protected SceneManager(IntPtr ogreSceneManager) { this.ogreSceneManager = ogreSceneManager; renderQueue = new RenderQueue(SceneManager_getRenderQueue(ogreSceneManager)); sceneListener = new ManagedSceneListener(this); SceneManager_addSceneListener(ogreSceneManager, sceneListener.NativeSceneListener); rootNode = SceneNode.getManagedNode(SceneManager_getRootSceneNode(ogreSceneManager)); managedRenderQueueListener = new ManagedRenderQueueListener(this); }
public IntPtr create(ManagedSceneListener obj) { handle = GCHandle.Alloc(obj); return(NativeSceneListener_Create(preFind, postFind, GCHandle.ToIntPtr(handle))); }