protected SceneManager(IntPtr ogreSceneManager) { this.ogreSceneManager = ogreSceneManager; renderQueue = new RenderQueue(SceneManager_getRenderQueue(ogreSceneManager)); sceneListener = new ManagedSceneListener(this); SceneManager_addSceneListener(ogreSceneManager, sceneListener.NativeSceneListener); rootNode = SceneNode.getManagedNode(SceneManager_getRootSceneNode(ogreSceneManager)); managedRenderQueueListener = new ManagedRenderQueueListener(this); }
public IntPtr create(ManagedRenderQueueListener obj) { handle = GCHandle.Alloc(obj); return(NativeRenderQueue_Create(preRenderQueuesCallback, postRenderQueuesCallback, renderQueueStartedCallback, renderQueueEndedCallback, GCHandle.ToIntPtr(handle))); }