///<summary>Sets the value of the <c><Employees></c> element.</summary> /// <param name="Employee">An Employee</param> ///<remarks> /// <para>This form of <c>setEmployees</c> is provided as a convenience method /// that is functionally equivalent to the <c>Employees</c></para> /// <para>Version: 2.5</para> /// <para>Since: 2.3</para> /// </remarks> public void SetEmployees( Employee Employee ) { RemoveChild( LearnerDTD.PARTICIPANTS_EMPLOYEES); AddChild( LearnerDTD.PARTICIPANTS_EMPLOYEES, new Employees( Employee ) ); }
/// <summary> /// Constructor that accepts values for all mandatory fields /// </summary> ///<param name="employees">An Employees</param> ///<param name="learners">A Learners</param> /// public Participants( Employee employees, Learner learners ) : base(LearnerDTD.PARTICIPANTS) { this.Employees = new Employees( employees ); this.Learners = new Learners( learners ); }
///<summary>Sets the value of the <c><Participants></c> element.</summary> /// <param name="Employees">An Employees</param> /// <param name="Learners">A Learners</param> ///<remarks> /// <para>This form of <c>setParticipants</c> is provided as a convenience method /// that is functionally equivalent to the <c>Participants</c></para> /// <para>Version: 2.5</para> /// <para>Since: 2.3</para> /// </remarks> public void SetParticipants( Employee Employees, Learner Learners ) { RemoveChild( LearnerDTD.LEARNERBEHAVIOURINCIDENT_PARTICIPANTS); AddChild( LearnerDTD.LEARNERBEHAVIOURINCIDENT_PARTICIPANTS, new Participants( Employees, Learners ) ); }