public void Remove(Laser laser) { laserList.Remove(laser); }
private void gamePictureBox_MouseClick(object sender, MouseEventArgs e) { int x = user.X + user.Width / 2; int y = user.Y - user.Height; Laser laser = new Laser(x, y, lasers); }
public void Add(Laser laser) { laserList.Add(laser); }