private void Save() { if (!BulkChangeInProgress) { settings.Save(); } }
private void Cbx_LandWithTerra_CheckedChanged(object sender, EventArgs e) { settings.LandWithTerra = ((CheckBox)sender).Checked; settings.Save(); }
private void Save() { if (!BulkChangeInProgress) { settings.Save(); } }
private void Cbx_LandWithTerra_CheckedChanged(object sender, EventArgs e) { settings.LandWithTerra = ((CheckBox)sender).Checked; settings.Save(); }