protected override void OnCreate() { _capacity = TrafficConfig.Instance.MaxVehicles; VehicleFactory.Init(EntityManager); for (var j = 0; j < _capacity; j++) { VehicleFactory.AddVehicle(EntityManager); } _bound = RoadGraph.Instance.BoundingBox; _BVH = new BVHConstructor(_capacity); _rdGens = Utils.GetRandomizerPerThread(); //_vehicleGroup = EntityManager.CreateEntityQuery(typeof(VehicleData), typeof(BVHAABB), typeof(Translation), // typeof(Rotation), typeof(HitResult)); _vehicleGroup = GetEntityQuery(new EntityQueryDesc() { All = new ComponentType[] { ComponentType.ReadWrite <Translation>(), ComponentType.ReadWrite <Rotation>(), ComponentType.ReadWrite <VehicleData>(), ComponentType.ReadWrite <BVHAABB>(), ComponentType.ReadWrite <HitResult>() }, Options = EntityQueryOptions.FilterWriteGroup }); _roadSegmentGroup = GetEntityQuery(new EntityQueryDesc() { All = new ComponentType[] { ComponentType.ReadOnly <RoadSegment>(), }, Options = EntityQueryOptions.FilterWriteGroup }); _roadNodeGroup = GetEntityQuery(new EntityQueryDesc() { All = new ComponentType[] { ComponentType.ReadOnly <RoadNode>(), }, Options = EntityQueryOptions.FilterWriteGroup }); }
protected override void OnCreateManager() { Capacity = TrafficConfig.Instance.MaxVehicles; VehicleFactory.Init(EntityManager); for (var j = 0; j < Capacity; j++) { VehicleFactory.AddVehicle(EntityManager); } var seeds = Utils.GetRandomSeed(Capacity); _randSeed = new NativeArray <uint>(seeds, Allocator.Persistent); _randSeed.CopyFrom(seeds); _bound = RoadGraph.Instance.BoundingBox; _BVH = new BVHConstructor(Capacity); }
protected override void OnCreateManager() { _capacity = TrafficConfig.Instance.MaxVehicles; VehicleFactory.Init(EntityManager); for (var j = 0; j < _capacity; j++) { VehicleFactory.AddVehicle(EntityManager); } _bound = RoadGraph.Instance.BoundingBox; _BVH = new BVHConstructor(_capacity); _rdGens = Utils.GetRandomizerPerThread(); _vehicleGroup = EntityManager.CreateEntityQuery(typeof(VehicleData), typeof(BVHAABB), typeof(Translation), typeof(Rotation), typeof(HitResult)); _roadSegmentGroup = EntityManager.CreateEntityQuery(typeof(RoadSegment)); _roadNodeGroup = EntityManager.CreateEntityQuery(typeof(RoadNode)); }
protected override void OnCreateManager() { Capacity = TrafficConfig.Instance.MaxVehicles; VehicleFactory.Init(EntityManager); for (var j = 0; j < Capacity; j++) { VehicleFactory.AddVehicle(EntityManager); } var seeds = Utils.GetRandomSeed(Capacity); _randSeed = new NativeArray <uint>(seeds, Allocator.Persistent); _randSeed.CopyFrom(seeds); _bound = RoadGraph.Instance.BoundingBox; _BVH = new BVHConstructor(Capacity); _vehicleGroup = GetComponentGroup(typeof(VehicleData), typeof(BVHAABB), typeof(Position), typeof(Rotation), typeof(HitResult)); _roadSegmentGroup = GetComponentGroup(typeof(RoadSegment)); _roadNodeGroup = GetComponentGroup(typeof(RoadNode)); }