private void LogicR() { if (Player.UnderTurret(true) && Config.Item("Rturrent", true).GetValue <bool>()) { return; } if (Config.Item("autoR", true).GetValue <bool>() && Player.CountEnemiesInRange(800) == 0 && Game.Time - OverKill > 0.6) { R.Range = Config.Item("MaxRangeR", true).GetValue <Slider>().Value; foreach (var target in HeroManager.Enemies.Where(target => target.IsValidTargetLS(R.Range) && OktwCommon.ValidUlt(target))) { double predictedHealth = target.Health - OktwCommon.GetIncomingDamage(target); if (Config.Item("Rcc", true).GetValue <bool>() && target.IsValidTargetLS(Q.Range + E.Range) && target.Health < Player.MaxHealth && !OktwCommon.CanMove(target)) { R.Cast(target, true, true); } double Rdmg = R.GetDamage(target); if (Rdmg > predictedHealth) { Rdmg = getRdmg(target); } if (Rdmg > predictedHealth && target.CountAlliesInRange(500) == 0 && Player.Distance(target) > Config.Item("MinRangeR", true).GetValue <Slider>().Value) { Program.CastSpell(R, target); Program.debug("R normal"); } if (Program.Combo && Player.CountEnemiesInRange(1200) == 0) { R.CastIfWillHit(target, Config.Item("Raoe", true).GetValue <Slider>().Value, true); } } } }
private void LogicR() { if (Game.Time - WCastTime > 0.9 && Config.Item("autoR", true).GetValue <bool>()) { bool cast = false; foreach (var target in Program.Enemies.Where(target => target.IsValidTarget(R.Range) && OktwCommon.ValidUlt(target))) { float predictedHealth = target.Health + target.HPRegenRate * 2; var Rdmg = R.GetDamage(target, 1); if (Rdmg > predictedHealth) { cast = true; PredictionOutput output = R.GetPrediction(target); Vector2 direction = output.CastPosition.To2D() - Player.Position.To2D(); direction.Normalize(); List <Obj_AI_Hero> enemies = Program.Enemies.Where(x => x.IsEnemy && x.IsValidTarget()).ToList(); foreach (var enemy in enemies) { if (enemy.SkinName == target.SkinName || !cast) { continue; } PredictionOutput prediction = R.GetPrediction(enemy); Vector3 predictedPosition = prediction.CastPosition; Vector3 v = output.CastPosition - Player.ServerPosition; Vector3 w = predictedPosition - Player.ServerPosition; double c1 = Vector3.Dot(w, v); double c2 = Vector3.Dot(v, v); double b = c1 / c2; Vector3 pb = Player.ServerPosition + ((float)b * v); float length = Vector3.Distance(predictedPosition, pb); if (length < (R.Width + 150 + enemy.BoundingRadius / 2) && Player.Distance(predictedPosition) < Player.Distance(target.ServerPosition)) { cast = false; } } if (cast && GetRealDistance(target) > bonusRange() + 300 + target.BoundingRadius && target.CountAlliesInRange(600) == 0 && Player.CountEnemiesInRange(400) == 0) { castR(target); } else if (cast && target.CountEnemiesInRange(200) > 2 && GetRealDistance(target) > bonusRange() + 200 + target.BoundingRadius) { R.Cast(target, true, true); } } } } }
private static void LogicW() { var t = TargetSelector.GetTarget(W.Range, DamageType.Physical); if (t.IsValidTarget()) { foreach ( var enemy in Program.Enemies.Where( enemy => enemy.IsValidTarget(W.Range) && enemy.Distance(Player) > bonusRange())) { var comboDmg = OktwCommon.GetKsDamage(enemy, W); if (R.IsReady() && Player.Mana > RMANA + WMANA + 20) { comboDmg += R.GetDamage(enemy, 1); } if (comboDmg > enemy.Health && OktwCommon.ValidUlt(enemy)) { Program.CastSpell(W, enemy); return; } } if (Player.CountEnemiesInRange(bonusRange()) == 0) { if (Program.Combo && Player.Mana > RMANA + WMANA + 10) { foreach ( var enemy in Program.Enemies.Where( enemy => enemy.IsValidTarget(W.Range) && GetRealDistance(enemy) > bonusRange()) .OrderBy(enemy => enemy.Health)) { Program.CastSpell(W, enemy); } } else if (Program.Farm && Player.Mana > RMANA + EMANA + WMANA + WMANA + 40 && OktwCommon.CanHarras()) { foreach ( var enemy in Program.Enemies.Where( enemy => enemy.IsValidTarget(W.Range) && getCheckBoxItem(wMenu, "haras" + enemy.ChampionName))) { Program.CastSpell(W, enemy); } } } if (!Program.None && Player.Mana > RMANA + WMANA && Player.CountEnemiesInRange(GetRealPowPowRange(t)) == 0) { foreach ( var enemy in Program.Enemies.Where(enemy => enemy.IsValidTarget(W.Range) && !OktwCommon.CanMove(enemy))) { W.Cast(enemy, true); } } } }
private void LogicE() { var countE = Config.Item("countE", true).GetValue <Slider>().Value; bool eBigMinion = Config.Item("minionE", true).GetValue <bool>(); int count = 0; int outRange = 0; var minions = Cache.GetMinions(Player.ServerPosition, E.Range - 50); foreach (var minion in minions.Where(minion => minion.IsValidTarget(E.Range) && minion.HealthPercent < 80)) { var eDmg = E.GetDamage(minion); if (minion.Health < eDmg - minion.HPRegenRate && eDmg > 0) { if (GetPassiveTime(minion) > 0.5 && HealthPrediction.GetHealthPrediction(minion, 300, 50) > minion.GetAutoAttackDamage(minion)) { count++; if (!Orbwalking.InAutoAttackRange(minion)) { outRange++; } if (eBigMinion) { var minionName = minion.BaseSkinName.ToLower(); if (minionName.Contains("siege") || minionName.Contains("super")) { outRange++; } } } } } bool near700 = Player.CountEnemiesInRange(700) == 0; foreach (var target in Program.Enemies.Where(target => target.IsValidTarget(E.Range) && target.HasBuff("kalistaexpungemarker") && OktwCommon.ValidUlt(target))) { var eDmg = GetEdmg(target); if (target.Health < eDmg) { CastE(); } if (0 < eDmg && count > 0 && Config.Item("Ekillmin", true).GetValue <bool>()) { CastE(); } if (GetEStacks(target) >= countE && (GetPassiveTime(target) < 1 || near700) && Player.Mana > RMANA + EMANA) { CastE(); } } if (Program.Farm && count > 0 && Config.Item("farmE", true).GetValue <bool>()) { if (outRange > 0) { CastE(); } if ((count >= Config.Item("farmEcount", true).GetValue <Slider>().Value || ((Player.UnderTurret(false) && !Player.UnderTurret(true)) && Player.Mana > RMANA + QMANA + EMANA))) { CastE(); } } }
private void LogicR() { bool cast = false; if (Player.UnderTurret(true) && getCheckBoxItem(rMenu, "Rturrent")) { return; } foreach (var target in Program.Enemies.Where(target => target.LSIsValidTarget(R.Range) && Player.LSDistance(target.Position) > getSliderItem(rMenu, "Rrange") && target.LSCountEnemiesInRange(getSliderItem(rMenu, "Rcol")) == 1 && target.CountAlliesInRange(500) == 0 && OktwCommon.ValidUlt(target))) { if (target.Health < R.GetDamage(target) * 0.6f) { cast = true; PredictionOutput output = R.GetPrediction(target); Vector2 direction = output.CastPosition.LSTo2D() - Player.Position.LSTo2D(); direction.Normalize(); List <AIHeroClient> enemies = Program.Enemies.Where(x => x.LSIsValidTarget()).ToList(); foreach (var enemy in enemies) { if (enemy.BaseSkinName == target.BaseSkinName || !cast) { continue; } PredictionOutput prediction = R.GetPrediction(enemy); Vector3 predictedPosition = prediction.CastPosition; Vector3 v = output.CastPosition - Player.ServerPosition; Vector3 w = predictedPosition - Player.ServerPosition; double c1 = Vector3.Dot(w, v); double c2 = Vector3.Dot(v, v); double b = c1 / c2; Vector3 pb = Player.ServerPosition + ((float)b * v); float length = Vector3.Distance(predictedPosition, pb); if (length < (getSliderItem(rMenu, "Rcol") + enemy.BoundingRadius) && Player.LSDistance(predictedPosition) < Player.LSDistance(target.ServerPosition)) { cast = false; } } if (cast) { R.CastOnUnit(target); } } } }
private void LogicR() { if (Player.UnderTurret(true) && rMenu["Rturrent"].Cast <CheckBox>().CurrentValue) { return; } if (Game.Time - WCastTime > 0.9 && rMenu["autoR"].Cast <CheckBox>().CurrentValue) { foreach (var target in HeroManager.Enemies.Where(target => target.LSIsValidTarget(R.Range) && OktwCommon.ValidUlt(target))) { if (!target.IsVisible || !target.IsHPBarRendered) { return; } var predictedHealth = target.Health - OktwCommon.GetIncomingDamage(target); var Rdmg = RDamage(target); if (Rdmg > predictedHealth && !OktwCommon.IsSpellHeroCollision(target, R) && GetRealDistance(target) > bonusRange() + 200) { if (GetRealDistance(target) > bonusRange() + 300 + target.BoundingRadius && target.CountAlliesInRange(600) == 0 && Player.CountEnemiesInRange(400) == 0) { castR(target); } else if (target.LSCountEnemiesInRange(200) > 2) { R.Cast(target, true, true); } } } } }
private void LogicR() { if (Config.Item("autoR", true).GetValue <bool>()) { bool cast = false; foreach (var target in Program.Enemies.Where(target => target.IsValidTarget(R.Range) && OktwCommon.ValidUlt(target))) { if (Config.Item("autoRinter", true).GetValue <bool>() && target.IsChannelingImportantSpell()) { R.Cast(target); } if (target.CountEnemiesInRange(250) > 2 && Config.Item("autoRaoe", true).GetValue <bool>() && Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Program.CastSpell(R, target); } if (OktwCommon.GetKsDamage(target, R) > target.Health - OktwCommon.GetIncomingDamage(target) && target.CountAlliesInRange(600) == 0 && target.Distance(Player.Position) > 1000) { cast = true; PredictionOutput output = R.GetPrediction(target); Vector2 direction = output.CastPosition.To2D() - Player.Position.To2D(); direction.Normalize(); List <Obj_AI_Hero> enemies = Program.Enemies.Where(x => x.IsValidTarget()).ToList(); foreach (var enemy in enemies) { if (enemy.SkinName == target.SkinName || !cast) { continue; } PredictionOutput prediction = R.GetPrediction(enemy); Vector3 predictedPosition = prediction.CastPosition; Vector3 v = output.CastPosition - Player.ServerPosition; Vector3 w = predictedPosition - Player.ServerPosition; double c1 = Vector3.Dot(w, v); double c2 = Vector3.Dot(v, v); double b = c1 / c2; Vector3 pb = Player.ServerPosition + ((float)b * v); float length = Vector3.Distance(predictedPosition, pb); if (length < (R.Width + 150 + enemy.BoundingRadius / 2) && Player.Distance(predictedPosition) < Player.Distance(target.ServerPosition)) { cast = false; } } if (cast) { Program.CastSpell(R, target); } } } } foreach (var enemy in Program.Enemies.Where(enemy => enemy.IsValidTarget(R.Range) && !OktwCommon.ValidUlt(enemy))) { if (Player.Health < Player.MaxHealth * 0.4 && enemy.IsValidTarget(270) && enemy.IsMelee && Config.Item("GapCloser" + enemy.ChampionName).GetValue <bool>()) { R.Cast(enemy); Program.debug("R Meele"); } } }
private void LogicR() { bool cast = false; if (Player.UnderTurret(true) && Config.Item("Rturrent", true).GetValue <bool>()) { return; } foreach (var target in HeroManager.Enemies.Where(target => target.IsValidTarget(R.Range) && Player.Distance(target.Position) > Config.Item("Rrange", true).GetValue <Slider>().Value&& target.CountEnemiesInRange(Config.Item("Rcol", true).GetValue <Slider>().Value) == 1 && target.CountAlliesInRange(500) == 0 && OktwCommon.ValidUlt(target))) { if (OktwCommon.GetKsDamage(target, R) > target.Health) { cast = true; PredictionOutput output = R.GetPrediction(target); Vector2 direction = output.CastPosition.To2D() - Player.Position.To2D(); direction.Normalize(); List <AIHeroClient> enemies = HeroManager.Enemies.Where(x => x.IsValidTarget()).ToList(); foreach (var enemy in enemies) { if (enemy.BaseSkinName == target.BaseSkinName || !cast) { continue; } PredictionOutput prediction = R.GetPrediction(enemy); Vector3 predictedPosition = prediction.CastPosition; Vector3 v = output.CastPosition - Player.ServerPosition; Vector3 w = predictedPosition - Player.ServerPosition; double c1 = Vector3.Dot(w, v); double c2 = Vector3.Dot(v, v); double b = c1 / c2; Vector3 pb = Player.ServerPosition + ((float)b * v); float length = Vector3.Distance(predictedPosition, pb); if (length < (Config.Item("Rcol", true).GetValue <Slider>().Value + enemy.BoundingRadius) && Player.Distance(predictedPosition) < Player.Distance(target.ServerPosition)) { cast = false; } } if (cast) { R.CastOnUnit(target); } } } }
private void LogicR() { bool cast = false; foreach (var target in Program.Enemies.Where(target => target.IsValidTarget(R.Range) && OktwCommon.ValidUlt(target) && target.CountEnemiesInRange(500) == 1 && target.CountAlliesInRange(500) == 0)) { if (OktwCommon.GetKsDamage(target, R) > target.Health && GetRealDistance(target) > bonusRange() + 400 + target.BoundingRadius) { cast = true; PredictionOutput output = R.GetPrediction(target); Vector2 direction = output.CastPosition.To2D() - Player.Position.To2D(); direction.Normalize(); List <Obj_AI_Hero> enemies = Program.Enemies.Where(x => x.IsValidTarget()).ToList(); foreach (var enemy in enemies) { if (enemy.SkinName == target.SkinName || !cast) { continue; } PredictionOutput prediction = R.GetPrediction(enemy); Vector3 predictedPosition = prediction.CastPosition; Vector3 v = output.CastPosition - Player.ServerPosition; Vector3 w = predictedPosition - Player.ServerPosition; double c1 = Vector3.Dot(w, v); double c2 = Vector3.Dot(v, v); double b = c1 / c2; Vector3 pb = Player.ServerPosition + ((float)b * v); float length = Vector3.Distance(predictedPosition, pb); if (length < (400 + enemy.BoundingRadius) && Player.Distance(predictedPosition) < Player.Distance(target.ServerPosition)) { cast = false; } } if (cast) { R.CastOnUnit(target); } } } }
private void Game_OnGameUpdate(EventArgs args) { if (Player.HasBuff("Recall")) { return; } HaveStun = Player.HasBuff("pyromania_particle"); SetMana(); if (R.IsReady() && (Program.LagFree(1) || Program.LagFree(3)) && !HaveTibers) { var realRange = R.Range; if (flash.IsReady()) { realRange = FR.Range; } foreach (var enemy in HeroManager.Enemies.Where(enemy => enemy.IsValidTarget(realRange) && OktwCommon.ValidUlt(enemy))) { if (enemy.IsValidTarget(R.Range)) { int Rmode = Config.Item("UM" + enemy.ChampionName, true).GetValue <StringList>().SelectedIndex; if (Rmode == 2) { continue; } var poutput = R.GetPrediction(enemy, true); var aoeCount = poutput.AoeTargetsHitCount; if (Rmode == 1) { R.Cast(poutput.CastPosition); } if (Rmode == 3 && HaveStun) { R.Cast(poutput.CastPosition); } if (aoeCount >= Config.Item("rCount", true).GetValue <Slider>().Value&& Config.Item("rCount", true).GetValue <Slider>().Value > 0) { R.Cast(poutput.CastPosition); } else if (Program.Combo && HaveStun && Config.Item("autoRcombo", true).GetValue <bool>()) { R.Cast(poutput.CastPosition); } else if (Config.Item("autoRks", true).GetValue <bool>()) { var comboDmg = OktwCommon.GetKsDamage(enemy, R); if (W.IsReady() && RMANA + WMANA < Player.Mana) { comboDmg += W.GetDamage(enemy); } if (Q.IsReady() && RMANA + WMANA + QMANA < Player.Mana) { comboDmg += Q.GetDamage(enemy); } if (enemy.Health < comboDmg) { R.Cast(poutput.CastPosition); } } } else if (HaveStun && flash.IsReady()) { var poutputFlas = FR.GetPrediction(enemy, true); var aoeCountFlash = poutputFlas.AoeTargetsHitCount; if (HaveStun && aoeCountFlash >= Config.Item("rCountFlash", true).GetValue <Slider>().Value&& Config.Item("rCountFlash", true).GetValue <Slider>().Value > 0) { Player.Spellbook.CastSpell(flash, poutputFlas.CastPosition); R.Cast(poutputFlas.CastPosition); } } } } var t = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Magical); if (t.IsValidTarget() && Program.LagFree(2)) { if (Q.IsReady() && Config.Item("autoQ", true).GetValue <bool>()) { if (Program.Combo && RMANA + WMANA < Player.Mana) { Q.Cast(t); } else if (Program.Farm && RMANA + WMANA + QMANA < Player.Mana && Config.Item("harrasQ", true).GetValue <bool>()) { Q.Cast(t); } else { var qDmg = OktwCommon.GetKsDamage(t, Q); var wDmg = W.GetDamage(t); if (qDmg > t.Health) { Q.Cast(t); } else if (qDmg + wDmg > t.Health && Player.Mana > QMANA + WMANA) { Q.Cast(t); } } } if (W.IsReady() && Config.Item("autoW", true).GetValue <bool>() && t.IsValidTarget(W.Range)) { var poutput = W.GetPrediction(t, true); var aoeCount = poutput.AoeTargetsHitCount; if (Program.Combo && RMANA + WMANA < Player.Mana) { W.Cast(poutput.CastPosition); } else if (Program.Farm && RMANA + WMANA + QMANA < Player.Mana && Config.Item("harrasW", true).GetValue <bool>()) { W.Cast(poutput.CastPosition); } else { var wDmg = OktwCommon.GetKsDamage(t, W); var qDmg = Q.GetDamage(t); if (wDmg > t.Health) { W.Cast(poutput.CastPosition); } else if (qDmg + wDmg > t.Health && Player.Mana > QMANA + WMANA) { W.Cast(poutput.CastPosition); } } } } else if (Q.IsReady() || W.IsReady()) { if (Config.Item("farmQ", true).GetValue <bool>()) { if (Config.Item("supportMode", true).GetValue <bool>()) { if (Program.LaneClear && Player.Mana > RMANA + QMANA) { farm(); } } else { if ((!HaveStun || Program.LaneClear) && Program.Farm) { farm(); } } } } if (Program.LagFree(3)) { if (!HaveStun) { if (E.IsReady() && !Program.LaneClear && Config.Item("autoE", true).GetValue <bool>() && Player.Mana > RMANA + EMANA + QMANA + WMANA) { E.Cast(); } else if (W.IsReady() && Player.InFountain()) { W.Cast(Player.Position); } } if (R.IsReady()) { if (Config.Item("tibers", true).GetValue <bool>() && HaveTibers && Tibbers != null && Tibbers.IsValid) { var enemy = HeroManager.Enemies.Where(x => x.IsValidTarget() && Tibbers.Distance(x.Position) < 1000 && !x.UnderTurret(true)).OrderBy(x => x.Distance(Tibbers)).FirstOrDefault(); if (enemy != null) { if (Tibbers.Distance(enemy.Position) > 200) { EloBuddy.Player.IssueOrder(GameObjectOrder.MovePet, enemy); } else { EloBuddy.Player.IssueOrder(GameObjectOrder.AttackUnit, enemy); } } else { var annieTarget = Orbwalker.GetTarget() as Obj_AI_Base; if (annieTarget != null) { if (Tibbers.Distance(annieTarget.Position) > 200) { EloBuddy.Player.IssueOrder(GameObjectOrder.MovePet, annieTarget); } else { EloBuddy.Player.IssueOrder(GameObjectOrder.AttackUnit, annieTarget); } } else if (Tibbers.UnderTurret(true)) { EloBuddy.Player.IssueOrder(GameObjectOrder.MovePet, Player); } } } else { Tibbers = null; } } } }
private static void LogicR() { R.Range = 400 + 150 * R.Level; if (Player.UnderTurret(false) && !ObjectManager.Player.UnderTurret(true) && Player.HealthPercent >= getSliderItem(r, "Rhp") && getCheckBoxItem(r, "autoR")) { foreach ( var target in Program.Enemies.Where(target => target.LSIsValidTarget(R.Range) && OktwCommon.ValidUlt(target))) { if (target.CountEnemiesInRange(700) < 2 + Player.CountAlliesInRange(700)) { R.Cast(target); } } } }
private void LogicR() { if (Config.Item("autoR", true).GetValue <bool>() && Sheen()) { R.Range = 800 + 300 * ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).Level; var target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical); if (target.IsValidTarget(R.Range) && OktwCommon.ValidUlt(target)) { if (Config.Item("Raa", true).GetValue <bool>() && Orbwalking.InAutoAttackRange(target)) { return; } double Rdmg = R.GetDamage(target) + (R.GetDamage(target) * target.CountAlliesInRange(500)); // Overkill protection if (target.Health < R.GetDamage(target) * target.CountAlliesInRange(500) * 0.2) { Rdmg = 0; } var harasStack = Config.Item("harasStack", true).GetValue <Slider>().Value; var comboStack = Config.Item("comboStack", true).GetValue <Slider>().Value; if (R.GetDamage(target) > target.Health) { Program.CastSpell(R, target); } else if (Program.Combo && Rdmg * 2 > target.Health && ObjectManager.Player.Mana > RMANA * 3) { Program.CastSpell(R, target); } else if (GetRStacks() < comboStack + 2 && ObjectManager.Player.Mana > RMANA * 3) { foreach (var enemy in ObjectManager.Get <Obj_AI_Hero>().Where(enemy => enemy.IsValidTarget(R.Range))) { if (!OktwCommon.CanMove(enemy)) { R.Cast(enemy, true); } else { R.CastIfHitchanceEquals(enemy, HitChance.Immobile, true); } } } if (target.HasBuffOfType(BuffType.Slow) && Config.Item("Rslow", true).GetValue <bool>() && GetRStacks() < comboStack + 1 && ObjectManager.Player.Mana > RMANA + WMANA + EMANA + QMANA) { Program.CastSpell(R, target); } else if (Program.Combo && GetRStacks() < comboStack && ObjectManager.Player.Mana > RMANA + WMANA + EMANA + QMANA) { Program.CastSpell(R, target); } else if (Program.Farm && GetRStacks() < harasStack && ObjectManager.Player.Mana > RMANA + WMANA + EMANA + QMANA) { Program.CastSpell(R, target); } } } }
private void LogicR() { bool cast = false; double secoundDmgR = 0.80; foreach (var target in Program.Enemies.Where(target => target.IsValidTarget(R1.Range) && OktwCommon.ValidUlt(target))) { float predictedHealth = target.Health + target.HPRegenRate; double Rdmg = OktwCommon.GetKsDamage(target, R); var collisionTarget = target; cast = true; PredictionOutput output = R.GetPrediction(target); Vector2 direction = output.CastPosition.To2D() - Player.Position.To2D(); direction.Normalize(); List <Obj_AI_Hero> enemies = ObjectManager.Get <Obj_AI_Hero>().Where(x => x.IsEnemy && x.IsValidTarget()).ToList(); foreach (var enemy in enemies) { if (enemy.SkinName == target.SkinName || !cast) { continue; } PredictionOutput prediction = R.GetPrediction(enemy); Vector3 predictedPosition = prediction.CastPosition; Vector3 v = output.CastPosition - Player.ServerPosition; Vector3 w = predictedPosition - Player.ServerPosition; double c1 = Vector3.Dot(w, v); double c2 = Vector3.Dot(v, v); double b = c1 / c2; Vector3 pb = Player.ServerPosition + ((float)b * v); float length = Vector3.Distance(predictedPosition, pb); if (length < (120 + enemy.BoundingRadius) && Player.Distance(predictedPosition) < Player.Distance(target.ServerPosition)) { cast = false; collisionTarget = enemy; } } if (cast && Rdmg > predictedHealth && target.IsValidTarget(R.Range) && (!Orbwalking.InAutoAttackRange(target) || ObjectManager.Player.Health < ObjectManager.Player.MaxHealth * 0.6)) { Program.CastSpell(R, target); Program.debug("Rdmg"); } else if (cast && Rdmg * secoundDmgR > predictedHealth && target.IsValidTarget(R1.Range) && target.CountAlliesInRange(300) == 0 && (!Orbwalking.InAutoAttackRange(target) || ObjectManager.Player.Health < ObjectManager.Player.MaxHealth * 0.6)) { Program.CastSpell(R, target); Program.debug("Rdmg 0.7"); } else if (!cast && Rdmg * secoundDmgR > predictedHealth && target.IsValidTarget(Player.Distance(collisionTarget.Position) + 700)) { Program.CastSpell(R, target); Program.debug("Rdmg 0.7 collision"); } else if (cast && Config.Item("fastR", true).GetValue <bool>() && Rdmg > predictedHealth && Orbwalking.InAutoAttackRange(target) && Program.Combo) { Program.CastSpell(R, target); Program.debug("R fast"); } } }
private void LogicR() { if (Config.Item("autoR", true).GetValue <bool>()) { foreach (var target in HeroManager.Enemies.Where(target => target.IsValidTarget(2000) && OktwCommon.ValidUlt(target))) { var rDmg = OktwCommon.GetKsDamage(target, R); if (Program.Combo && target.CountEnemiesInRange(250) > 2 && Config.Item("autoRaoe", true).GetValue <bool>() && target.IsValidTarget(1500)) { Program.CastSpell(R, target); } if (Program.Combo && target.IsValidTarget(W.Range) && Config.Item("Rkscombo", true).GetValue <bool>() && Player.GetAutoAttackDamage(target) * 5 + rDmg + W.GetDamage(target) > target.Health && target.HasBuffOfType(BuffType.Slow) && !OktwCommon.IsSpellHeroCollision(target, R)) { Program.CastSpell(R, target); } if (rDmg > target.Health && target.CountAlliesInRange(600) == 0 && target.Distance(Player.Position) > 1000) { if (!OktwCommon.IsSpellHeroCollision(target, R)) { Program.CastSpell(R, target); } } } } if (Player.HealthPercent < 50) { foreach (var enemy in HeroManager.Enemies.Where(enemy => enemy.IsValidTarget(300) && enemy.IsMelee && Config.Item("GapCloser" + enemy.ChampionName).GetValue <bool>() && !OktwCommon.ValidUlt(enemy))) { R.Cast(enemy); Program.debug("R Meele"); } } }
private void LogicR() { if (Config.Item("autoR", true).GetValue <bool>() && Player.CountEnemiesInRange(800) == 0 && (Game.Time - OverKill > 0.6)) { foreach (var target in Program.Enemies.Where(target => target.IsValidTarget(R.Range) && OktwCommon.ValidUlt(target))) { float predictedHealth = target.Health + target.HPRegenRate * 2; double Rdmg = R.GetDamage(target); if (Rdmg > predictedHealth) { Rdmg = getRdmg(target); } var qDmg = Q.GetDamage(target); var wDmg = W.GetDamage(target); if (Rdmg > predictedHealth && target.CountAlliesInRange(400) == 0) { castR(target); Program.debug("R normal"); } if (!OktwCommon.CanMove(target) && Config.Item("Rcc", true).GetValue <bool>() && target.IsValidTarget(Q.Range + E.Range) && Rdmg + qDmg * 4 > predictedHealth) { R.CastIfWillHit(target, 2, true); R.Cast(target, true); } else if (Program.Combo && Config.Item("Raoe", true).GetValue <bool>()) { R.CastIfWillHit(target, 3, true); } else if (target.IsValidTarget(Q.Range + E.Range) && Rdmg + qDmg + wDmg > predictedHealth && Program.Combo && Config.Item("Raoe", true).GetValue <bool>()) { R.CastIfWillHit(target, 2, true); } } } }
private void LogicR() { if (Config.Item("autoR", true).GetValue <bool>() && Sheen()) { var target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical); if (target.IsValidTarget(R.Range) && target.HealthPercent < Config.Item("RmaxHp", true).GetValue <Slider>().Value&& OktwCommon.ValidUlt(target)) { if (Config.Item("Raa", true).GetValue <bool>() && SebbyLib.Orbwalking.InAutoAttackRange(target)) { return; } var harasStack = Config.Item("harasStack", true).GetValue <Slider>().Value; var comboStack = Config.Item("comboStack", true).GetValue <Slider>().Value; var countR = GetRStacks(); var Rdmg = R.GetDamage(target); Rdmg = Rdmg + target.CountAlliesInRange(500) * Rdmg; if (R.GetDamage(target) > target.Health - OktwCommon.GetIncomingDamage(target)) { Program.CastSpell(R, target); } else if (Program.Combo && Rdmg * 2 > target.Health && Player.Mana > RMANA * 3) { Program.CastSpell(R, target); } else if (countR < comboStack + 2 && Player.Mana > RMANA * 3) { foreach (var enemy in Program.Enemies.Where(enemy => enemy.IsValidTarget(R.Range) && !OktwCommon.CanMove(enemy))) { R.Cast(enemy, true); } } if (target.HasBuffOfType(BuffType.Slow) && Config.Item("Rslow", true).GetValue <bool>() && countR < comboStack + 1 && Player.Mana > RMANA + WMANA + EMANA + QMANA) { Program.CastSpell(R, target); } else if (Program.Combo && countR < comboStack && Player.Mana > RMANA + WMANA + EMANA + QMANA) { Program.CastSpell(R, target); } else if (Program.Farm && countR < harasStack && Player.Mana > RMANA + WMANA + EMANA + QMANA) { Program.CastSpell(R, target); } } } }
private static void LogicR() { if (Player.UnderTurret(true) && getCheckBoxItem(rMenu, "Rturrent")) { return; } if (Game.Time - WCastTime > 0.9 && getCheckBoxItem(rMenu, "autoR")) { foreach ( var target in Program.Enemies.Where(target => target.LSIsValidTarget(R.Range) && OktwCommon.ValidUlt(target))) { var predictedHealth = target.Health - OktwCommon.GetIncomingDamage(target); var Rdmg = R.GetDamage(target, 1); if (Rdmg > predictedHealth && !OktwCommon.IsSpellHeroCollision(target, R) && GetRealDistance(target) > bonusRange() + 200) { if (GetRealDistance(target) > bonusRange() + 300 + target.BoundingRadius && target.CountAlliesInRange(600) == 0 && Player.CountEnemiesInRange(400) == 0) { castR(target); } else if (target.CountEnemiesInRange(200) > 2) { R.Cast(target, true, true); } } } } }
private void LogicR() { foreach (var target in HeroManager.Enemies.Where(target => target.IsValidTargetLS(R1.Range) && OktwCommon.ValidUlt(target))) { double rDmg = OktwCommon.GetKsDamage(target, R); if (rDmg < target.Health) { continue; } if (Config.Item("overkillR", true).GetValue <bool>() && target.Health < Player.Health) { if (EloBuddy.Player.Instance.IsInAutoAttackRange(target)) { continue; } if (target.CountAlliesInRange(400) > 0) { continue; } } double rDmg2 = rDmg * 0.8; if (target.IsValidTargetLS(R.Range) && !OktwCommon.IsSpellHeroCollision(target, R) && rDmg > target.Health) { Program.CastSpell(R, target); Program.debug("Rdmg"); } else if (rDmg2 > target.Health) { if (!OktwCommon.IsSpellHeroCollision(target, R1)) { Program.CastSpell(R1, target); Program.debug("Rdmg2"); } else if (target.IsValidTargetLS(1200)) { Program.CastSpell(R1, target); Program.debug("Rdmg2 collision"); } } } }
private void LogicR() { R.Range = 400 + 150 * R.Level; if (Player.UnderTurret(false) && !ObjectManager.Player.UnderTurret(true) && Player.HealthPercent >= Config.Item("Rhp", true).GetValue <Slider>().Value&& Config.Item("autoR", true).GetValue <bool>()) { foreach (var target in Program.Enemies.Where(target => target.IsValidTarget(R.Range) && OktwCommon.ValidUlt(target))) { if (target.CountEnemiesInRange(700) < 2 + Player.CountAlliesInRange(700)) { R.Cast(target); } } } }
private static void LogicR() { if (Player.UnderTurret(true) && getCheckBoxItem(rMenu, "Rturrent")) { return; } if (getSliderItem(rMenu, "MinRangeR") > getSliderItem(rMenu, "MaxRangeR")) { Chat.Print("R Logic can not be used because MinRange for R is greater than Max Range."); return; } if (getCheckBoxItem(rMenu, "autoR") && Player.CountEnemiesInRange(800) == 0 && Game.Time - OverKill > 0.6) { R.Range = getSliderItem(rMenu, "MaxRangeR"); foreach ( var target in Program.Enemies.Where(target => target.LSIsValidTarget(R.Range) && OktwCommon.ValidUlt(target))) { var predictedHealth = target.Health - OktwCommon.GetIncomingDamage(target); if (getCheckBoxItem(rMenu, "Rcc") && target.LSIsValidTarget(Q.Range + E.Range) && target.Health < Player.MaxHealth && !OktwCommon.CanMove(target)) { R.Cast(target, true, true); } double Rdmg = R.GetDamage(target); if (Rdmg > predictedHealth) { Rdmg = getRdmg(target); } if (Rdmg > predictedHealth && target.CountAlliesInRange(500) == 0 && Player.LSDistance(target) > getSliderItem(rMenu, "MinRangeR")) { Program.CastSpell(R, target); Program.debug("R normal"); } if (Program.Combo && Player.CountEnemiesInRange(1200) == 0) { R.CastIfWillHit(target, getSliderItem(rMenu, "Raoe"), true); } } } }
private void LogicR() { var t = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Physical); if (t.IsValidTarget(R.Range)) { var rDmg = R.GetDamage(t) + (W.GetDamage(t) * 4); if (Player.CountEnemiesInRange(700) == 0 && t.CountAlliesInRange(400) == 0 && OktwCommon.ValidUlt(t)) { var tDis = Player.Distance(t.ServerPosition); if (rDmg * 7 > t.Health && tDis < 800) { R.Cast(t, true, true); RCastTime = Game.Time; } else if (rDmg * 6 > t.Health && tDis < 900) { R.Cast(t, true, true); RCastTime = Game.Time; } else if (rDmg * 5 > t.Health && tDis < 1000) { R.Cast(t, true, true); RCastTime = Game.Time; } else if (rDmg * 4 > t.Health && tDis < 1100) { R.Cast(t, true, true); RCastTime = Game.Time; } else if (rDmg * 3 > t.Health && tDis < 1200) { R.Cast(t, true, true); RCastTime = Game.Time; } else if (rDmg > t.Health && tDis < 1300) { R.Cast(t, true, true); RCastTime = Game.Time; } return; } else if (rDmg * 8 > t.Health && t.CountEnemiesInRange(300) > 2 && Player.CountEnemiesInRange(700) == 0) { R.Cast(t, true, true); RCastTime = Game.Time; return; } else if (rDmg * 8 > t.Health && !OktwCommon.CanMove(t) && Player.CountEnemiesInRange(600) == 0) { R.Cast(t, true, true); RCastTime = Game.Time; return; } } }