コード例 #1
0
 // Test Methods
 public void CreateCommandCenter(bool InitialLoggingState)
 {
     CC    = new CommandCenter[1];
     CC[0] = new CommandCenter(IDT, "" + CommandCenterCount, InitialLoggingState, this);
     CommandCenterCount++;
     SubCC(CC[0]);
 }
コード例 #2
0
ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void LogClusterDecision(CommandCenter c, CommandCArgs e)
 {
     if (Enabled && Started)
     {
         StrW.WriteLine(e.GetStringData());
     }
 }
コード例 #3
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        public void SingleCommandCenterSetup(bool InitialLoggingState)
        {
            CC    = new CommandCenter[1];
            CC[0] = new CommandCenter(IDT, "" + CommandCenterCount, InitialLoggingState, this);
            CommandCenterCount++;
            SubCC(CC[0]);
            int temp = (int)IDT.getItem(3, 0, 0);

            int[][] CommandSig = TestSimulator.GetCommandSignature();
            IDT.setIntArgs(CommandSig);
            RandomInput = new Randomizer((int)IDT.getItem(3, 0, 0));
            CC[0].GetArrays();
            CC[0].SetBounds(TestSimulator.ReturnRecommendedRange());
            CC[0].CreateClustersFromTemplate1();
            int[][] DataSig = new int[1][];
            DataSig[0] = TestSimulator.GetDataSignature();
            IDT.setIntArgs(DataSig);
            CC[0].GetArrays();
            CC[0].MakeNodeClusterGetArrays();
            if (RecalculateFlag)
            {
                CalculateCombinations(temp, DataSig);
            }

            CC[0].GenerateNodes(UntrimmedCombinations);
            CC[0].SetPlayMode(PlayMode);
            CC[0].SetPlayerMode(PlayerMode);

            GC.Collect();
            GC.WaitForPendingFinalizers();
            UILog(this, CC.ToString());
        }
コード例 #4
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        public void SetupSingleCommandCenter(bool InitialLoggingState)
        {
            CC    = new CommandCenter[1];
            CC[0] = new CommandCenter(IDT, "" + CommandCenterCount, InitialLoggingState, this);
            CommandCenterCount++;
            SubCC(CC[0]);
            int temp = (int)IDT.getItem(3, 0, 0);

            int[][] CommandSig = (int[][])InvokeDictionaryMethod(1, new object[0]);
            IDT.setIntArgs(CommandSig);
            CC[0].GetArrays();
            CC[0].CreateClustersFromTemplate1();
            int[][] DataSig = new int[1][];
            DataSig[0] = (int[])InvokeDictionaryMethod(2, new object[0]);
            IDT.setIntArgs(DataSig);
            CC[0].GetArrays();
            CC[0].MakeNodeClusterGetArrays();
            CC[0].SetBounds((int[])InvokeDictionaryMethod(12, new object[0]));

            if (RecalculateFlag)
            {
                CalculateCombinations(temp, DataSig);
            }

            CC[0].GenerateNodes(UntrimmedCombinations);

            GC.Collect();
            GC.WaitForPendingFinalizers();
            UILog(this, CC.ToString());
        }
コード例 #5
0
ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void LogCommand(CommandCenter c, CommandCArgs e)
 {
     if (Enabled)
     {
     }
     if (Started)
     {
     }
 }
コード例 #6
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ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void LogNodeDecision(CommandCenter c, CommandCArgs e)
 {
     if (Enabled)
     {
     }
     if (Started)
     {
     }
 }
コード例 #7
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 public void CreateFullCommandCenter(bool InitialLoggingState)
 {
     CC    = new CommandCenter[1];
     CC[0] = new CommandCenter(IDT, "" + CommandCenterCount, InitialLoggingState, this);
     CommandCenterCount++;
     SubCC(CC[0]);
     CC[0].GetArrays();
     CC[0].CreateClustersFromTemplate1();
 }
コード例 #8
0
ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void LogStart(CommandCenter c, CommandCArgs e)
 {
     if (Enabled)
     {
         RoundMoves = "";
         Started    = true;
         StrW       = new StreamWriter(path, true);
         StrW.WriteLine(Environment.NewLine + "Game Start");
     }
 }
コード例 #9
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ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void LogPlayer(CommandCenter c, CommandCArgs e)
 {
     if (Enabled)
     {
         if (Started)
         {
             StrW.WriteLine("Player: " + e.GetIntArrayData()[0]);
         }
     }
 }
コード例 #10
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ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void QueueToggle(CommandCenter c, EventArgs e)
 {
     if (Started)
     {
         toggleQueue = !toggleQueue;
     }
     else
     {
         Enabled = !Enabled;
     }
 }
コード例 #11
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ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
        private void LogGeneral(CommandCenter c, CommandCArgs e)
        {
            if (Enabled)
            {
                StreamWriter SW = new StreamWriter(path, true);

                SW.Write(CC.ToString() + Environment.NewLine);

                SW.Flush();
                SW.Close();
            }
        }
コード例 #12
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        // Simulation Tester Methods
        public void InternalSimulatorSetup(bool LoggingState, InternalSimulator TestSimulator)
        {
            IDT.setStringArgs(TestSimulator.GetCommandNames());
            CC = new CommandCenter[TestSimulator.GetPlayerCount()];
            //int ThreadCount = Environment.ProcessorCount * 2;
            //int currentProcessor = 0;
            Thread[] GenerationThreads = new Thread[CC.Length + 1];
            int      CombinationLevel  = (int)IDT.getItem(3, 0, 0);

            for (int i = 0; i < CC.Length; i++)
            {
                CC[i] = new CommandCenter(IDT, "" + CommandCenterCount, LoggingState, this);
                CommandCenterCount++;
                SubCC(CC[i]);
            }
            BaseL = new CommandCenter(IDT, "" + BaseLineCCCount, "Baseline", LoggingState, this);
            BaseLineCCCount++;
            SubCC(BaseL);

            int[][] CommandSig = TestSimulator.GetCommandSignature();
            IDT.setIntArgs(CommandSig);
            RandomInput = new Randomizer((int)IDT.getItem(3, 0, 0));
            for (int i = 0; i < CC.Length; i++)
            {
                CC[i].GetArrays();
                CC[i].SetBounds(TestSimulator.ReturnRecommendedRange());
                CC[i].CreateClustersFromTemplate1();
            }
            BaseL.GetArrays();
            BaseL.SetBounds(TestSimulator.ReturnRecommendedRange());
            BaseL.CreateClustersFromTemplate1();
            int[][] DataSig = new int[1][];
            DataSig[0] = TestSimulator.GetDataSignature();
            IDT.setIntArgs(DataSig);
            string[] Names = IDT.getStringArgs()[0];
            for (int i = 0; i < CC.Length; i++)
            {
                CC[i].SetClusterNames(Names);
            }

            for (int i = -1; i < CC.Length; i++)
            {
                int temp = i;
                GenerationThreads[temp + 1] = new Thread(() => NodeCreation(temp, CombinationLevel, GenerationThreads[temp + 1]));
                GenerationThreads[temp + 1].Start();
            }

            GC.Collect();
            GC.WaitForPendingFinalizers();
            UILog(this, CC.ToString());
        }
コード例 #13
0
ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void LogString(CommandCenter c, CommandCArgs e)
 {
     if (Enabled)
     {
         try
         {
             StreamWriter STemp = new StreamWriter(path, true);
             STemp.WriteLine(e.GetStringData());
             STemp.Flush();
             STemp.Close();
         }
         catch { }
     }
 }
コード例 #14
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        // This is still in the works
        private void SaveCC_Click(object sender, EventArgs e)
        {
            Stream         StreamWriter;
            SaveFileDialog Dialog1 = new SaveFileDialog();

            Dialog1.Filter           = "cc files (*.cc)|*.cc|All files (*.*)|*.*";
            Dialog1.FilterIndex      = 1;
            Dialog1.RestoreDirectory = true;
            if (Dialog1.ShowDialog() == DialogResult.OK)
            {
                if ((StreamWriter = Dialog1.OpenFile()) != null)
                {
                    CommandCenter[] tempCC = CC.ReturnCC();
                    CommandCenter   BaseL  = CC.ReturnBaseL();
                    Byte[]          Count  = new Byte[1];
                    Count[0] = Convert.ToByte(tempCC.Length + 1);
                    StreamWriter.Write(Count, 0, 1);
                    Count = new Byte[1];
                    NodeCluster[] NC   = tempCC[0].ReturnClusters();
                    Byte[]        temp = BitConverter.GetBytes(NC.Length);
                    Count[0] = Convert.ToByte(temp.Length);
                    StreamWriter.Write(Count, 0, 1);
                    StreamWriter.Write(temp, 0, (temp.Length));
                    temp     = BitConverter.GetBytes(tempCC[0].ReturnUntrimmedCount());
                    Count[0] = Convert.ToByte(temp.Length);
                    StreamWriter.Write(Count, 0, 1);
                    StreamWriter.Write(temp, 0, temp.Length);
                    temp     = BitConverter.GetBytes(tempCC[0].ReturnTrimmedCount());
                    Count[0] = Convert.ToByte(temp.Length);
                    StreamWriter.Write(Count, 0, 1);
                    StreamWriter.Write(temp, 0, temp.Length);
                    for (int i = 0; i < tempCC.Length + 1; i++)
                    {
                        if (i != tempCC.Length)
                        {
                            NC = tempCC[i].ReturnClusters();
                            for (int j = 0; j < NC.Length; j++)
                            {
                            }
                        }
                        else
                        {
                        }
                    }
                    StreamWriter.Close();
                }
            }
        }
コード例 #15
0
ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
        private void LogEnd(CommandCenter c, CommandCArgs e)
        {
            if (Enabled)
            {
                if (Started)
                {
                    RoundMoves = "";

                    StrW.WriteLine("Game End" + Environment.NewLine);
                    Started = false;
                    SwapState();
                    StrW.Flush();
                    StrW.Close();
                }
            }
        }
コード例 #16
0
ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
        private void LogWeights(CommandCenter c, CommandCArgs e)
        {
            if (Enabled && !Started)
            {
                StreamWriter SW = new StreamWriter(path, true);

                string[][] TempWeights = e.GetString2DArrayData();
                for (int i = 0; i < TempWeights.Length; i++)
                {
                    for (int k = 0; k < TempWeights[i].Length; k++)
                    {
                        SW.WriteLine(TempWeights[i][k]);
                    }
                }

                SW.Flush();
                SW.Close();
            }
        }
コード例 #17
0
ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 public void Subscribe(CommandCenter c)
 {
     c.GameStart             += new CommandCenter.LogCommand(LogStart);
     c.GameMode              += new CommandCenter.LogCommand(LogMode);
     c.Result                += new CommandCenter.LogCommand(LogResult);
     c.RoundData             += new CommandCenter.LogCommand(LogData);
     c.RoundNodeDecisions    += new CommandCenter.LogCommand(LogNodeDecision);
     c.RoundClusterDecisions += new CommandCenter.LogCommand(LogClusterDecision);
     c.RoundChosenCommand    += new CommandCenter.LogCommand(LogCommand);
     c.NodeWeights           += new CommandCenter.LogCommand(LogWeights);
     c.NodeDataSources       += new CommandCenter.LogCommand(LogDataSources);
     c.NodeOperators         += new CommandCenter.LogCommand(LogOperators);
     c.EndGame               += new CommandCenter.LogCommand(LogEnd);
     c.ToggleLog             += new CommandCenter.LogCommand(QueueToggle);
     c.StringRepresentation  += new CommandCenter.LogCommand(LogGeneral);
     c.BaseLineResults       += new CommandCenter.LogCommand(LogString);
     c.Time       += new CommandCenter.LogCommand(LogString);
     c.ChosenMove += new CommandCenter.LogCommand(LogMove);
     c.PlayerID   += new CommandCenter.LogCommand(LogPlayer);
 }
コード例 #18
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ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
        private void LogMove(CommandCenter c, CommandCArgs e)
        {
            if (Enabled)
            {
                if (Started)
                {
                    if (RoundMoves.Length != 0)
                    {
                        RoundMoves += ", ";
                    }

                    try
                    {
                        RoundMoves += e.GetIntArrayData()[1] + ": " + CommandNames[e.GetIntArrayData()[0]];
                    }
                    catch (IndexOutOfRangeException)
                    {
                        StrW.WriteLine("Error: The Command Names array did not match with the decision numbers");
                    }
                }
            }
        }
コード例 #19
0
ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
        public Logger(CommandCenter CC, string identifier, string Name, bool InitialLoggingState, string[] CommandNames)
        {
            this.CC = CC;
            Subscribe(CC);

            this.CommandNames = CommandNames;

            path += identifier + ".txt";

            Enabled = InitialLoggingState;

            if (File.Exists(path))
            {
                File.Delete(path);
            }

            StreamWriter SW = new StreamWriter(path);

            SW.Write(Name + Environment.NewLine);

            SW.Flush();
            SW.Close();
        }
コード例 #20
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ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void LogMode(CommandCenter c, CommandCArgs e)
 {
     if (Enabled)
     {
         if (Started)
         {
             StrW.Write("Mode: ");
             int mode = c.GetPlayMode();
             if (mode == 0)
             {
                 StrW.WriteLine("Learning");
             }
             else if (mode == 1)
             {
                 StrW.WriteLine("Playing");
             }
             else if (mode == 2)
             {
                 StrW.WriteLine("User Input");
             }
         }
     }
 }
コード例 #21
0
ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void LogResult(CommandCenter c, CommandCArgs e)
 {
     if (Enabled)
     {
         if (Started)
         {
             StrW.WriteLine(RoundMoves);
             int Res = e.GetIntArrayData()[0];
             if (Res > 0)
             {
                 StrW.WriteLine("Win: " + Res);
             }
             else if (Res < 0)
             {
                 StrW.WriteLine("Loss: " + Res);
             }
             else
             {
                 StrW.WriteLine("Tie: " + Res);
             }
         }
     }
 }
コード例 #22
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 private void LogIt(CommandCenter m, string e)
 {
     OtherLogBox.AppendText(e);
     OtherLogBox.AppendText(Environment.NewLine);
 }
コード例 #23
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 public void Subscribe(CommandCenter m)
 {
     m.UILog          += new CommandCenter.LogUI(LogIt);
     m.SubNodeCluster += new CommandCenter.SubscribeItem(Subscribe);
 }
コード例 #24
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ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void LogOperators(CommandCenter c, CommandCArgs e)
 {
     if (Enabled)
     {
     }
 }
コード例 #25
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ファイル: Logger.cs プロジェクト: Fishheadhaha/OlanderIA
 private void LogDataSources(CommandCenter c, CommandCArgs e)
 {
     if (Enabled)
     {
     }
 }