コード例 #1
0
        public void DeserializeXml(IResourceProvider theme, XmlReader xmlReader)
        {
            const string sVisualState = "VisualState";

            Name = xmlReader.GetAttribute("Name");

            string margin = xmlReader.GetAttribute("Margin");

            Margin = String.IsNullOrEmpty(margin) ? Thickness.Empty : StyleHelper.DecodeThickness(margin);

            string textStyleClass = xmlReader.GetAttribute("TextStyle");

            TextStyleClass = String.IsNullOrEmpty(textStyleClass) ? "Default" : textStyleClass;

            string width  = xmlReader.GetAttribute("Width");
            string height = xmlReader.GetAttribute("Height");

            Width  = String.IsNullOrEmpty(width) ? 0 : Single.Parse(width, CultureInfo.InvariantCulture);
            Height = String.IsNullOrEmpty(height) ? 0 : Single.Parse(height, CultureInfo.InvariantCulture);

            if (!xmlReader.ReadToDescendant(sVisualState))
            {
                throw new InvalidOperationException(String.Format("{0}' element not found", sVisualState));
            }

            visualStateDefinition = new VisualStateDefinition();
            visualStateDefinition.DeserializeXml(theme, xmlReader);
            xmlReader.ReadEndElement();
        }
コード例 #2
0
ファイル: VisualState.cs プロジェクト: OkashiKami/Odyssey
        internal static VisualState GenerateVisualStateForControl(VisualElement control,
                                                                  VisualStateDefinition visualStateDefinition)
        {
            var shapeList = new List <Shape>();

            foreach (Shape shape in visualStateDefinition.Shapes)
            {
                var newShape = (Shape)shape.Copy();
                newShape.ScaleX              = shape.Width;
                newShape.ScaleY              = shape.Height;
                newShape.Parent              = control;
                newShape.DesignMode          = true;
                newShape.IsInternal          = true;
                newShape.HorizontalAlignment = control.HorizontalAlignment;
                newShape.VerticalAlignment   = control.VerticalAlignment;
                newShape.PositionOffsets     = control.PositionOffsets;
                shapeList.Add(newShape);
            }

            control.Animator.AddAnimations(visualStateDefinition.Animations);
            return(new VisualState(control, shapeList));
        }