public void Dispose() { if (headers != null) { headers.Dispose(); } if (triangles != null) { triangles.Dispose(); } if (vertices != null) { vertices.Dispose(); } if (bihNodes != null) { bihNodes.Dispose(); } }
public void Dispose() { if (headers != null) { headers.Dispose(); } if (edges != null) { edges.Dispose(); } if (vertices != null) { vertices.Dispose(); } if (bihNodes != null) { bihNodes.Dispose(); } }