public void CheckXml(DataNew.Entities.Game game) { XmlSetParser xmls = xml_set; if (game.Id.ToString() != xmls.game()) { throw new Exception("Error! Wrong game specified in xml"); } xmls.check(); }
public void CheckXml(Windows.ChangeSetsProgressDialog wnd, int max, DataNew.Entities.Game game) { XmlSetParser xmls = xml_set; if (game.Id.ToString() != xmls.game()) { wnd.UpdateProgress(max, max, string.Format("Error! Wrong game specified in xml"), false); return; } xmls.check(); }
public void CheckVerboseXml(Windows.ChangeSetsProgressDialog wnd, int max, DataNew.Entities.Game game) { XmlSetParser xmls = xml_set; wnd.UpdateProgress(1, max, "Parsing retrieved xml...", false); xmls.check(); if (game.Id.ToString() != xmls.game()) { wnd.UpdateProgress(10, 10, string.Format("Error! Wrong game specified in xml"), false); return; } wnd.UpdateProgress(2, max, "Name: " + xmls.name(), false); wnd.UpdateProgress(3, max, "Game: " + xmls.game(), false); wnd.UpdateProgress(4, max, "UUID: " + xmls.uuid(), false); wnd.UpdateProgress(5, max, "Version: " + xmls.version(), false); wnd.UpdateProgress(6, max, "Date: " + xmls.date(), false); wnd.UpdateProgress(7, max, "Link: " + xmls.link(), false); wnd.UpdateProgress(8, max, "Login: "******"Password: "******"Xml seems ok"), false); }