static void Main(string[] args) { Console.WriteLine("***** Fun with System.Object *****\n"); Person p1 = new Person("Homer", "Simpson", 50); Person p2 = new Person("Homer", "Simpson", 50); Console.WriteLine("p1.ToString() = {0}", p1.ToString()); Console.WriteLine("p2.ToString() = {0}", p2.ToString()); Console.WriteLine("p1 = p2 ?: {0}", p1.Equals(p2)); Console.WriteLine("Same hash codes?: {0}", p1.GetHashCode() == p2.GetHashCode()); p2.Age = 45; Console.WriteLine("p1.ToString() = {0}", p1.ToString()); Console.WriteLine("p2.ToString() = {0}", p2.ToString()); Console.WriteLine("p1 p2 ?: {0}", p1.Equals(p2)); Console.WriteLine("Same hash codes?: {0}", p1.GetHashCode() == p2.GetHashCode()); StaticMethodsOfObject(); Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine("***** Fun with System.Object *****\n"); Person p4 = new Person(); // Use inherited members of System.Object. Console.WriteLine("ToString: {0}", p4.ToString()); Console.WriteLine("Hash Code: {0}", p4.GetHashCode()); Console.WriteLine("type: {0}", p4.GetType()); // Make some other references to p1. Person p3 = p4; object o = p3; // Are the references pointing to the same object in memory? if (o.Equals(p4) && p3.Equals(o)) { Console.WriteLine("Same instance!"); } Console.WriteLine(); // NOTE: We want these to be identical to test // the Equals() and GetHashCode() methods. Person p1 = new Person("Homer", "Simpson", 50); Person p2 = new Person("Homer", "Simpson", 50); // Get stringified version of objects. Console.WriteLine("p1.ToString() = {0}", p1.ToString()); Console.WriteLine("p2.ToString() = {0}", p2.ToString()); // Test overridden Equals(). Console.WriteLine("p1 = p2?: {0}", p1.Equals(p2)); // Test overridden Equals() Console.WriteLine("p1 = p2: {0}", p1.Equals(p2)); // Test hash codes. Console.WriteLine("Same hash codes?: {0}", p1.GetHashCode() == p2.GetHashCode()); Console.WriteLine(); // Change age of p2 and test again. p2.Age = 45; Console.WriteLine("p1.ToString() = {0}", p1.ToString()); Console.WriteLine("p2.ToString() = {0}", p2.ToString()); Console.WriteLine("p1 = p2?: {0}", p1.Equals(p2)); Console.WriteLine("Same hash codes? {0}", p1.GetHashCode() == p2.GetHashCode()); Console.WriteLine(); StaticMembersOfObject(); Console.ReadKey(); }
public static void Main (string[] args) { var person = new Person (); Console.WriteLine ("ToString: {0}", person.ToString ()); Console.WriteLine ("Hash Code: {0}", person.GetHashCode ()); Console.WriteLine ("Type: {0}", person.GetType ()); Person person2 = person; object obj = person; //Are the references pointing to the same object in memory? if (obj.Equals (person) && person2.Equals (obj)) { Console.WriteLine("Same Instance"); var pers1 = new Person("Homer", "Simpson", 50); var pers2 = new Person("Homer", "Simpson", 50); Console.WriteLine("pers1.ToString() = {0}",pers1.ToString()); Console.WriteLine("pers2.ToString() = {0}",pers2.ToString()); Console.WriteLine("pers1 = pers2: {0}", pers1.Equals(pers2)); Console.WriteLine("Same hash codes? : {0}", pers1.GetHashCode() == pers2.GetHashCode()); Console.ReadLine(); } Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine("***** Fun with System.Object *****\n"); ////use inherited members of System.Object... //Console.WriteLine("ToString: {0}", p1.ToString()); //Console.WriteLine("Hash Code: {0}", p1.GetHashCode()); //Console.WriteLine("Type: {0}", p1.GetType()); ////make some other refs to p1 //Person p2 = p1; //object o = p2; ////are these refs pointing to the same obj in memory? //if (o.Equals(p1) && p2.Equals(o)) //{ // Console.WriteLine("Same instance!"); //} //make 2 identical Persons to test Equals() and GetHashCode() Person p1 = new Person("Homer", "Simpson", 50); Person p2 = new Person("Homer", "Simpson", 50); //get stringified versions of those objs Console.WriteLine("p1.ToString() = {0}", p1.ToString()); Console.WriteLine("p2.ToString() = {0}", p2.ToString()); //test overriden Equals() Console.WriteLine("p1 = p2?: {0}", p1.Equals(p2)); //test hash codes Console.WriteLine("same hash codes?: {0}", p1.GetHashCode()== p2.GetHashCode()); Console.WriteLine(); //change age of p2 and retest p2.Age = 45; Console.WriteLine("p1.ToString() = {0}", p1.ToString()); Console.WriteLine("p2.ToString() = {0}", p2.ToString()); Console.WriteLine("p1 = p2?: {0}", p1.Equals(p2)); Console.WriteLine("same hash codes?: {0}", p1.GetHashCode() == p2.GetHashCode()); Console.WriteLine(); StaticMembersOfObject(); Console.ReadLine(); }
static void Main(string[] args) { Person p1 = new Person(); Console.WriteLine("ToString: {0}", p1.ToString()); Console.WriteLine("Hash Code: {0}", p1.GetHashCode()); Console.WriteLine("Type: {0}", p1.GetType()); Person p2 = p1; object o = p2; if (o.Equals(p1) && p2.Equals(o)) { Console.WriteLine("Same instance"); } Person pNull = null; Console.WriteLine(); Console.WriteLine("is pNull a person {0}", pNull is Person); Console.WriteLine("is p1 equal to null {0}", p1.Equals(null)); Console.WriteLine("is empty string equal to null {0}", "" == null); Console.WriteLine(); Person p11 = new Person("Homer", "Simpson", 50); Person p12 = new Person("Homer", "Simpson", 50); Console.WriteLine("ToString: {0}", p11.ToString()); Console.WriteLine("p11.Hash Code: {0}", p11.GetHashCode()); Console.WriteLine("p12.Hash Code: {0}", p12.GetHashCode()); Console.WriteLine("is p11 equal to p12 {0}", p11.Equals(p12)); p12.Age = 45; Console.WriteLine("is p11 equal to p12 {0}", p11.Equals(p12)); Console.WriteLine("p11.Hash Code: {0}", p11.GetHashCode()); Console.WriteLine("p12.Hash Code: {0}", p12.GetHashCode()); Console.WriteLine(); Console.WriteLine("=> static object methods"); Person p3 = new Person("Sally", "Jones", 4); Person p4 = new Person("Sally", "Jones", 4); Console.WriteLine("object.Equals {0}", object.Equals(p3, p4)); Console.WriteLine("object.ReferenceEquals {0}", object.ReferenceEquals(p3, p4)); Console.ReadLine(); }
public static void Main (string[] args) { var person = new Person (); Console.WriteLine ("ToString: {0}", person.ToString ()); Console.WriteLine ("Hash Code: {0}", person.GetHashCode ()); Console.WriteLine ("Type: {0}", person.GetType ()); Person person2 = person; object obj = person; //Are the references pointing to the same object in memory? if (obj.Equals (person) && person2.Equals (obj)) { Console.WriteLine("Same Instance"); } Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine("Fun with System.Object"); Person p1 = new Person(); Person p2 = p1; object o = p2; if (o.Equals(p1) && p2.Equals(o)) { Console.WriteLine("Same Instance"); } Console.WriteLine("ToString: {0}", p1.ToString()); Console.WriteLine("GetHashCode: {0}", p1.GetHashCode()); Console.WriteLine("GetType: {0}", p1.GetType()); Console.ReadLine(); }
static void Main( string[] args ) { Console.WriteLine("***** Fun with System.Object *****\n"); // NOTE: We want these to be identical to test // the Equals() and GetHashCode() methods. Person p1 = new Person("Homer", "Simpson", 50); Person p2 = new Person("Homer", "Simpson", 50); // Get stringified version of objects. Console.WriteLine("p1.ToString() = {0}", p1.ToString()); Console.WriteLine("p2.ToString() = {0}", p2.ToString()); // Test Overridden Equals() Console.WriteLine("p1 = p2?: {0}", p1.Equals(p2)); // Test hash codes. Console.WriteLine("Same hash codes?: {0}", p1.GetHashCode() == p2.GetHashCode()); Console.WriteLine(); // Change age of p2 and test again. p2.Age = 45; Console.WriteLine("p1.ToString() = {0}", p1.ToString()); Console.WriteLine("p2.ToString() = {0}", p2.ToString()); Console.WriteLine("p1 = p2?: {0}", p1.Equals(p2)); Console.WriteLine("Same hash codes?: {0}", p1.GetHashCode() == p2.GetHashCode()); Console.WriteLine(); StaticMembersOfObject(); Console.ReadLine(); }