public void InjectAllOneEuroFilterRotationDataModifier(UpdateModeFlags updateMode, IDataSource updateAfter, DataModifier <HandDataAsset> modifyDataFromSource, bool applyModifier, Component[] aspects, OneEuroFilterPropertyBlock wristFilterProperties) { base.InjectAllHand(updateMode, updateAfter, modifyDataFromSource, applyModifier, aspects); InjectWristFilterProperties(wristFilterProperties); }
public void InjectWristFilterProperties(OneEuroFilterPropertyBlock wristFilterProperties) { _wristFilterProperties = wristFilterProperties; }