コード例 #1
0
ファイル: Pick.cs プロジェクト: TriAdX/OCTGN
        public PackContent GetCards(Pack pack, Set set)
        {
            var ret = new PackContent();

            if (Quantity < 0)
            {
                ret.UnlimitedCards.AddRange(
                    from card in set.Cards
                    where
                        card.Properties.SelectMany(x=>x.Value.Properties).Any(
                            x =>
                            x.Key.Name.ToLower() ==Key.ToLower()
                            && x.Value.ToString().ToLower() ==Value.ToLower())
                    select card);
            }
            else
            {
                var list = (
                    from card in set.Cards
                    where
                        card.Properties.SelectMany(x=>x.Value.Properties).Any(
                            x =>
                            x.Key.Name.ToLower() ==Key.ToLower()
                            && x.Value.ToString().ToLower() ==Value.ToLower())
                    select card).ToArray();

                for (var i = 0; i <Quantity; i++)
                    ret.LimitedCards.Add(list.RandomElement());
            }

            return ret;
        }
コード例 #2
0
ファイル: PackDefinition.cs プロジェクト: rexperalta/OCTGN
 public PackContent GenerateContent(Pack pack, Set set)
 {
     var result = new PackContent();
     foreach (PackContent defContent in Items.Select(def => def.GetCards(pack,set)))
     {
         result.Merge(defContent);
     }
     return result;
 }
コード例 #3
0
ファイル: OptionsList.cs プロジェクト: rexperalta/OCTGN
 public PackContent GetCards(Pack pack, Set set)
 {
     var rnd = new Random();
     double value = rnd.NextDouble();
     double threshold = 0;
     foreach (Option option in Options)
     {
         threshold += option.Probability;
         if (value <= threshold) return option.Definition.GenerateContent(pack,set);
     }
     return new PackContent(); // Empty pack
 }
コード例 #4
0
ファイル: PackManager.cs プロジェクト: rexperalta/OCTGN
 public Pack FromXml(Set set, string xml)
 {
     var ret = new Pack();
     using (var stringReader = new StringReader(xml))
     using (XmlReader reader = XmlReader.Create(stringReader))
     {
         reader.Read();
         string guid = reader.GetAttribute("id");
         if (guid != null) ret.Id = new Guid(guid);
         ret.Name = reader.GetAttribute("name");
         reader.ReadStartElement("pack");
         ret.Definition = new PackDefinition(reader);
         reader.ReadEndElement(); // </pack>
     }
     return ret;
 }
コード例 #5
0
ファイル: Pick.cs プロジェクト: jonbonne/OCTGN
        public PackContent GetCards(Pack pack, Set set)
        {
            var ret = new PackContent();

            if (Quantity < 0)
            {
                ret.UnlimitedCards.AddRange(
                    from card in set.Cards
                    where
                        card.Properties.SelectMany(x=>x.Value.Properties).Any(
                            x =>
                            x.Key.Name.ToLower() ==Key.ToLower()
                            && x.Value.ToString().ToLower() ==Value.ToLower())
                    select card);
            }
            else
            {
                var list = (
                    from card in set.Cards
                    where
                        card.Properties.Where(x=> x.Key == "").SelectMany(x=>x.Value.Properties).Any(
                            x =>
                            x.Key.Name.ToLower() ==Key.ToLower()
                            && x.Value.ToString().ToLower() ==Value.ToLower())
                    select card).ToList();

                for (var i = 0; i < Quantity; i++)
                {
                    var pick = list.RandomElement();
                    if (pick != null)
                    {
                        ret.LimitedCards.Add(pick);
                        list.Remove(pick);
                    }
                    else
                    {
                        Log.Warn(String.Format("Set {0} ({1}) does not contain enough cards to create this booster pack correctly.", set.Id, set.Name));
                    }
                }
            }

            return ret;
        }
コード例 #6
0
ファイル: SetManager.cs プロジェクト: jonbonne/OCTGN
 public Set FromXmlReader(string packageName, XmlReader reader)
 {
     var ret = new Set();
     ret.PackageName = packageName;
     ret.Name = reader.GetAttribute("name");
     string gaid = reader.GetAttribute("id");
     if (gaid != null) ret.Id = new Guid(gaid);
     string gi = reader.GetAttribute("gameId");
     if (gi != null)
     {
         var gameId = new Guid(gi);
         ret.GameId = GameManager.Get().GetById(gameId).Id;
     }
     string gv = reader.GetAttribute("gameVersion");
     if (gv != null) ret.GameVersion = new Version(gv);
     Version ver;
     Version.TryParse(reader.GetAttribute("version"), out ver);
     ret.Version = ver ?? new Version(0, 0);
     reader.ReadStartElement("set");
     ret.Markers = new List<Marker>();
     ret.Packs = new List<Pack>();
     ret.Cards = new List<Card>();
     return ret;
 }
コード例 #7
0
ファイル: CardManager.cs プロジェクト: voidbeast/OCTGN
        public Card FromXmlReader(XmlReader reader, Game game, Set set, PackagePart definition, Package package)
        {
            var ret = new Card();
            var Properties = new SortedList<PropertyDef, object>(game.CustomProperties.Count());
            reader.MoveToAttribute("name");
            ret.Name = reader.Value;
            reader.MoveToAttribute("id");
            ret.Id = new Guid(reader.Value);
            //           isMutable = false;
            if (reader.MoveToAttribute("alternate"))
            {
                try { ret.Alternate = new Guid(reader.Value); }
                catch (Exception e)
                {
                    throw new ArgumentException(String.Format("The value {0} is not of expected type for property Alternate. Alternate must be a GUID.",
                                                reader.Value));
                }
            }
            else { ret.Alternate = System.Guid.Empty; }
            if (reader.MoveToAttribute("dependent"))
            {
                try
                {
                    ret.Dependent = new Guid(reader.Value).ToString();
                }
                catch
                {
                    try
                    {
                        ret.Dependent = Boolean.Parse(reader.Value).ToString();
                    }
                    catch
                    {

                        throw new ArgumentException(String.Format("The value {0} is not of expected type for property Dependent. Dependent must be either true/false, or the Guid of the card to use instead.",
                                                      reader.Value));
                    }
                }
            }
            else { ret.Dependent = String.Empty; }
            Uri cardImageUri = definition.GetRelationship("C" + ret.Id.ToString("N")).TargetUri;
            ret.ImageUri = cardImageUri.OriginalString;
            if (!package.PartExists(cardImageUri))
                throw new Exception(string.Format("Image for card '{0}', with URI '{1}' was not found in the package.",
                                                  ret.Name, ret.ImageUri));
            reader.Read(); // <card>

            while (reader.IsStartElement("property"))
            {
                reader.MoveToAttribute("name");
                PropertyDef prop = game.CustomProperties.FirstOrDefault(p => p.Name == reader.Value);
                if (prop == null)
                    throw new ArgumentException(string.Format("The property '{0}' is unknown", reader.Value));
                reader.MoveToAttribute("value");
                try
                {
                    switch (prop.Type)
                    {
                        case PropertyType.String:
                            Properties.Add(prop, reader.Value);
                            break;
                        case PropertyType.Integer:
                            Properties.Add(prop, Int32.Parse(reader.Value));
                            break;
                        case PropertyType.Char:
                            Properties.Add(prop, Char.Parse(reader.Value));
                            break;
                        default:
                            throw new NotImplementedException();
                    }
                }
                catch (FormatException)
                {
                    throw new ArgumentException(String.Format("The value {0} is not of expected type for property {1}",
                                                                reader.Value, prop.Name));
                }
                reader.Read(); // <property/>
            }
            ret.Properties = Properties;

            reader.Read(); // </card>
            return ret;
        }
コード例 #8
0
ファイル: GameSerializer.cs プロジェクト: rexperalta/OCTGN
        public object Deserialize(string fileName)
        {
            //var timer = new Stopwatch();
            //timer.Start();
            var ret = new Set();
            var directory = new FileInfo(fileName).Directory.FullName;
            using (var fs = File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.Read))
            {
                var settings = new XmlReaderSettings();
                settings.Schemas.Add(SetSchema);
                var doc = XDocument.Load(fs);
                doc.Validate(settings.Schemas, (a, b) =>
                    {
                        Console.WriteLine(b.Exception);
                    });
                ret.Cards = new List<Card>();
                var root = doc.Element("set");
                ret.Id = new Guid(root.Attribute("id").Value);
                ret.Name = root.Attribute("name").Value;
                ret.Filename = fileName;
                ret.GameId = new Guid(root.Attribute("gameId").Value);
                ret.Cards = new List<Card>();
                ret.GameVersion = new Version(root.Attribute("gameVersion").Value);
                ret.Markers = new List<Marker>();
                ret.Packs = new List<Pack>();
                ret.Version = new Version(root.Attribute("version").Value);
                ret.PackageName = "";
                ret.InstallPath = directory;
                ret.DeckPath = Path.Combine(ret.InstallPath, "Decks");
                ret.PackUri = Path.Combine(ret.InstallPath, "Cards");
                var gameImageInstallPath = Path.Combine(Config.Instance.Paths.ImageDatabasePath, ret.GameId.ToString());
                ret.ImageInstallPath = Path.Combine(gameImageInstallPath, "Sets", ret.Id.ToString());
                ret.ImagePackUri = Path.Combine(ret.ImageInstallPath, "Cards");
                ret.ProxyPackUri = Path.Combine(ret.ImagePackUri, "Proxies");

                if (!Directory.Exists(ret.PackUri)) Directory.CreateDirectory(ret.PackUri);
                if (!Directory.Exists(ret.ImagePackUri)) Directory.CreateDirectory(ret.ImagePackUri);
                if (!Directory.Exists(ret.ProxyPackUri)) Directory.CreateDirectory(ret.ProxyPackUri);
                var game = DbContext.Get().Games.First(x => x.Id == ret.GameId);
                foreach (var c in doc.Document.Descendants("card"))
                {
					var card = new Card(new Guid(c.Attribute("id").Value), ret.Id, c.Attribute("name").Value,c.Attribute("id").Value, "",game.CardSizes["Default"],new Dictionary<string, CardPropertySet>());
                    //var card = new Card
                    //               {
                    //                   Id = new Guid(c.Attribute("id").Value),
                    //                   Name = c.Attribute("name").Value,
                    //                   SetId = ret.Id,
                    //                   Properties = new Dictionary<string, CardPropertySet>(),
                    //                   ImageUri = c.Attribute("id").Value,
                    //                   Alternate = "",
                    //                   Size = game.CardSizes["Default"]
                    //               };

                    var cs = c.Attribute("size");
                    if (cs != null)
                    {
						if(game.CardSizes.ContainsKey(cs.Value) == false)
                            throw new UserMessageException(Octgn.Library.Localization.L.D.Exception__BrokenGameContactDev_Format, game.Name);

                        card.Size = game.CardSizes[cs.Value];
                    }

                    var defaultProperties = new CardPropertySet();
                    defaultProperties.Type = "";
                    defaultProperties.Properties = new Dictionary<PropertyDef, object>();
                    foreach (var p in c.Descendants("property").Where(x => x.Parent.Name == "card"))
                    {
                        var pd = game.CustomProperties.FirstOrDefault(x => x.Name == p.Attribute("name").Value);
                        if (pd == null)
                        {
                            throw new UserMessageException(Octgn.Library.Localization.L.D.Exception__BrokenGameContactDev_Format, game.Name);
                        }
                        var newpd = pd.Clone() as PropertyDef;
                        defaultProperties.Properties.Add(newpd, p.Attribute("value").Value);
                    }
                    foreach (var cp in game.CustomProperties)
                    {
                        if (!defaultProperties.Properties.ContainsKey(cp))
                        {
                            var cpnew = cp.Clone() as PropertyDef;
                            cpnew.IsUndefined = true;
                            defaultProperties.Properties.Add(cpnew, "");
                        }
                    }
                    var np = new PropertyDef()
                                 {
                                     Hidden = false,
                                     Name = "Name",
                                     Type = PropertyType.String,
                                     TextKind = PropertyTextKind.FreeText,
                                     IgnoreText = false,
                                     IsUndefined = false
                                 };
                    if (defaultProperties.Properties.ContainsKey(np))
                        defaultProperties.Properties.Remove(np);
                    defaultProperties.Properties.Add(np, card.Name);
                    card.Properties.Add("", defaultProperties);

                    // Add all of the other property sets
                    foreach (var a in c.Descendants("alternate"))
                    {
                        var propset = new CardPropertySet();
                        propset.Properties = new Dictionary<PropertyDef, object>();
                        propset.Type = a.Attribute("type").Value;
                        var thisName = a.Attribute("name").Value;
                        foreach (var p in a.Descendants("property"))
                        {
                            var pd = game.CustomProperties.First(x => x.Name.Equals(p.Attribute("name").Value, StringComparison.InvariantCultureIgnoreCase));
                            var newprop = pd.Clone() as PropertyDef;
                            var val = p.Attribute("value").Value;
                            propset.Properties.Add(newprop, val);
                        }
                        foreach (var cp in game.CustomProperties)
                        {
                            if (!propset.Properties.ContainsKey(cp))
                            {
                                var cpnew = cp.Clone() as PropertyDef;
                                cpnew.IsUndefined = true;
                                propset.Properties.Add(cpnew, "");
                            }
                        }
                        var np2 = new PropertyDef()
                        {
                            Hidden = false,
                            Name = "Name",
                            Type = PropertyType.String,
                            TextKind = PropertyTextKind.FreeText,
                            IgnoreText = false,
                            IsUndefined = false
                        };
                        if (propset.Properties.ContainsKey(np2))
                            propset.Properties.Remove(np2);
                        propset.Properties.Add(np2, thisName);
                        card.Properties.Add(propset.Type, propset);
                    }

                    (ret.Cards as List<Card>).Add(card);
                }
                foreach (var p in doc.Document.Descendants("pack"))
                {
                    var pack = new Pack();
                    pack.Id = new Guid(p.Attribute("id").Value);
                    pack.Name = p.Attribute("name").Value;
                    pack.Definition = DeserializePack(p.Elements());
                    pack.SetId = ret.Id;
                    (ret.Packs as List<Pack>).Add(pack);
                }
                foreach (var m in doc.Document.Descendants("marker"))
                {
                    var marker = new Marker();
                    marker.Id = new Guid(m.Attribute("id").Value);
                    marker.Name = m.Attribute("name").Value;
                    var mpathd = new DirectoryInfo(Path.Combine(directory, "Markers"));
                    var mpath = mpathd.Exists == false ? null : mpathd.GetFiles(marker.Id.ToString() + ".*", SearchOption.TopDirectoryOnly).First();
                    marker.IconUri = mpath == null ? null : Path.Combine(directory, "Markers", mpath.FullName);
                    (ret.Markers as List<Marker>).Add(marker);
                }
            }

            if (ret.Cards == null) ret.Cards = new Card[0];
            if (ret.Markers == null) ret.Markers = new Marker[0];
            if (ret.Packs == null) ret.Packs = new Pack[0];
            //Console.WriteLine(timer.ElapsedMilliseconds);
            return ret;
        }
コード例 #9
0
ファイル: DbContext.cs プロジェクト: Cosworth32/OCTGN
 public void Invalidate(Set set)
 {
     var s = Sets.FirstOrDefault(x => x.Id == set.Id);
     if (s == null) return;
     Db.Config.Cache.InvalidateObject(s);
 }
コード例 #10
0
ファイル: DbContext.cs プロジェクト: Cosworth32/OCTGN
 public void Save(Set set)
 {
     var game = Games.FirstOrDefault(x => x.Id == set.GameId);
     if (game == null) throw new Exception("Game doesn't exist!");
     throw new NotImplementedException();
 }
コード例 #11
0
ファイル: SetList.xaml.cs プロジェクト: TriAdX/OCTGN
 public SetListSetItem(Set set)
 {
     this.Id = set.Id;
     this.Markers = set.Markers;
     this.Name = set.Name;
     this.PackageName = set.PackageName;
     this.Packs = set.Packs;
     this.Version = set.Version;
     this.GameId = set.GameId;
     this.GameVersion = set.GameVersion;
     this.Filename = set.Filename;
 }
コード例 #12
0
ファイル: Pick.cs プロジェクト: octgn/OCTGN
        public PackContent GetCards(Pack pack, Set set)
        {
            var ret = new PackContent();
            var cardList = set.Cards.ToList();

            // add the include cards to the set for this booster

            var cards =
            (
                from qset in pack.Includes.Select(x=>x.SetId).Distinct().SelectMany(x=>DbContext.Get().SetsById(x))
                from card in qset.Cards
                join inc in pack.Includes on qset.Id equals inc.SetId
                where card.Id == inc.Id
                select new { Card = card, Include = inc }
            )
            .Select(dong =>
            {
                var card = new Card(dong.Card);

                foreach (var p in dong.Include.Properties)
                {
                    var key = dong.Card.Properties[""].Properties.Where(x => x.Key.Name.ToLower() == p.Item1.ToLower()).FirstOrDefault().Key;
                    if (key != null) // if the include property name isn't a defined custom property, ignore it
                        card.Properties[""].Properties[key] = p.Item2;
                }

                return card;
            })
            ;
            cardList.AddRange(cards);

            foreach (var prop in Properties)
            {
                var Key = prop.Item1;
                var Value = prop.Item2;
                var list = (
                    from card in cardList
                    where
                        card.Properties.Where(x => x.Key == "").SelectMany(x => x.Value.Properties).Any(
                            x =>
                            x.Key.Name.ToLower() == Key.ToLower()
                            && x.Value.ToString().ToLower() == Value.ToLower())
                    select card).ToList();
                cardList = list;
            }

            if (Quantity < 0)
            {
                ret.UnlimitedCards.AddRange(cardList);
            }
            else
            {
                for (var i = 0; i < Quantity; i++)
                {
                    var pick = cardList.RandomElement();
                    if (pick != null)
                    {
                        ret.LimitedCards.Add(pick);
                        cardList.Remove(pick);
                    }
                    else
                    {
                        Log.Warn(String.Format("Set {0} ({1}) does not contain enough cards to create this booster pack correctly.", set.Id, set.Name));
                    }
                }
            }

            return ret;
        }
コード例 #13
0
ファイル: DbContext.cs プロジェクト: voidbeast/OCTGN
        public void Save(Set set)
        {
            var game = Games.FirstOrDefault(x => x.Id == set.GameId);
            if(game == null) throw new Exception("Game doesn't exist!");

            var curSet = Sets.FirstOrDefault(x => x.Id == set.Id);
            if (curSet != null)
            {
                var id = this.Client.Ext().GetID(curSet);
                this.Client.Ext().Bind(set,id);
            }
            this.Client.Store(set);
            this.Client.Commit();
        }
コード例 #14
0
ファイル: DbContext.cs プロジェクト: voidbeast/OCTGN
 public void Remove(Set set)
 {
     var s = Sets.FirstOrDefault(x => x.Id == set.Id);
     if (s == null) return;
     this.Client.Delete(s);
     this.Client.Commit();
 }
コード例 #15
0
ファイル: SetManager.cs プロジェクト: voidbeast/OCTGN
 public void UninstallSet(Set set)
 {
     foreach(var c in set.Cards())
         DbContext.Get().Remove(c);
     DbContext.Get().Remove(set);
 }
コード例 #16
0
 public static void DeleteSet(this Game game, Set set)
 {
     SetManager.Get().UninstallSet(set);
 }
コード例 #17
0
ファイル: CardExtensionMethods.cs プロジェクト: octgn/OCTGN
 private static void GenerateProxyImage(this ICard card, Set set, string uri)
 {
     string cropPath = Path.Combine(Path.Combine(set.ImagePackUri, "Crops"));
     if (Directory.Exists(cropPath))
     {
         var files = Directory.GetFiles(cropPath, card.GetImageUri() + ".*").OrderBy(x => x.Length).ToArray();
         if (files.Length == 0)
         {
             set.GetGame().GetCardProxyDef().SaveProxyImage(card.GetProxyMappings(), uri);
         }
         else
         {
             set.GetGame().GetCardProxyDef().SaveProxyImage(card.GetProxyMappings(), uri, files.First());
         }
     }
     else
     {
         set.GetGame().GetCardProxyDef().SaveProxyImage(card.GetProxyMappings(), uri);
     }
 }