Create() public method

Updates the object based from a configuration.
public Create ( NodeId parentId, NodeId referenceTypeId, NodeId nodeId, QualifiedName browseName, uint numericId, object configuration ) : void
parentId NodeId
referenceTypeId NodeId
nodeId NodeId
browseName QualifiedName
numericId uint
configuration object
return void
コード例 #1
0
        /// <summary>
        /// Replaces a shared child in the address space.
        /// </summary>
        protected virtual BaseInstanceSource ReplaceSharedChild(
            BaseInstanceSource child, 
            NodeId             nodeId,
            NodeId             referenceTypeId,
            QualifiedName      browseName,
            uint               numericId,
            NodeId             typeDefinitionId,
            object             configuration)
        {  
            CheckNodeManagerState();

            // remove links to shared node.
            NodeManager.UnreferenceSharedNode(this, referenceTypeId, false, browseName);

            // initialize replacement.
            child.Initialize(nodeId, referenceTypeId, browseName, numericId, typeDefinitionId);

            // add replacement to the address space.
            child.Create(this.NodeId, child.ReferenceTypeId, null, null, child.NumericId, configuration);
            
            // return replacement.
            return child;
        }