WriteUInt32() public method

Writes a uint to the stream.
public WriteUInt32 ( string fieldName, uint value ) : void
fieldName string
value uint
return void
コード例 #1
0
        /// <summary>
        /// Saves the attributes from the stream.
        /// </summary>
        /// <param name="context">The context for the system being accessed.</param>
        /// <param name="encoder">The encoder wrapping the stream to write.</param>
        public override void Save(ISystemContext context, XmlEncoder encoder)
        {
            base.Save(context, encoder);

            encoder.PushNamespace(Namespaces.OpcUaXsd);

            if (!NodeId.IsNull(m_referenceTypeId))
            {
                encoder.WriteNodeId("ReferenceTypeId", m_referenceTypeId);
            }

            if (!NodeId.IsNull(m_typeDefinitionId))
            {
                encoder.WriteNodeId("TypeDefinitionId", m_typeDefinitionId);
            }

            if (!NodeId.IsNull(m_modellingRuleId))
            {
                encoder.WriteNodeId("ModellingRuleId", m_modellingRuleId);
            }

            if (m_numericId != 0)
            {
                encoder.WriteUInt32("NumericId", m_numericId);
            }

            encoder.PopNamespace();
        }