private Material LoadMaterial(OnyxProjectAsset asset) { return(AssetLoader <Material> .Load(asset.Path, true)); }
private Entity LoadEntity(OnyxProjectAsset asset) { return(AssetLoader <Entity> .Load(asset.Path, true)); }
// ---------------------------------------------------------------- Loaders private Mesh LoadMesh(OnyxProjectAsset asset) { return(AssetLoader <Mesh> .Load(asset.Path, true)); }