency.SectionLimit, Interface.GameMode.Normal, MessageColor.Orange, double.PositiveInfinity, null);
             }
         }
     }
     if (UpdateSection)
     {
         // update sections
         if (this.NextSectionIndex >= 0)
         {
             Game.Sections[this.NextSectionIndex].Enter(Train);
             Game.UpdateSection(this.NextSectionIndex);
         }
     }
 }
コード例 #15
0
        /// <summary>Loads a custom plugin for the specified train.</summary>
        /// <param name="train">The train to attach the plugin to.</param>
        /// <param name="trainFolder">The absolute path to the train folder.</param>
        /// <param name="encoding">The encoding to be used.</param>
        /// <returns>Whether the plugin was loaded successfully.</returns>
        internal static bool LoadCustomPlugin(TrainManager.Train train, string trainFolder, System.Text.Encoding encoding)
        {
            string config = OpenBveApi.Path.CombineFile(trainFolder, "ats.cfg");

            if (!System.IO.File.Exists(config))
            {
                return(false);
            }
            string[] lines = System.IO.File.ReadAllLines(config, encoding);
            if (lines.Length == 0)
            {
                return(false);
            }
            string file  = OpenBveApi.Path.CombineFile(trainFolder, lines[0]);
            string title = System.IO.Path.GetFileName(file);

            if (!System.IO.File.Exists(file))
            {
                if (lines[0].EndsWith(".dll") && encoding.Equals(System.Text.Encoding.Unicode))
                {
                    // Our filename ends with .dll so probably is not mangled Unicode
                    Interface.AddMessage(Interface.MessageType.Error, true, "The train plugin " + title + " could not be found in " + config);
                    return(false);
                }
                // Try again with ASCII encoding
                lines = System.IO.File.ReadAllLines(config, System.Text.Encoding.GetEncoding(1252));
                file  = OpenBveApi.Path.CombineFile(trainFolder, lines[0]);
                title = System.IO.Path.GetFileName(file);
                if (!System.IO.File.Exists(file))
                {
                    // Nope, still not found
                    Interface.AddMessage(Interface.MessageType.Error, true, "The train plugin " + title + " could not be found in " + config);
                    return(false);
                }
            }
            Program.AppendToLogFile("Loading train plugin: " + file);
            bool success = LoadPlugin(train, file, trainFolder);

            if (success == false)
            {
                Loading.PluginError = Interface.GetInterfaceString("errors_plugin_failure1").Replace("[plugin]", file);
            }
            else
            {
                Program.AppendToLogFile("Train plugin loaded successfully.");
            }
            return(success);
        }
コード例 #16
0
        // =======
        // options
        // =======

        // language
        private void comboboxLanguages_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (this.Tag != null)
            {
                return;
            }
            int i = comboboxLanguages.SelectedIndex;

            if (i >= 0 & i < LanguageFiles.Length)
            {
                string Code   = System.IO.Path.GetFileNameWithoutExtension(LanguageFiles[i]);
                string Folder = Program.FileSystem.GetDataFolder("Flags");
                                #if !DEBUG
                try {
                                        #endif
                Interface.LoadLanguage(LanguageFiles[i]);
                                        #if !DEBUG
            }
            catch (Exception ex) {
                MessageBox.Show(ex.Message, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
            }
                                #endif
                                #if !DEBUG
                try {
                                        #endif
                string Flag = Interface.GetInterfaceString("language_flag");
                string File = OpenBveApi.Path.CombineFile(Folder, Flag);
                if (!System.IO.File.Exists(File))
                {
                    File = OpenBveApi.Path.CombineFile(Folder, "unknown.png");
                }
                if (System.IO.File.Exists(File))
                {
                    pictureboxLanguage.Image = Image.FromFile(File);
                }
                else
                {
                    pictureboxLanguage.Image = null;
                }
                CurrentLanguageCode = Code;
                                        #if !DEBUG
            } catch { }
                                #endif
                ApplyLanguage();
                TextboxRouteFilterTextChanged(null, null);
                TextboxTrainFilterTextChanged(null, null);
            }
        }
コード例 #17
0
ファイル: formMain.Controls.cs プロジェクト: kms7094/OpenBVE
        // export
        private void buttonControlsExport_Click(object sender, EventArgs e)
        {
            SaveFileDialog Dialog = new SaveFileDialog();

            Dialog.OverwritePrompt = true;
            //Dialog.InitialDirectory = Interface.GetControlsFolder();
            Dialog.Filter = Interface.GetInterfaceString("dialog_controlsfiles") + "|*.controls|" + Interface.GetInterfaceString("dialog_allfiles") + "|*";
            if (Dialog.ShowDialog() == DialogResult.OK)
            {
                try {
                    Interface.SaveControls(Dialog.FileName);
                } catch (Exception ex) {
                    MessageBox.Show(ex.Message, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                }
            }
        }
コード例 #18
0
ファイル: formMain.Controls.cs プロジェクト: kms7094/OpenBVE
        private void UpdateControlListElement(ListViewItem Item, int Index, bool ResizeColumns)
        {
            Interface.CommandInfo Info;
            Interface.TryGetCommandInfo(Interface.CurrentControls[Index].Command, out Info);
            Item.SubItems[0].Text = Info.Name;
            switch (Info.Type)
            {
            case Interface.CommandType.Digital: Item.SubItems[1].Text = Interface.GetInterfaceString("controls_list_type_digital"); break;

            case Interface.CommandType.AnalogHalf: Item.SubItems[1].Text = Interface.GetInterfaceString("controls_list_type_analoghalf"); break;

            case Interface.CommandType.AnalogFull: Item.SubItems[1].Text = Interface.GetInterfaceString("controls_list_type_analogfull"); break;

            default: Item.SubItems[1].Text = Info.Type.ToString(); break;
            }
            Item.SubItems[2].Text = Info.Description;
            if (Interface.CurrentControls[Index].Method == Interface.ControlMethod.Keyboard)
            {
                Item.ImageKey = "keyboard";
            }
            else if (Interface.CurrentControls[Index].Method == Interface.ControlMethod.Joystick)
            {
                if (Info.Type == Interface.CommandType.AnalogHalf | Info.Type == Interface.CommandType.AnalogFull)
                {
                    Item.ImageKey = "joystick";
                }
                else
                {
                    Item.ImageKey = "gamepad";
                }
            }
            else
            {
                Item.ImageKey = null;
            }
            Item.SubItems[3].Text = GetControlDetails(Index);
            if (ResizeColumns)
            {
                listviewControls.AutoResizeColumns(ColumnHeaderAutoResizeStyle.ColumnContent);
            }
        }
コード例 #19
0
        // black box export
        private void buttonBlackBoxExport_Click(object sender, EventArgs e)
        {
            SaveFileDialog Dialog = new SaveFileDialog();

            Dialog.OverwritePrompt = true;
            if (comboboxBlackBoxFormat.SelectedIndex == 0)
            {
                Dialog.Filter = Interface.GetInterfaceString("dialog_csvfiles") + "|*.txt|" + Interface.GetInterfaceString("dialog_allfiles") + "|*";
            }
            else
            {
                Dialog.Filter = Interface.GetInterfaceString("dialog_textfiles") + "|*.txt|" + Interface.GetInterfaceString("dialog_allfiles") + "|*";
            }
            if (Dialog.ShowDialog() == DialogResult.OK)
            {
                try {
                    Interface.ExportBlackBox(Dialog.FileName, (Interface.BlackBoxFormat)comboboxBlackBoxFormat.SelectedIndex);
                } catch (Exception ex) {
                    MessageBox.Show(ex.Message, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                }
            }
        }
コード例 #20
0
        private void textboxJoystickGrab_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
        {
            if (KeyGrab == false)
            {
                return;
            }
            KeyboardState state = OpenTK.Input.Keyboard.GetState();

            for (int j = 0; j < Interface.TranslatedKeys.Length; j++)
            {
                if (state.IsKeyDown(Interface.TranslatedKeys[j].Key))
                {
                    int i = listviewControls.SelectedIndices[0];
                    Interface.CurrentControls[i].Key = Interface.TranslatedKeys[j].Key;
                    UpdateControlListElement(listviewControls.Items[i], i, true);
                    comboboxKeyboardKey.SelectedIndex = j;
                }
            }
            textboxJoystickGrab.Text      = Interface.GetInterfaceString("controls_selection_keyboard_assignment_grab");
            textboxJoystickGrab.BackColor = panelControls.BackColor;
            textboxJoystickGrab.ForeColor = Color.Black;
            comboboxKeyboardKey.Focus();
        }
コード例 #21
0
ファイル: formMain.Start.cs プロジェクト: NeXuSTrain/OpenBVE
        private void routeWorkerThread_completed(object sender, RunWorkerCompletedEventArgs e)
        {
            if (e.Error != null)
            {
                TryLoadImage(pictureboxRouteImage, "route_error.png");
                textboxRouteDescription.Text     = e.Error.Message;
                textboxRouteEncodingPreview.Text = "";
                pictureboxRouteMap.Image         = null;
                pictureboxRouteGradient.Image    = null;
                Result.RouteFile          = null;
                checkboxTrainDefault.Text = Interface.GetInterfaceString("start_train_usedefault");
                return;
            }
            try
            {
                pictureboxRouteMap.Image      = Illustrations.CreateRouteMap(pictureboxRouteMap.Width, pictureboxRouteMap.Height, false);
                pictureboxRouteGradient.Image = Illustrations.CreateRouteGradientProfile(pictureboxRouteGradient.Width,
                                                                                         pictureboxRouteGradient.Height, false);
                // image
                if (Game.RouteImage.Length != 0)
                {
                    try
                    {
                        pictureboxRouteImage.Image = Image.FromFile(Game.RouteImage);
                    }
                    catch
                    {
                        TryLoadImage(pictureboxRouteImage, "route_error.png");
                    }
                }
                else
                {
                    string[] f = new string[] { ".png", ".bmp", ".gif", ".tiff", ".tif", ".jpeg", ".jpg" };
                    int      i;
                    for (i = 0; i < f.Length; i++)
                    {
                        string g = OpenBveApi.Path.CombineFile(System.IO.Path.GetDirectoryName(Result.RouteFile),
                                                               System.IO.Path.GetFileNameWithoutExtension(Result.RouteFile) + f[i]);
                        if (System.IO.File.Exists(g))
                        {
                            try
                            {
                                pictureboxRouteImage.Image = Image.FromFile(g);
                            }
                            catch
                            {
                                pictureboxRouteImage.Image = null;
                            }
                            break;
                        }
                    }
                    if (i == f.Length)
                    {
                        TryLoadImage(pictureboxRouteImage, "route_unknown.png");
                    }
                }

                // description
                string Description = Interface.ConvertNewlinesToCrLf(Game.RouteComment);
                if (Description.Length != 0)
                {
                    textboxRouteDescription.Text = Description;
                }
                else
                {
                    textboxRouteDescription.Text = System.IO.Path.GetFileNameWithoutExtension(Result.RouteFile);
                }
                textboxRouteEncodingPreview.Text = Interface.ConvertNewlinesToCrLf(Description);
                if (Game.TrainName != null)
                {
                    checkboxTrainDefault.Text = Interface.GetInterfaceString("start_train_usedefault") + @" (" + Game.TrainName + @")";
                }
                else
                {
                    checkboxTrainDefault.Text = Interface.GetInterfaceString("start_train_usedefault");
                }
            }
            catch (Exception ex)
            {
                TryLoadImage(pictureboxRouteImage, "route_error.png");
                textboxRouteDescription.Text     = ex.Message;
                textboxRouteEncodingPreview.Text = "";
                pictureboxRouteMap.Image         = null;
                pictureboxRouteGradient.Image    = null;
                Result.RouteFile          = null;
                checkboxTrainDefault.Text = Interface.GetInterfaceString("start_train_usedefault");
            }


            if (checkboxTrainDefault.Checked)
            {
                ShowDefaultTrain();
            }

            this.Cursor = Cursors.Default;
            //Deliberately select the tab when the process is complete
            //This hopefully fixes another instance of the 'grey tabs' bug
            tabcontrolRouteDetails.SelectedTab = tabpageRouteDescription;

            buttonStart.Enabled = Result.RouteFile != null & Result.TrainFolder != null;
        }
コード例 #22
0
ファイル: formMain.Controls.cs プロジェクト: kms7094/OpenBVE
        // get control details
        private string GetControlDetails(int Index)
        {
            Interface.CommandInfo Info;
            Interface.TryGetCommandInfo(Interface.CurrentControls[Index].Command, out Info);
            System.Globalization.CultureInfo Culture = System.Globalization.CultureInfo.InvariantCulture;
            string Separator = Interface.GetInterfaceString("controls_assignment_separator");

            if (Interface.CurrentControls[Index].Method == Interface.ControlMethod.Keyboard)
            {
                string t = Interface.GetInterfaceString("controls_assignment_keyboard") + Separator;
                if ((Interface.CurrentControls[Index].Modifier & Interface.KeyboardModifier.Shift) != 0)
                {
                    t += Interface.GetInterfaceString("controls_assignment_keyboard_shift");
                }
                if ((Interface.CurrentControls[Index].Modifier & Interface.KeyboardModifier.Ctrl) != 0)
                {
                    t += Interface.GetInterfaceString("controls_assignment_keyboard_ctrl");
                }
                if ((Interface.CurrentControls[Index].Modifier & Interface.KeyboardModifier.Alt) != 0)
                {
                    t += Interface.GetInterfaceString("controls_assignment_keyboard_alt");
                }
                int j; for (j = 0; j < Interface.Keys.Length; j++)
                {
                    if (Interface.Keys[j].Value == Interface.CurrentControls[Index].Element)
                    {
                        t += Interface.Keys[j].Description;
                        break;
                    }
                }
                if (j == Interface.Keys.Length)
                {
                    t += "{" + Interface.CurrentControls[Index].Element.ToString(Culture) + "}";
                }
                return(t);
            }
            else if (Interface.CurrentControls[Index].Method == Interface.ControlMethod.Joystick)
            {
                string t = Interface.GetInterfaceString("controls_assignment_joystick").Replace("[index]", (Interface.CurrentControls[Index].Device + 1).ToString(Culture));
                switch (Interface.CurrentControls[Index].Component)
                {
                case Interface.JoystickComponent.Axis:
                    t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_axis").Replace("[index]", (Interface.CurrentControls[Index].Element + 1).ToString(Culture));
                    if (Interface.CurrentControls[Index].Direction == -1)
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_axis_negative");
                    }
                    else if (Interface.CurrentControls[Index].Direction == 1)
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_axis_positive");
                    }
                    else
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_axis_invalid");
                    } break;

                case Interface.JoystickComponent.Button:
                    t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_button").Replace("[index]", (Interface.CurrentControls[Index].Element + 1).ToString(Culture));
                    break;

                case Interface.JoystickComponent.Hat:
                    t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_hat").Replace("[index]", (Interface.CurrentControls[Index].Element + 1).ToString(Culture));
                    if (Interface.CurrentControls[Index].Direction == (int)Sdl.SDL_HAT_LEFT)
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_hat_left");
                    }
                    else if (Interface.CurrentControls[Index].Direction == (int)Sdl.SDL_HAT_LEFTUP)
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_hat_upleft");
                    }
                    else if (Interface.CurrentControls[Index].Direction == (int)Sdl.SDL_HAT_UP)
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_hat_up");
                    }
                    else if (Interface.CurrentControls[Index].Direction == (int)Sdl.SDL_HAT_RIGHTUP)
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_hat_upright");
                    }
                    else if (Interface.CurrentControls[Index].Direction == (int)Sdl.SDL_HAT_RIGHT)
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_hat_right");
                    }
                    else if (Interface.CurrentControls[Index].Direction == (int)Sdl.SDL_HAT_RIGHTDOWN)
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_hat_downright");
                    }
                    else if (Interface.CurrentControls[Index].Direction == (int)Sdl.SDL_HAT_DOWN)
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_hat_down");
                    }
                    else if (Interface.CurrentControls[Index].Direction == (int)Sdl.SDL_HAT_LEFTDOWN)
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_hat_downleft");
                    }
                    else
                    {
                        t += Separator + Interface.GetInterfaceString("controls_assignment_joystick_hat_invalid");
                    } break;

                default:
                    break;
                }
                return(t);
            }
            else
            {
                return(Interface.GetInterfaceString("controls_assignment_invalid"));
            }
        }
コード例 #23
0
            internal void LoadCalibration(string calibrationFile)
            {
                if (!File.Exists(calibrationFile))
                {
                    return;
                }
                try
                {
                    for (int i = 0; i < Calibration.Length; i++)
                    {
                        Calibration[i] = new AxisCalibration();
                    }
                    XmlDocument currentXML = new XmlDocument();
                    currentXML.Load(calibrationFile);
                    XmlNodeList documentNodes = currentXML.SelectNodes("openBVE/RailDriverCalibration");
                    if (documentNodes != null && documentNodes.Count != 0)
                    {
                        for (int i = 0; i < documentNodes.Count; i++)
                        {
                            int idx  = -1;
                            int lMin = 0;
                            int lMax = 255;
                            foreach (XmlNode node in documentNodes[i].ChildNodes)
                            {
                                switch (node.Name.ToLowerInvariant())
                                {
                                case "axis":
                                    foreach (XmlNode n in node.ChildNodes)
                                    {
                                        switch (n.Name.ToLowerInvariant())
                                        {
                                        case "index":
                                            if (!NumberFormats.TryParseIntVb6(n.InnerText, out idx))
                                            {
                                                Program.AppendToLogFile(@"Invalid index in RailDriver calibration file");
                                            }
                                            break;

                                        case "minimum":
                                            if (!NumberFormats.TryParseIntVb6(n.InnerText, out lMin))
                                            {
                                                Program.AppendToLogFile(@"Invalid minimum in RailDriver calibration file");
                                            }
                                            break;

                                        case "maximum":
                                            if (!NumberFormats.TryParseIntVb6(n.InnerText, out lMax))
                                            {
                                                Program.AppendToLogFile(@"Invalid minimum in RailDriver calibration file");
                                            }
                                            break;
                                        }
                                    }
                                    lMin = Math.Abs(lMin);
                                    lMax = Math.Abs(lMax);
                                    if (lMin > 255)
                                    {
                                        lMin = 255;
                                    }
                                    else if (lMin < 0)
                                    {
                                        lMin = 0;
                                    }
                                    if (lMax >= 255)
                                    {
                                        lMax = 255;
                                    }
                                    else if (lMax < 0)
                                    {
                                        lMax = 0;
                                    }
                                    if (lMin >= lMax)
                                    {
                                        throw new InvalidDataException(@"Maximum must be non-zero and greater than minimum.");
                                    }
                                    if (idx == -1)
                                    {
                                        throw new InvalidDataException(@"Invalid axis specified.");
                                    }
                                    Calibration[idx].Minimum = lMin;
                                    Calibration[idx].Maximum = lMax;
                                    break;
                                }
                            }
                        }
                    }
                }
                catch
                {
                    for (int i = 0; i < Calibration.Length; i++)
                    {
                        Calibration[i] = new AxisCalibration();
                    }
                    MessageBox.Show(Interface.GetInterfaceString("raildriver_config_error"), Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                    //Clear the calibration file
                    File.Delete(calibrationFile);
                }
            }
コード例 #24
0
        /// <summary>Attempts to load and parse the current train's panel configuration file.</summary>
        /// <param name="TrainPath">The absolute on-disk path to the train folder.</param>
        /// <param name="Encoding">The automatically detected or manually set encoding of the panel configuration file.</param>
        /// <param name="Train">The base train on which to apply the panel configuration.</param>
        internal static void ParsePanelConfig(string TrainPath, System.Text.Encoding Encoding, TrainManager.Train Train)
        {
            string File = OpenBveApi.Path.CombineFile(TrainPath, "panel.animated");

            if (System.IO.File.Exists(File))
            {
                Program.AppendToLogFile("Loading train panel: " + File);
                ObjectManager.AnimatedObjectCollection a = AnimatedObjectParser.ReadObject(File, Encoding, ObjectManager.ObjectLoadMode.DontAllowUnloadOfTextures);
                try
                {
                    for (int i = 0; i < a.Objects.Length; i++)
                    {
                        a.Objects[i].ObjectIndex = ObjectManager.CreateDynamicObject();
                    }
                    Train.Cars[Train.DriverCar].CarSections[0].Elements = a.Objects;
                    Train.Cars[Train.DriverCar].CameraRestrictionMode   = World.CameraRestrictionMode.NotAvailable;
                    World.CameraRestriction = World.CameraRestrictionMode.NotAvailable;
                    World.UpdateViewingDistances();
                }
                catch
                {
                    var currentError = Interface.GetInterfaceString("error_critical_file");
                    currentError = currentError.Replace("[file]", "panel.animated");
                    MessageBox.Show(currentError, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                    Program.RestartArguments = " ";
                    Loading.Cancel           = true;
                }
            }
            else
            {
                var Panel2 = false;
                try
                {
                    File = OpenBveApi.Path.CombineFile(TrainPath, "panel2.cfg");
                    if (System.IO.File.Exists(File))
                    {
                        Program.AppendToLogFile("Loading train panel: " + File);
                        Panel2 = true;
                        Panel2CfgParser.ParsePanel2Config("panel2.cfg", TrainPath, Encoding, Train, Train.DriverCar);
                        Train.Cars[Train.DriverCar].CameraRestrictionMode = World.CameraRestrictionMode.On;
                        World.CameraRestriction = World.CameraRestrictionMode.On;
                    }
                    else
                    {
                        File = OpenBveApi.Path.CombineFile(TrainPath, "panel.cfg");
                        if (System.IO.File.Exists(File))
                        {
                            Program.AppendToLogFile("Loading train panel: " + File);
                            PanelCfgParser.ParsePanelConfig(TrainPath, Encoding, Train);
                            Train.Cars[Train.DriverCar].CameraRestrictionMode = World.CameraRestrictionMode.On;
                            World.CameraRestriction = World.CameraRestrictionMode.On;
                        }
                        else
                        {
                            World.CameraRestriction = World.CameraRestrictionMode.NotAvailable;
                        }
                    }
                }
                catch
                {
                    var currentError = Interface.GetInterfaceString("errors_critical_file");
                    currentError = currentError.Replace("[file]", Panel2 == true ? "panel2.cfg" : "panel.cfg");
                    MessageBox.Show(currentError, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                    Program.RestartArguments = " ";
                    Loading.Cancel           = true;
                }
            }
        }
コード例 #25
0
        /// <summary>This method is called once the route and train data have been preprocessed, in order to physically setup the simulation</summary>
        private void SetupSimulation()
        {
            if (Loading.Cancel)
            {
                Close();
            }
            Timetable.CreateTimetable();
            //Check if any critical errors have occured during the route or train loading
            for (int i = 0; i < Interface.MessageCount; i++)
            {
                if (Interface.Messages[i].Type == Interface.MessageType.Critical)
                {
                    MessageBox.Show("A critical error has occured:\n\n" + Interface.Messages[i].Text + "\n\nPlease inspect the error log file for further information.", "Load", MessageBoxButtons.OK, MessageBoxIcon.Hand);
                    Close();
                }
            }
            Renderer.InitializeLighting();
            Game.LogRouteName = System.IO.Path.GetFileName(MainLoop.currentResult.RouteFile);
            Game.LogTrainName = System.IO.Path.GetFileName(MainLoop.currentResult.TrainFolder);
            Game.LogDateTime  = DateTime.Now;

            if (Interface.CurrentOptions.LoadInAdvance)
            {
                Textures.LoadAllTextures();
            }
            else
            {
                Textures.UnloadAllTextures();
            }
            // camera
            ObjectManager.InitializeVisibility();
            World.CameraTrackFollower.Update(0.0, true, false);
            World.CameraTrackFollower.Update(-0.1, true, false);
            World.CameraTrackFollower.Update(0.1, true, false);
            World.CameraTrackFollower.TriggerType = TrackManager.EventTriggerType.Camera;
            // starting time and track position
            Game.SecondsSinceMidnight = 0.0;
            Game.StartupTime          = 0.0;
            int    PlayerFirstStationIndex = -1;
            double PlayerFirstStationPosition;
            int    os = -1;
            bool   f  = false;

            for (int i = 0; i < Game.Stations.Length; i++)
            {
                if (!String.IsNullOrEmpty(Game.InitialStationName))
                {
                    if (Game.InitialStationName.ToLowerInvariant() == Game.Stations[i].Name.ToLowerInvariant())
                    {
                        PlayerFirstStationIndex = i;
                    }
                }
                if (Game.Stations[i].StopMode == StationStopMode.AllStop | Game.Stations[i].StopMode == StationStopMode.PlayerStop & Game.Stations[i].Stops.Length != 0)
                {
                    if (f == false)
                    {
                        os = i;
                        f  = true;
                    }
                }
            }
            if (PlayerFirstStationIndex == -1)
            {
                PlayerFirstStationIndex = os;
            }
            {
                int s = Game.GetStopIndex(PlayerFirstStationIndex, TrainManager.PlayerTrain.Cars.Length);
                if (s >= 0)
                {
                    PlayerFirstStationPosition = Game.Stations[PlayerFirstStationIndex].Stops[s].TrackPosition;

                    double TrainLength = 0.0;
                    for (int c = 0; c < TrainManager.Trains[TrainManager.PlayerTrain.TrainIndex].Cars.Length; c++)
                    {
                        TrainLength += TrainManager.Trains[TrainManager.PlayerTrain.TrainIndex].Cars[c].Length;
                    }

                    for (int j = 0; j < Game.BufferTrackPositions.Length; j++)
                    {
                        if (PlayerFirstStationPosition > Game.BufferTrackPositions[j] && PlayerFirstStationPosition - TrainLength < Game.BufferTrackPositions[j])
                        {
                            /*
                             * HACK: The initial start position for the player train is stuck on a set of buffers
                             * This means we have to make some one the fly adjustments to the first station stop position
                             */

                            //Set the start position to be the buffer position plus the train length plus 1m
                            PlayerFirstStationPosition = Game.BufferTrackPositions[j] + TrainLength + 1;
                            //Update the station stop location
                            if (s >= 0)
                            {
                                Game.Stations[PlayerFirstStationIndex].Stops[s].TrackPosition = PlayerFirstStationPosition;
                            }
                            else
                            {
                                Game.Stations[PlayerFirstStationIndex].DefaultTrackPosition = PlayerFirstStationPosition;
                            }
                            break;
                        }
                    }
                }
                else
                {
                    PlayerFirstStationPosition = Game.Stations[PlayerFirstStationIndex].DefaultTrackPosition;
                }
                if (Game.InitialStationTime != -1)
                {
                    Game.SecondsSinceMidnight = Game.InitialStationTime;
                    Game.StartupTime          = Game.InitialStationTime;
                }
                else
                {
                    if (Game.Stations[PlayerFirstStationIndex].ArrivalTime < 0.0)
                    {
                        if (Game.Stations[PlayerFirstStationIndex].DepartureTime < 0.0)
                        {
                            Game.SecondsSinceMidnight = 0.0;
                            Game.StartupTime          = 0.0;
                        }
                        else
                        {
                            Game.SecondsSinceMidnight = Game.Stations[PlayerFirstStationIndex].DepartureTime -
                                                        Game.Stations[PlayerFirstStationIndex].StopTime;
                            Game.StartupTime = Game.Stations[PlayerFirstStationIndex].DepartureTime -
                                               Game.Stations[PlayerFirstStationIndex].StopTime;
                        }
                    }
                    else
                    {
                        Game.SecondsSinceMidnight = Game.Stations[PlayerFirstStationIndex].ArrivalTime;
                        Game.StartupTime          = Game.Stations[PlayerFirstStationIndex].ArrivalTime;
                    }
                }
            }
            int    OtherFirstStationIndex    = -1;
            double OtherFirstStationPosition = 0.0;
            double OtherFirstStationTime     = 0.0;

            for (int i = 0; i < Game.Stations.Length; i++)
            {
                if (Game.Stations[i].StopMode == StationStopMode.AllStop | Game.Stations[i].StopMode == StationStopMode.PlayerPass & Game.Stations[i].Stops.Length != 0)
                {
                    OtherFirstStationIndex = i;
                    int s = Game.GetStopIndex(i, TrainManager.PlayerTrain.Cars.Length);
                    if (s >= 0)
                    {
                        OtherFirstStationPosition = Game.Stations[i].Stops[s].TrackPosition;
                    }
                    else
                    {
                        OtherFirstStationPosition = Game.Stations[i].DefaultTrackPosition;
                    }
                    if (Game.Stations[i].ArrivalTime < 0.0)
                    {
                        if (Game.Stations[i].DepartureTime < 0.0)
                        {
                            OtherFirstStationTime = 0.0;
                        }
                        else
                        {
                            OtherFirstStationTime = Game.Stations[i].DepartureTime - Game.Stations[i].StopTime;
                        }
                    }
                    else
                    {
                        OtherFirstStationTime = Game.Stations[i].ArrivalTime;
                    }
                    break;
                }
            }
            if (Game.PrecedingTrainTimeDeltas.Length != 0)
            {
                OtherFirstStationTime -= Game.PrecedingTrainTimeDeltas[Game.PrecedingTrainTimeDeltas.Length - 1];
                if (OtherFirstStationTime < Game.SecondsSinceMidnight)
                {
                    Game.SecondsSinceMidnight = OtherFirstStationTime;
                }
            }
            // initialize trains
            for (int i = 0; i < TrainManager.Trains.Length; i++)
            {
                TrainManager.Trains[i].Initialize();
                int s = i == TrainManager.PlayerTrain.TrainIndex ? PlayerFirstStationIndex : OtherFirstStationIndex;
                if (s >= 0)
                {
                    if (Game.Stations[s].OpenLeftDoors)
                    {
                        for (int j = 0; j < TrainManager.Trains[i].Cars.Length; j++)
                        {
                            TrainManager.Trains[i].Cars[j].Doors[0].AnticipatedOpen = true;
                        }
                    }
                    if (Game.Stations[s].OpenRightDoors)
                    {
                        for (int j = 0; j < TrainManager.Trains[i].Cars.Length; j++)
                        {
                            TrainManager.Trains[i].Cars[j].Doors[1].AnticipatedOpen = true;
                        }
                    }
                }
                if (Game.Sections.Length != 0)
                {
                    Game.Sections[0].Enter(TrainManager.Trains[i]);
                }
                for (int j = 0; j < TrainManager.Trains[i].Cars.Length; j++)
                {
                    double length = TrainManager.Trains[i].Cars[0].Length;
                    TrainManager.Trains[i].Cars[j].Move(-length, 0.01);
                    TrainManager.Trains[i].Cars[j].Move(length, 0.01);
                }
            }
            // score
            Game.CurrentScore.ArrivalStation   = PlayerFirstStationIndex + 1;
            Game.CurrentScore.DepartureStation = PlayerFirstStationIndex;
            Game.CurrentScore.Maximum          = 0;
            for (int i = 0; i < Game.Stations.Length; i++)
            {
                if (i != PlayerFirstStationIndex & Game.PlayerStopsAtStation(i))
                {
                    if (i == 0 || Game.Stations[i - 1].Type != StationType.ChangeEnds)
                    {
                        Game.CurrentScore.Maximum += Game.ScoreValueStationArrival;
                    }
                }
            }
            if (Game.CurrentScore.Maximum <= 0)
            {
                Game.CurrentScore.Maximum = Game.ScoreValueStationArrival;
            }
            // signals
            if (Game.Sections.Length > 0)
            {
                Game.UpdateSection(Game.Sections.Length - 1);
            }
            // move train in position
            for (int i = 0; i < TrainManager.Trains.Length; i++)
            {
                double p;
                if (i == TrainManager.PlayerTrain.TrainIndex)
                {
                    p = PlayerFirstStationPosition;
                }
                else if (TrainManager.Trains[i].State == TrainManager.TrainState.Bogus)
                {
                    p = Game.BogusPretrainInstructions[0].TrackPosition;
                    TrainManager.Trains[i].AI = new Game.BogusPretrainAI(TrainManager.Trains[i]);
                }
                else
                {
                    p = OtherFirstStationPosition;
                }
                for (int j = 0; j < TrainManager.Trains[i].Cars.Length; j++)
                {
                    TrainManager.Trains[i].Cars[j].Move(p, 0.01);
                }
            }
            // timetable
            if (Timetable.DefaultTimetableDescription.Length == 0)
            {
                Timetable.DefaultTimetableDescription = Game.LogTrainName;
            }

            // initialize camera
            if (World.CameraRestriction == World.CameraRestrictionMode.NotAvailable)
            {
                World.CameraMode = World.CameraViewMode.InteriorLookAhead;
            }
            //Place the initial camera in the driver car
            TrainManager.PlayerTrain.Cars[TrainManager.PlayerTrain.DriverCar].UpdateCamera();
            World.CameraTrackFollower.Update(-1.0, true, false);
            ObjectManager.UpdateVisibility(World.CameraTrackFollower.TrackPosition + World.CameraCurrentAlignment.Position.Z);
            World.CameraSavedExterior = new World.CameraAlignment(new OpenBveApi.Math.Vector3(-2.5, 1.5, -15.0), 0.3, -0.2, 0.0, PlayerFirstStationPosition, 1.0);
            World.CameraSavedTrack    = new World.CameraAlignment(new OpenBveApi.Math.Vector3(-3.0, 2.5, 0.0), 0.3, 0.0, 0.0, TrainManager.PlayerTrain.Cars[0].FrontAxle.Follower.TrackPosition - 10.0, 1.0);
            // signalling sections
            for (int i = 0; i < TrainManager.Trains.Length; i++)
            {
                int s = TrainManager.Trains[i].CurrentSectionIndex;
                Game.Sections[s].Enter(TrainManager.Trains[i]);
            }
            if (Game.Sections.Length > 0)
            {
                Game.UpdateSection(Game.Sections.Length - 1);
            }
            // fast-forward until start time
            {
                Game.MinimalisticSimulation = true;
                const double w = 0.25;
                double       u = Game.StartupTime - Game.SecondsSinceMidnight;
                if (u > 0)
                {
                    while (true)
                    {
                        double v = u < w ? u : w; u -= v;
                        Game.SecondsSinceMidnight += v;
                        TrainManager.UpdateTrains(v);
                        if (u <= 0.0)
                        {
                            break;
                        }
                        TotalTimeElapsedForSectionUpdate += v;
                        if (TotalTimeElapsedForSectionUpdate >= 1.0)
                        {
                            if (Game.Sections.Length > 0)
                            {
                                Game.UpdateSection(Game.Sections.Length - 1);
                            }
                            TotalTimeElapsedForSectionUpdate = 0.0;
                        }
                    }
                }
                Game.MinimalisticSimulation = false;
            }
            // animated objects
            ObjectManager.UpdateAnimatedWorldObjects(0.0, true);
            TrainManager.UpdateTrainObjects(0.0, true);
            //HACK: This function calls a single update on all objects attached to the player's train
            //      but ignores any specified damping so that all needles etc. are in the correct place
            //      for the first frame, rather than spinning wildly to get to the starting point.
            TrainManager.PlayerTrain.UpdateCabObjects();
            // timetable
            if (TrainManager.PlayerTrain.Station >= 0)
            {
                Timetable.UpdateCustomTimetable(Game.Stations[TrainManager.PlayerTrain.Station].TimetableDaytimeTexture, Game.Stations[TrainManager.PlayerTrain.Station].TimetableNighttimeTexture);
                if (Timetable.CustomObjectsUsed != 0 & Timetable.CustomTimetableAvailable && Interface.CurrentOptions.TimeTableStyle != Interface.TimeTableMode.AutoGenerated && Interface.CurrentOptions.TimeTableStyle != Interface.TimeTableMode.None)
                {
                    Timetable.CurrentTimetable = Timetable.TimetableState.Custom;
                }
            }
            //Create AI driver for the player train if specified via the commmand line
            if (Game.InitialAIDriver == true)
            {
                TrainManager.PlayerTrain.AI = new Game.SimpleHumanDriverAI(TrainManager.PlayerTrain);
                if (TrainManager.PlayerTrain.Plugin != null && !TrainManager.PlayerTrain.Plugin.SupportsAI)
                {
                    Game.AddMessage(Interface.GetInterfaceString("notification_aiunable"), MessageManager.MessageDependency.None, Interface.GameMode.Expert,
                                    OpenBveApi.Colors.MessageColor.White, Game.SecondsSinceMidnight + 10.0, null);
                }
            }

            // warnings / errors
            if (Interface.MessageCount != 0)
            {
                int filesNotFound = 0;
                int errors        = 0;
                int warnings      = 0;
                for (int i = 0; i < Interface.MessageCount; i++)
                {
                    if (Interface.Messages[i].FileNotFound)
                    {
                        filesNotFound++;
                    }
                    else if (Interface.Messages[i].Type == Interface.MessageType.Error)
                    {
                        errors++;
                    }
                    else if (Interface.Messages[i].Type == Interface.MessageType.Warning)
                    {
                        warnings++;
                    }
                }
                string NotFound = null;
                string Messages = null;
                if (filesNotFound != 0)
                {
                    NotFound = filesNotFound.ToString() + " file(s) not found";
                    Game.AddMessage(NotFound, MessageManager.MessageDependency.None, Interface.GameMode.Expert, MessageColor.Magenta, Game.SecondsSinceMidnight + 10.0, null);
                }
                if (errors != 0 & warnings != 0)
                {
                    Messages = errors.ToString() + " error(s), " + warnings.ToString() + " warning(s)";
                    Game.AddMessage(Messages, MessageManager.MessageDependency.None, Interface.GameMode.Expert, MessageColor.Magenta, Game.SecondsSinceMidnight + 10.0, null);
                }
                else if (errors != 0)
                {
                    Messages = errors.ToString() + " error(s)";
                    Game.AddMessage(Messages, MessageManager.MessageDependency.None, Interface.GameMode.Expert, MessageColor.Magenta, Game.SecondsSinceMidnight + 10.0, null);
                }
                else
                {
                    Messages = warnings.ToString() + " warning(s)";
                    Game.AddMessage(Messages, MessageManager.MessageDependency.None, Interface.GameMode.Expert, MessageColor.Magenta, Game.SecondsSinceMidnight + 10.0, null);
                }
                Game.RouteInformation.FilesNotFound     = NotFound;
                Game.RouteInformation.ErrorsAndWarnings = Messages;
                //Print the plugin error encountered (If any) for 10s
                //This must be done after the simulation has init, as otherwise the timeout doesn't work
                if (Loading.PluginError != null)
                {
                    Game.AddMessage(Loading.PluginError, MessageManager.MessageDependency.None, Interface.GameMode.Expert, OpenBveApi.Colors.MessageColor.Red, Game.SecondsSinceMidnight + 5.0, null);
                    Game.AddMessage(Interface.GetInterfaceString("errors_plugin_failure2"), MessageManager.MessageDependency.None, Interface.GameMode.Expert, OpenBveApi.Colors.MessageColor.Red, Game.SecondsSinceMidnight + 5.0, null);
                }
            }
            loadComplete          = true;
            RenderRealTimeElapsed = 0.0;
            RenderTimeElapsed     = 0.0;
            World.InitializeCameraRestriction();
            Loading.SimulationSetup = true;
            switch (Game.InitialViewpoint)
            {
            case 1:
                //Switch camera to exterior
                MainLoop.SaveCameraSettings();
                World.CameraMode = World.CameraViewMode.Exterior;
                MainLoop.RestoreCameraSettings();
                for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++)
                {
                    TrainManager.PlayerTrain.Cars[j].ChangeCarSection(TrainManager.CarSectionType.Exterior);
                }
                //Make bogies visible
                for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++)
                {
                    TrainManager.PlayerTrain.Cars[j].FrontBogie.ChangeSection(0);
                    TrainManager.PlayerTrain.Cars[j].RearBogie.ChangeSection(0);
                }
                World.CameraAlignmentDirection = new World.CameraAlignment();
                World.CameraAlignmentSpeed     = new World.CameraAlignment();
                MainLoop.UpdateViewport(MainLoop.ViewPortChangeMode.NoChange);
                World.UpdateAbsoluteCamera(0.0);
                World.UpdateViewingDistances();
                break;

            case 2:
                //Switch camera to track
                MainLoop.SaveCameraSettings();
                World.CameraMode = World.CameraViewMode.Track;
                MainLoop.RestoreCameraSettings();
                for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++)
                {
                    TrainManager.PlayerTrain.Cars[j].ChangeCarSection(TrainManager.CarSectionType.Exterior);
                }

                for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++)
                {
                    TrainManager.PlayerTrain.Cars[j].FrontBogie.ChangeSection(0);
                    TrainManager.PlayerTrain.Cars[j].RearBogie.ChangeSection(0);
                }

                World.CameraAlignmentDirection = new World.CameraAlignment();
                World.CameraAlignmentSpeed     = new World.CameraAlignment();
                MainLoop.UpdateViewport(MainLoop.ViewPortChangeMode.NoChange);
                World.UpdateAbsoluteCamera(0.0);
                World.UpdateViewingDistances();
                break;

            case 3:
                //Switch camera to flyby
                MainLoop.SaveCameraSettings();
                World.CameraMode = World.CameraViewMode.FlyBy;
                MainLoop.RestoreCameraSettings();
                for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++)
                {
                    TrainManager.PlayerTrain.Cars[j].ChangeCarSection(TrainManager.CarSectionType.Exterior);
                }

                for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++)
                {
                    TrainManager.PlayerTrain.Cars[j].FrontBogie.ChangeSection(0);
                    TrainManager.PlayerTrain.Cars[j].RearBogie.ChangeSection(0);
                }

                World.CameraAlignmentDirection = new World.CameraAlignment();
                World.CameraAlignmentSpeed     = new World.CameraAlignment();
                MainLoop.UpdateViewport(MainLoop.ViewPortChangeMode.NoChange);
                World.UpdateAbsoluteCamera(0.0);
                World.UpdateViewingDistances();
                break;

            case 4:
                //Switch camera to flyby
                MainLoop.SaveCameraSettings();
                World.CameraMode = World.CameraViewMode.FlyByZooming;
                MainLoop.RestoreCameraSettings();
                for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++)
                {
                    TrainManager.PlayerTrain.Cars[j].ChangeCarSection(TrainManager.CarSectionType.Exterior);
                }

                for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++)
                {
                    TrainManager.PlayerTrain.Cars[j].FrontBogie.ChangeSection(0);
                    TrainManager.PlayerTrain.Cars[j].RearBogie.ChangeSection(0);
                }

                World.CameraAlignmentDirection = new World.CameraAlignment();
                World.CameraAlignmentSpeed     = new World.CameraAlignment();
                MainLoop.UpdateViewport(MainLoop.ViewPortChangeMode.NoChange);
                World.UpdateAbsoluteCamera(0.0);
                World.UpdateViewingDistances();
                break;
            }
        }
コード例 #26
0
 //We need to explicitly specify the default constructor
 public OpenBVEGame(int width, int height, GraphicsMode currentGraphicsMode, GameWindowFlags @default) : base(width, height, currentGraphicsMode, Interface.GetInterfaceString("program_title"), @default)
 {
     try
     {
         var assemblyFolder      = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
         System.Drawing.Icon ico = new System.Drawing.Icon(OpenBveApi.Path.CombineFile(OpenBveApi.Path.CombineDirectory(assemblyFolder, "Data"), "icon.ico"));
         this.Icon = ico;
     }
     catch
     {
     }
 }
コード例 #27
0
ファイル: SpeedLimit.cs プロジェクト: piotrulos/OpenBVE
 internal override void Trigger(int Direction, EventTriggerType TriggerType, TrainManager.Train Train, int CarIndex)
 {
     if (Direction < 0)
     {
         if (TriggerType == EventTriggerType.FrontCarFrontAxle)
         {
             int n = Train.RouteLimits.Length;
             if (n > 0)
             {
                 Array.Resize <double>(ref Train.RouteLimits, n - 1);
                 Train.CurrentRouteLimit = double.PositiveInfinity;
                 for (int i = 0; i < n - 1; i++)
                 {
                     if (Train.RouteLimits[i] < Train.CurrentRouteLimit)
                     {
                         Train.CurrentRouteLimit = Train.RouteLimits[i];
                     }
                 }
             }
         }
         else if (TriggerType == EventTriggerType.RearCarRearAxle)
         {
             int n = Train.RouteLimits.Length;
             Array.Resize <double>(ref Train.RouteLimits, n + 1);
             for (int i = n; i > 0; i--)
             {
                 Train.RouteLimits[i] = Train.RouteLimits[i - 1];
             }
             Train.RouteLimits[0] = this.PreviousSpeedLimit;
         }
     }
     else if (Direction > 0)
     {
         if (TriggerType == EventTriggerType.FrontCarFrontAxle)
         {
             int n = Train.RouteLimits.Length;
             Array.Resize <double>(ref Train.RouteLimits, n + 1);
             Train.RouteLimits[n] = this.NextSpeedLimit;
             if (this.NextSpeedLimit < Train.CurrentRouteLimit)
             {
                 Train.CurrentRouteLimit = this.NextSpeedLimit;
             }
             if (Train.Specs.CurrentAverageSpeed > this.NextSpeedLimit)
             {
                 Game.AddMessage(Interface.GetInterfaceString("message_route_overspeed"), MessageManager.MessageDependency.RouteLimit, Interface.GameMode.Normal, MessageColor.Orange, double.PositiveInfinity, null);
             }
         }
         else if (TriggerType == EventTriggerType.RearCarRearAxle)
         {
             int n = Train.RouteLimits.Length;
             if (n > 0)
             {
                 Train.CurrentRouteLimit = double.PositiveInfinity;
                 for (int i = 0; i < n - 1; i++)
                 {
                     Train.RouteLimits[i] = Train.RouteLimits[i + 1];
                     if (Train.RouteLimits[i] < Train.CurrentRouteLimit)
                     {
                         Train.CurrentRouteLimit = Train.RouteLimits[i];
                     }
                 }
                 Array.Resize <double>(ref Train.RouteLimits, n - 1);
             }
         }
     }
 }
コード例 #28
0
ファイル: formMain.Start.cs プロジェクト: NeXuSTrain/OpenBVE
        // show default train
        private void ShowDefaultTrain()
        {
            if (string.IsNullOrEmpty(Result.RouteFile))
            {
                return;
            }
            if (string.IsNullOrEmpty(Game.TrainName))
            {
                return;
            }

            string Folder;

            try {
                Folder = System.IO.Path.GetDirectoryName(Result.RouteFile);
                if (Game.TrainName[0] == '$')
                {
                    Folder = OpenBveApi.Path.CombineDirectory(Folder, Game.TrainName);
                    if (System.IO.Directory.Exists(Folder))
                    {
                        string File = OpenBveApi.Path.CombineFile(Folder, "train.dat");
                        if (System.IO.File.Exists(File))
                        {
                            Result.TrainFolder = Folder;
                            ShowTrain(false);
                            return;
                        }
                    }
                }
            } catch {
                Folder = null;
            }
            try {
                while (true)
                {
                    string TrainFolder = OpenBveApi.Path.CombineDirectory(Folder, "Train");
                    if (System.IO.Directory.Exists(TrainFolder))
                    {
                        try {
                            Folder = OpenBveApi.Path.CombineDirectory(TrainFolder, Game.TrainName);
                        } catch {
                            Folder = null;
                        }
                        if (Folder != null && System.IO.Directory.Exists(Folder))
                        {
                            string File = OpenBveApi.Path.CombineFile(Folder, "train.dat");
                            if (System.IO.File.Exists(File))
                            {
                                // train found
                                Result.TrainFolder = Folder;
                                ShowTrain(false);
                                return;
                            }
                        }
                        break;
                    }
                    if (Folder == null)
                    {
                        continue;
                    }
                    System.IO.DirectoryInfo Info = System.IO.Directory.GetParent(Folder);
                    if (Info != null)
                    {
                        Folder = Info.FullName;
                    }
                    else
                    {
                        break;
                    }
                }
            } catch { }
            // train not found
            Result.TrainFolder = null;
            TryLoadImage(pictureboxTrainImage, "train_error.png");
            textboxTrainDescription.Text        = Interface.ConvertNewlinesToCrLf(Interface.GetInterfaceString("start_train_notfound") + Game.TrainName);
            comboboxTrainEncoding.Tag           = new object();
            comboboxTrainEncoding.SelectedIndex = 0;
            comboboxTrainEncoding.Tag           = null;
            labelTrainEncoding.Enabled          = false;
            panelTrainEncoding.Enabled          = false;
            labelTrainEncodingPreview.Enabled   = false;
            textboxTrainEncodingPreview.Enabled = false;
            textboxTrainEncodingPreview.Text    = "";
            groupboxTrainDetails.Visible        = true;
        }
コード例 #29
0
 // update
 private void timerUpdate_Tick(object sender, EventArgs e)
 {
     {
         int a = (int)Math.Floor(100.0 * Loading.RouteProgress);
         if (a < 0)
         {
             a = 0;
         }
         else if (a > 100)
         {
             a = 100;
         }
         labelRoutePercentage.Text = a.ToString(System.Globalization.CultureInfo.InvariantCulture) + "%";
         progressbarRoute.Value    = a;
     }
     {
         int a = (int)Math.Floor(100.0 * Loading.TrainProgress);
         if (a < 0)
         {
             a = 0;
         }
         else if (a > 100)
         {
             a = 100;
         }
         labelTrainPercentage.Text = a.ToString(System.Globalization.CultureInfo.InvariantCulture) + "%";
         progressbarTrain.Value    = a;
     }
     if (Loading.Complete)
     {
         timerUpdate.Enabled = false;
         AllowClosing        = true;
         bool critical = false;
         if (QueryCancel)
         {
             this.DialogResult = DialogResult.Cancel;
         }
         else if (Interface.MessageCount == 0)
         {
             this.DialogResult = DialogResult.OK;
         }
         else
         {
             int errors = 0;
             for (int i = 0; i < Interface.MessageCount; i++)
             {
                 if (Interface.Messages[i].FileNotFound)
                 {
                     errors++;
                 }
                 if (Interface.Messages[i].Type == Interface.MessageType.Critical)
                 {
                     critical = true;
                 }
             }
             if (errors == 0)
             {
                 labelFilesNotFoundCaption.Visible = false;
                 labelFilesNotFoundValue.Visible   = false;
                 labelHelp.Text = Interface.GetInterfaceString("loading_almost_help_general");
             }
             else
             {
                 labelFilesNotFoundValue.Text = errors.ToString(System.Globalization.CultureInfo.InvariantCulture);
                 labelHelp.Text = Interface.GetInterfaceString("loading_almost_help_filesnotfound");
             }
             panelAlmost.Visible  = true;
             panelLoading.Visible = false;
             if (critical)
             {
                 ShowMessages();
                 buttonSave.Visible    = true;
                 panelProblems.Visible = true;
                 buttonIgnore.Visible  = false;
                 panelAlmost.Visible   = false;
             }
             else
             {
                 buttonIgnore.Visible = true;
                 buttonIgnore.BringToFront();
                 buttonIgnore.Focus();
             }
         }
     }
 }
コード例 #30
0
ファイル: formMain.Start.cs プロジェクト: NeXuSTrain/OpenBVE
        // show route
        private void ShowRoute(bool UserSelectedEncoding)
        {
            if (Result.RouteFile != null && !routeWorkerThread.IsBusy)
            {
                this.Cursor = Cursors.WaitCursor;
                TryLoadImage(pictureboxRouteImage, "loading.png");
                groupboxRouteDetails.Visible = true;
                textboxRouteDescription.Text = Interface.GetInterfaceString("start_route_processing");

                // determine encoding
                if (!UserSelectedEncoding)
                {
                    comboboxRouteEncoding.Tag           = new object();
                    comboboxRouteEncoding.SelectedIndex = 0;
                    comboboxRouteEncoding.Items[0]      = "(UTF-8)";
                    comboboxRouteEncoding.Tag           = null;
                    Result.RouteEncoding = System.Text.Encoding.UTF8;
                    switch (Interface.GetEncodingFromFile(Result.RouteFile))
                    {
                    case Interface.Encoding.Utf7:
                        panelRouteEncoding.Enabled          = false;
                        comboboxRouteEncoding.SelectedIndex = 0;
                        comboboxRouteEncoding.Items[0]      = "(UTF-7)";
                        Result.RouteEncoding = System.Text.Encoding.UTF7;
                        break;

                    case Interface.Encoding.Utf8:
                        panelRouteEncoding.Enabled          = false;
                        comboboxRouteEncoding.SelectedIndex = 0;
                        comboboxRouteEncoding.Items[0]      = "(UTF-8)";
                        Result.RouteEncoding = System.Text.Encoding.UTF8;
                        break;

                    case Interface.Encoding.Utf16Le:
                        panelRouteEncoding.Enabled          = false;
                        comboboxRouteEncoding.SelectedIndex = 0;
                        comboboxRouteEncoding.Items[0]      = "(UTF-16 little endian)";
                        Result.RouteEncoding = System.Text.Encoding.Unicode;
                        break;

                    case Interface.Encoding.Utf16Be:
                        panelRouteEncoding.Enabled          = false;
                        comboboxRouteEncoding.SelectedIndex = 0;
                        comboboxRouteEncoding.Items[0]      = "(UTF-16 big endian)";
                        Result.RouteEncoding = System.Text.Encoding.BigEndianUnicode;
                        break;

                    case Interface.Encoding.Utf32Le:
                        panelRouteEncoding.Enabled          = false;
                        comboboxRouteEncoding.SelectedIndex = 0;
                        comboboxRouteEncoding.Items[0]      = "(UTF-32 little endian)";
                        Result.RouteEncoding = System.Text.Encoding.UTF32;
                        break;

                    case Interface.Encoding.Utf32Be:
                        panelRouteEncoding.Enabled          = false;
                        comboboxRouteEncoding.SelectedIndex = 0;
                        comboboxRouteEncoding.Items[0]      = "(UTF-32 big endian)";
                        Result.RouteEncoding = System.Text.Encoding.GetEncoding(12001);
                        break;
                    }
                    panelRouteEncoding.Enabled = true;
                    comboboxRouteEncoding.Tag  = new object();

                    int i;
                    for (i = 0; i < Interface.CurrentOptions.RouteEncodings.Length; i++)
                    {
                        if (Interface.CurrentOptions.RouteEncodings[i].Value == Result.RouteFile)
                        {
                            int j;
                            for (j = 1; j < EncodingCodepages.Length; j++)
                            {
                                if (EncodingCodepages[j] == Interface.CurrentOptions.RouteEncodings[i].Codepage)
                                {
                                    comboboxRouteEncoding.SelectedIndex = j;
                                    Result.RouteEncoding = System.Text.Encoding.GetEncoding(EncodingCodepages[j]);
                                    break;
                                }
                            }
                            if (j == EncodingCodepages.Length)
                            {
                                comboboxRouteEncoding.SelectedIndex = 0;
                                Result.RouteEncoding = System.Text.Encoding.UTF8;
                            }
                            break;
                        }
                    }
                    comboboxRouteEncoding.Tag = null;
                }
                routeWorkerThread.RunWorkerAsync();
            }
        }