static void Main(string[] args) { //Car Car1 = new Car("Honda", "Civic", 1998); //Car Car2 = new Car(); //Console.WriteLine(Car1.GetInfo()); //Console.WriteLine(Car2.GetInfo()); //Car2.Make = "Ford"; //Car2.Model = "Taurus"; //Car1.Honk(); //Console.WriteLine(Car2.GetInfo()); Student Pat = new Student("Pat", "McClary", 1337); Pat.Courses.Add(new Course("Professional Development", "A")); Pat.Courses.Add(new Course("Intro to Business", "C")); Pat.Courses.Add(new Course("Being Rad", "B")); Pat.Courses.Add(new Course("Intro to Programming", "D")); Pat.Courses.Add(new Course("Hockey 101", "A")); Pat.PrintInfo(); Console.ReadKey(); //Keep the console open }
static void Main(string[] args) { Car myCar = new Car("BMW", "Ix8"); Car car = new Car(); Console.WriteLine(myCar.GetInfo()); Console.WriteLine(car.GetInfo()); myCar.Honk(); Student Trai = new Student(1001, "Trai", "Wren"); // add a course Trai.Courses.Add(new Course("Professional Development", "A")); Trai.Courses.Add(new Course("Futbol Class", "B")); Trai.Courses.Add(new Course("SoftWare Devlopment", "C")); Trai.Courses.Add(new Course("English", "A")); Trai.Courses.Add(new Course("Calculus", "D")); Trai.PrintInfo(); Console.ReadKey(); }