コード例 #1
0
 public void NewMaterial(ReadOnlySpan <string> name)
 {
     _materials.Add(_currentMaterial = new ObjMaterial(name[0]));
 }
コード例 #2
0
        /// <summary>
        /// Parses and loads a line from an OBJ file.
        /// Currently only supports V, VT, F and MTLLIB prefixes
        /// </summary>
        private void processLine(string line)
        {
            string[] parts = line.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

            if (parts.Length > 0)
            {
                ObjMaterial CurrentMaterial = currentMaterial();
                ObjColor    c = new ObjColor();
                switch (parts[0].Trim())
                {
                case "d":
                    CurrentMaterial.Dissolve = float.Parse(parts[1]);
                    break;

                case "illum":
                    CurrentMaterial.IlluminationModel = int.Parse(parts[1]);
                    break;

                case "Ka":
                    c.LoadFromStringArray(parts);
                    CurrentMaterial.AmbientReflectivity = c;
                    break;

                case "Kd":
                    c.LoadFromStringArray(parts);
                    CurrentMaterial.DiffuseReflectivity = c;
                    break;

                case "Ks":
                    c.LoadFromStringArray(parts);
                    CurrentMaterial.SpecularReflectivity = c;
                    break;

                case "Ke":
                    c.LoadFromStringArray(parts);
                    CurrentMaterial.EmissiveCoefficient = c;
                    break;

                case "map_Kd":
                    CurrentMaterial.DiffuseTextureFileName = parts[1];
                    break;

                case "Ni":
                    CurrentMaterial.OpticalDensity = float.Parse(parts[1]);
                    break;

                case "Ns":
                    CurrentMaterial.SpecularExponent = float.Parse(parts[1]);
                    break;

                case "newmtl":
                    CurrentMaterial      = new ObjMaterial();
                    CurrentMaterial.Name = parts[1];
                    MaterialList.Add(CurrentMaterial);
                    break;

                case "Tf":
                    c.LoadFromStringArray(parts);
                    CurrentMaterial.TransmissionFilter = c;
                    break;
                }
            }
        }