ReadObject() static private method

Loads a collection of animated objects from a file.
static private ReadObject ( string FileName, System Encoding, ObjectManager LoadMode ) : ObjectManager.AnimatedObjectCollection
FileName string The text file to load the animated object from. Must be an absolute file name.
Encoding System The encoding the file is saved in. If the file uses a byte order mark, the encoding indicated by the byte order mark is used and the Encoding parameter is ignored.
LoadMode ObjectManager The texture load mode.
return ObjectManager.AnimatedObjectCollection
コード例 #1
0
        /// <summary>Attempts to load and parse the current train's panel configuration file.</summary>
        /// <param name="TrainPath">The absolute on-disk path to the train folder.</param>
        /// <param name="Encoding">The automatically detected or manually set encoding of the panel configuration file.</param>
        /// <param name="Train">The base train on which to apply the panel configuration.</param>
        internal static void ParsePanelConfig(string TrainPath, System.Text.Encoding Encoding, TrainManager.Train Train)
        {
            string File = OpenBveApi.Path.CombineFile(TrainPath, "panel.animated");

            if (System.IO.File.Exists(File))
            {
                Program.AppendToLogFile("Loading train panel: " + File);
                ObjectManager.AnimatedObjectCollection a = AnimatedObjectParser.ReadObject(File, Encoding, ObjectManager.ObjectLoadMode.DontAllowUnloadOfTextures);
                try
                {
                    for (int i = 0; i < a.Objects.Length; i++)
                    {
                        a.Objects[i].ObjectIndex = ObjectManager.CreateDynamicObject();
                    }
                    Train.Cars[Train.DriverCar].CarSections[0].Elements = a.Objects;
                    Train.Cars[Train.DriverCar].CameraRestrictionMode   = World.CameraRestrictionMode.NotAvailable;
                    World.CameraRestriction = World.CameraRestrictionMode.NotAvailable;
                    World.UpdateViewingDistances();
                }
                catch
                {
                    var currentError = Interface.GetInterfaceString("error_critical_file");
                    currentError = currentError.Replace("[file]", "panel.animated");
                    MessageBox.Show(currentError, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                    Program.RestartArguments = " ";
                    Loading.Cancel           = true;
                }
            }
            else
            {
                var Panel2 = false;
                try
                {
                    File = OpenBveApi.Path.CombineFile(TrainPath, "panel2.cfg");
                    if (System.IO.File.Exists(File))
                    {
                        Program.AppendToLogFile("Loading train panel: " + File);
                        Panel2 = true;
                        Panel2CfgParser.ParsePanel2Config("panel2.cfg", TrainPath, Encoding, Train, Train.DriverCar);
                        Train.Cars[Train.DriverCar].CameraRestrictionMode = World.CameraRestrictionMode.On;
                        World.CameraRestriction = World.CameraRestrictionMode.On;
                    }
                    else
                    {
                        File = OpenBveApi.Path.CombineFile(TrainPath, "panel.cfg");
                        if (System.IO.File.Exists(File))
                        {
                            Program.AppendToLogFile("Loading train panel: " + File);
                            PanelCfgParser.ParsePanelConfig(TrainPath, Encoding, Train);
                            Train.Cars[Train.DriverCar].CameraRestrictionMode = World.CameraRestrictionMode.On;
                            World.CameraRestriction = World.CameraRestrictionMode.On;
                        }
                        else
                        {
                            World.CameraRestriction = World.CameraRestrictionMode.NotAvailable;
                        }
                    }
                }
                catch
                {
                    var currentError = Interface.GetInterfaceString("errors_critical_file");
                    currentError = currentError.Replace("[file]", Panel2 == true ? "panel2.cfg" : "panel.cfg");
                    MessageBox.Show(currentError, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                    Program.RestartArguments = " ";
                    Loading.Cancel           = true;
                }
            }
        }
コード例 #2
0
        /// <summary>Attempts to load and parse the current train's panel configuration file.</summary>
        /// <param name="TrainPath">The absolute on-disk path to the train folder.</param>
        /// <param name="Encoding">The automatically detected or manually set encoding of the panel configuration file.</param>
        /// <param name="Train">The base train on which to apply the panel configuration.</param>
        internal static void ParsePanelConfig(string TrainPath, System.Text.Encoding Encoding, Train Train)
        {
            Train.Cars[Train.DriverCar].CarSections    = new CarSection[1];
            Train.Cars[Train.DriverCar].CarSections[0] = new CarSection
            {
                Groups = new ElementsGroup[1]
            };
            Train.Cars[Train.DriverCar].CarSections[0].Groups[0] = new ElementsGroup
            {
                Elements = new ObjectManager.AnimatedObject[] { },
                Overlay  = true
            };
            string File = OpenBveApi.Path.CombineFile(TrainPath, "panel.xml");

            if (!System.IO.File.Exists(File))
            {
                //Try animated variant too
                File = OpenBveApi.Path.CombineFile(TrainPath, "panel.animated.xml");
            }
            if (System.IO.File.Exists(File))
            {
                Program.FileSystem.AppendToLogFile("Loading train panel: " + File);
                try
                {
                    /*
                     * First load the XML. We use this to determine
                     * whether this is a 2D or a 3D animated panel
                     */
                    XDocument CurrentXML = XDocument.Load(File, LoadOptions.SetLineInfo);

                    // Check for null
                    if (CurrentXML.Root != null)
                    {
                        IEnumerable <XElement> DocumentElements = CurrentXML.Root.Elements("PanelAnimated");
                        if (DocumentElements.Any())
                        {
                            PanelAnimatedXmlParser.ParsePanelAnimatedXml(System.IO.Path.GetFileName(File), TrainPath, Train, Train.DriverCar);
                            Train.Cars[Train.DriverCar].CameraRestrictionMode = Camera.RestrictionMode.NotAvailable;
                            World.CameraRestriction = Camera.RestrictionMode.NotAvailable;
                        }

                        DocumentElements = CurrentXML.Root.Elements("Panel");
                        if (DocumentElements.Any())
                        {
                            PanelXmlParser.ParsePanelXml(System.IO.Path.GetFileName(File), TrainPath, Train, Train.DriverCar);
                            Train.Cars[Train.DriverCar].CameraRestrictionMode = Camera.RestrictionMode.On;
                            World.CameraRestriction = Camera.RestrictionMode.On;
                        }
                    }
                }
                catch
                {
                    var currentError = Translations.GetInterfaceString("errors_critical_file");
                    currentError = currentError.Replace("[file]", "panel.xml");
                    MessageBox.Show(currentError, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                    Program.RestartArguments = " ";
                    Loading.Cancel           = true;
                    return;
                }

                if (Train.Cars[Train.DriverCar].CarSections[0].Groups[0].Elements.Any())
                {
                    World.UpdateViewingDistances();
                    return;
                }
                Interface.AddMessage(MessageType.Error, false, "The panel.xml file " + File + " failed to load. Falling back to legacy panel.");
            }
            else
            {
                File = OpenBveApi.Path.CombineFile(TrainPath, "panel.animated");
                if (System.IO.File.Exists(File))
                {
                    Program.FileSystem.AppendToLogFile("Loading train panel: " + File);
                    if (System.IO.File.Exists(OpenBveApi.Path.CombineFile(TrainPath, "panel2.cfg")) || System.IO.File.Exists(OpenBveApi.Path.CombineFile(TrainPath, "panel.cfg")))
                    {
                        Program.FileSystem.AppendToLogFile("INFO: This train contains both a 2D and a 3D panel. The 3D panel will always take precedence");
                    }
                    ObjectManager.AnimatedObjectCollection a = AnimatedObjectParser.ReadObject(File, Encoding);
                    if (a != null)
                    {
                        //HACK: If a == null , loading our animated object completely failed (Missing objects?). Fallback to trying the panel2.cfg
                        try
                        {
                            for (int i = 0; i < a.Objects.Length; i++)
                            {
                                a.Objects[i].ObjectIndex = ObjectManager.CreateDynamicObject();
                            }
                            Train.Cars[Train.DriverCar].CarSections[0].Groups[0].Elements = a.Objects;
                            Train.Cars[Train.DriverCar].CameraRestrictionMode             = Camera.RestrictionMode.NotAvailable;
                            World.CameraRestriction = Camera.RestrictionMode.NotAvailable;
                            World.UpdateViewingDistances();
                            return;
                        }
                        catch
                        {
                            var currentError = Translations.GetInterfaceString("errors_critical_file");
                            currentError = currentError.Replace("[file]", "panel.animated");
                            MessageBox.Show(currentError, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                            Program.RestartArguments = " ";
                            Loading.Cancel           = true;
                            return;
                        }
                    }
                    Interface.AddMessage(MessageType.Error, false, "The panel.animated file " + File + " failed to load. Falling back to 2D panel.");
                }
            }

            var Panel2 = false;

            try
            {
                File = OpenBveApi.Path.CombineFile(TrainPath, "panel2.cfg");
                if (System.IO.File.Exists(File))
                {
                    Program.FileSystem.AppendToLogFile("Loading train panel: " + File);
                    Panel2 = true;
                    Panel2CfgParser.ParsePanel2Config("panel2.cfg", TrainPath, Encoding, Train, Train.DriverCar);
                    Train.Cars[Train.DriverCar].CameraRestrictionMode = Camera.RestrictionMode.On;
                    World.CameraRestriction = Camera.RestrictionMode.On;
                }
                else
                {
                    File = OpenBveApi.Path.CombineFile(TrainPath, "panel.cfg");
                    if (System.IO.File.Exists(File))
                    {
                        Program.FileSystem.AppendToLogFile("Loading train panel: " + File);
                        PanelCfgParser.ParsePanelConfig(TrainPath, Encoding, Train);
                        Train.Cars[Train.DriverCar].CameraRestrictionMode = Camera.RestrictionMode.On;
                        World.CameraRestriction = Camera.RestrictionMode.On;
                    }
                    else
                    {
                        World.CameraRestriction = Camera.RestrictionMode.NotAvailable;
                    }
                }
            }
            catch
            {
                var currentError = Translations.GetInterfaceString("errors_critical_file");
                currentError = currentError.Replace("[file]", Panel2 ? "panel2.cfg" : "panel.cfg");
                MessageBox.Show(currentError, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                Program.RestartArguments = " ";
                Loading.Cancel           = true;
            }
        }
コード例 #3
0
        /// <summary>Loads an object</summary>
        /// <param name="FileName">The file to load</param>
        /// <param name="Encoding">The text endcoding of the base file (Used if the encoding cannot be auto-detected)</param>
        /// <param name="PreserveVertices">Whether object should be optimized to remove duplicate vertices</param>
        /// <returns>The new object, or a null reference if loading fails</returns>

        /*
         * Notes for refactoring:
         *   * Unused vertices must only be preserved in deformable objects (e.g. Crack and Form)
         *   * TODO / BUG: No detection of actual file contents, which will make all parsers barf
         */
        internal static UnifiedObject LoadObject(string FileName, Encoding Encoding, bool PreserveVertices)
        {
            if (String.IsNullOrEmpty(FileName))
            {
                return(null);
            }
#if !DEBUG
            try {
#endif
            if (!System.IO.Path.HasExtension(FileName))
            {
                while (true)
                {
                    var f = OpenBveApi.Path.CombineFile(System.IO.Path.GetDirectoryName(FileName), System.IO.Path.GetFileName(FileName) + ".x");
                    if (System.IO.File.Exists(f))
                    {
                        FileName = f;
                        break;
                    }
                    f = OpenBveApi.Path.CombineFile(System.IO.Path.GetDirectoryName(FileName), System.IO.Path.GetFileName(FileName) + ".csv");
                    if (System.IO.File.Exists(f))
                    {
                        FileName = f;
                        break;
                    }
                    f = OpenBveApi.Path.CombineFile(System.IO.Path.GetDirectoryName(FileName), System.IO.Path.GetFileName(FileName) + ".b3d");
                    if (System.IO.File.Exists(f))
                    {
                        FileName = f;
                        break;
                    }
                    f = OpenBveApi.Path.CombineFile(System.IO.Path.GetDirectoryName(FileName), System.IO.Path.GetFileName(FileName) + ".xml");
                    if (System.IO.File.Exists(f))
                    {
                        FileName = f;
                        break;
                    }
                    f = OpenBveApi.Path.CombineFile(System.IO.Path.GetDirectoryName(FileName), System.IO.Path.GetFileName(FileName) + ".l3dgrp");
                    if (System.IO.File.Exists(f))
                    {
                        FileName = f;
                        break;
                    }
                    f = OpenBveApi.Path.CombineFile(System.IO.Path.GetDirectoryName(FileName), System.IO.Path.GetFileName(FileName) + ".l3dobj");
                    if (System.IO.File.Exists(f))
                    {
                        FileName = f;
                        break;
                    }
                }
            }
            UnifiedObject Result;
            TextEncoding.Encoding newEncoding = TextEncoding.GetEncodingFromFile(FileName);
            if (newEncoding != TextEncoding.Encoding.Unknown)
            {
                switch (newEncoding)
                {
                case TextEncoding.Encoding.Utf7:
                    Encoding = System.Text.Encoding.UTF7;
                    break;

                case TextEncoding.Encoding.Utf8:
                    Encoding = System.Text.Encoding.UTF8;
                    break;

                case TextEncoding.Encoding.Utf16Le:
                    Encoding = System.Text.Encoding.Unicode;
                    break;

                case TextEncoding.Encoding.Utf16Be:
                    Encoding = System.Text.Encoding.BigEndianUnicode;
                    break;

                case TextEncoding.Encoding.Utf32Le:
                    Encoding = System.Text.Encoding.UTF32;
                    break;

                case TextEncoding.Encoding.Utf32Be:
                    Encoding = System.Text.Encoding.GetEncoding(12001);
                    break;

                case TextEncoding.Encoding.Shift_JIS:
                    Encoding = System.Text.Encoding.GetEncoding(932);
                    break;

                case TextEncoding.Encoding.Windows1252:
                    Encoding = System.Text.Encoding.GetEncoding(1252);
                    break;

                case TextEncoding.Encoding.Big5:
                    Encoding = System.Text.Encoding.GetEncoding(950);
                    break;

                case TextEncoding.Encoding.EUC_KR:
                    Encoding = System.Text.Encoding.GetEncoding(949);
                    break;
                }
            }
            string e = System.IO.Path.GetExtension(FileName);
            if (e == null)
            {
                Interface.AddMessage(MessageType.Error, false, "The file " + FileName + " does not have a recognised extension.");
                return(null);
            }
            switch (e.ToLowerInvariant())
            {
            case ".csv":
            case ".b3d":
            case ".x":
            case ".obj":
                Program.CurrentHost.LoadObject(FileName, Encoding, out Result);
                break;

            case ".animated":
                Result = AnimatedObjectParser.ReadObject(FileName, Encoding);
                break;

            case ".xml":
                Result = XMLParser.ReadObject(FileName, Encoding);
                break;

            case ".l3dgrp":
                Result = Ls3DGrpParser.ReadObject(FileName, Encoding, new Vector3());
                break;

            case ".l3dobj":
                Result = Ls3DObjectParser.ReadObject(FileName, new Vector3());
                break;

            case ".s":
                Result = MsTsShapeParser.ReadObject(FileName);
                break;

            default:
                Interface.AddMessage(MessageType.Error, false, "The file extension is not supported: " + FileName);
                return(null);
            }
            if (Result != null)
            {
                Result.OptimizeObject(PreserveVertices, Interface.CurrentOptions.ObjectOptimizationBasicThreshold, Interface.CurrentOptions.ObjectOptimizationVertexCulling);
            }
            return(Result);

#if !DEBUG
        }

        catch (Exception ex) {
            Interface.AddMessage(MessageType.Error, true, "An unexpected error occured (" + ex.Message + ") while attempting to load the file " + FileName);
            return(null);
        }
#endif
        }
コード例 #4
0
        /// <summary>Attempts to load and parse the current train's panel configuration file.</summary>
        /// <param name="TrainPath">The absolute on-disk path to the train folder.</param>
        /// <param name="Encoding">The automatically detected or manually set encoding of the panel configuration file.</param>
        /// <param name="Train">The base train on which to apply the panel configuration.</param>
        internal static void ParsePanelConfig(string TrainPath, System.Text.Encoding Encoding, Train Train)
        {
            Train.Cars[Train.DriverCar].CarSections    = new CarSection[1];
            Train.Cars[Train.DriverCar].CarSections[0] = new CarSection
            {
                Elements = new ObjectManager.AnimatedObject[] { },
                Overlay  = true
            };
            string File = OpenBveApi.Path.CombineFile(TrainPath, "panel.animated");

            if (System.IO.File.Exists(File))
            {
                Program.FileSystem.AppendToLogFile("Loading train panel: " + File);
                if (System.IO.File.Exists(OpenBveApi.Path.CombineFile(TrainPath, "panel2.cfg")) || System.IO.File.Exists(OpenBveApi.Path.CombineFile(TrainPath, "panel.cfg")))
                {
                    Program.FileSystem.AppendToLogFile("INFO: This train contains both a 2D and a 3D panel. The 3D panel will always take precedence");
                }
                ObjectManager.AnimatedObjectCollection a = AnimatedObjectParser.ReadObject(File, Encoding);
                if (a != null)
                {
                    //HACK: If a == null , loading our animated object completely failed (Missing objects?). Fallback to trying the panel2.cfg
                    try
                    {
                        for (int i = 0; i < a.Objects.Length; i++)
                        {
                            a.Objects[i].ObjectIndex = ObjectManager.CreateDynamicObject();
                        }
                        Train.Cars[Train.DriverCar].CarSections[0].Elements = a.Objects;
                        Train.Cars[Train.DriverCar].CameraRestrictionMode   = Camera.RestrictionMode.NotAvailable;
                        World.CameraRestriction = Camera.RestrictionMode.NotAvailable;
                        World.UpdateViewingDistances();
                        return;
                    }
                    catch
                    {
                        var currentError = Translations.GetInterfaceString("errors_critical_file");
                        currentError = currentError.Replace("[file]", "panel.animated");
                        MessageBox.Show(currentError, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                        Program.RestartArguments = " ";
                        Loading.Cancel           = true;
                        return;
                    }
                }
                Interface.AddMessage(MessageType.Error, false, "The panel.animated file " + File + " failed to load. Falling back to 2D panel.");
            }

            var Panel2 = false;

            try
            {
                File = OpenBveApi.Path.CombineFile(TrainPath, "panel2.cfg");
                if (System.IO.File.Exists(File))
                {
                    Program.FileSystem.AppendToLogFile("Loading train panel: " + File);
                    Panel2 = true;
                    Panel2CfgParser.ParsePanel2Config("panel2.cfg", TrainPath, Encoding, Train, Train.DriverCar);
                    Train.Cars[Train.DriverCar].CameraRestrictionMode = Camera.RestrictionMode.On;
                    World.CameraRestriction = Camera.RestrictionMode.On;
                }
                else
                {
                    File = OpenBveApi.Path.CombineFile(TrainPath, "panel.cfg");
                    if (System.IO.File.Exists(File))
                    {
                        Program.FileSystem.AppendToLogFile("Loading train panel: " + File);
                        PanelCfgParser.ParsePanelConfig(TrainPath, Encoding, Train);
                        Train.Cars[Train.DriverCar].CameraRestrictionMode = Camera.RestrictionMode.On;
                        World.CameraRestriction = Camera.RestrictionMode.On;
                    }
                    else
                    {
                        World.CameraRestriction = Camera.RestrictionMode.NotAvailable;
                    }
                }
            }
            catch
            {
                var currentError = Translations.GetInterfaceString("errors_critical_file");
                currentError = currentError.Replace("[file]", Panel2 == true ? "panel2.cfg" : "panel.cfg");
                MessageBox.Show(currentError, Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Hand);
                Program.RestartArguments = " ";
                Loading.Cancel           = true;
            }
        }