public RESULT getProperties(ref REVERB_PROPERTIES properties) { return FMOD_Reverb_GetProperties(reverbraw, ref properties); }
private static extern RESULT FMOD_Reverb_GetProperties(IntPtr reverb, ref REVERB_PROPERTIES properties);
public RESULT getReverbAmbientProperties(ref REVERB_PROPERTIES prop) { return FMOD_System_GetReverbAmbientProperties(systemraw, ref prop); }
private static extern RESULT FMOD_System_GetReverbAmbientProperties(IntPtr system, ref REVERB_PROPERTIES prop);
private static extern RESULT FMOD_EventReverb_SetProperties(IntPtr eventreverb, ref REVERB_PROPERTIES props);
// Reverb api public RESULT setReverbProperties(ref REVERB_PROPERTIES prop) { return FMOD_System_SetReverbProperties(systemraw, ref prop); }
private static extern RESULT FMOD_EventSystem_SetReverbAmbientProperties(IntPtr eventsystem, ref REVERB_PROPERTIES props);
public RESULT setProperties(ref REVERB_PROPERTIES props) { return FMOD_EventReverb_SetProperties(eventreverbraw, ref props); }
private static extern RESULT FMOD_EventSystem_GetReverbPresetByIndex(IntPtr eventsystem, int index, ref REVERB_PROPERTIES props, ref IntPtr name);
private static extern RESULT FMOD_EventSystem_GetReverbPreset(IntPtr eventsystem, string name, ref REVERB_PROPERTIES props, ref int index);
public RESULT setReverbAmbientProperties(ref REVERB_PROPERTIES props) { return FMOD_EventSystem_SetReverbAmbientProperties(eventsystemraw, ref props); }
public RESULT getReverbPresetByIndex(int index, ref REVERB_PROPERTIES props, ref IntPtr name) { return FMOD_EventSystem_GetReverbPresetByIndex(eventsystemraw, index, ref props, ref name); }
public RESULT getReverbPreset(string name, ref REVERB_PROPERTIES props, ref int index) { return FMOD_EventSystem_GetReverbPreset(eventsystemraw, name, ref props, ref index); }