public ObiTriangleMeshContainer() { handles = new Dictionary <Mesh, ObiTriangleMeshHandle>(); headers = new ObiNativeTriangleMeshHeaderList(); bihNodes = new ObiNativeBIHNodeList(); triangles = new ObiNativeTriangleList(); vertices = new ObiNativeVector3List(); }
public void SetTriangleMeshData(ObiNativeTriangleMeshHeaderList headers, ObiNativeBIHNodeList nodes, ObiNativeTriangleList triangles, ObiNativeVector3List vertices) { Oni.SetTriangleMeshData(headers.GetIntPtr(), nodes.GetIntPtr(), triangles.GetIntPtr(), vertices.GetIntPtr()); }
public void SetTriangleMeshData(ObiNativeTriangleMeshHeaderList headers, ObiNativeBIHNodeList nodes, ObiNativeTriangleList triangles, ObiNativeVector3List vertices) { }