コード例 #1
0
        public void RemoveUnit(GameData.Wreckage wreck)
        {
            List <WreckageView> views = new List <WreckageView>(m_ResourceContainer.GetComponentsInChildren <WreckageView>());
            WreckageView        view  = views.Find((v) => v.wreck == wreck);

            Destroy(view.gameObject);
        }
コード例 #2
0
        public UnitView AddUnit(GameData.Wreckage wreck, Color tint)
        {
            GameObject   goUnit = CreateUnit("Wreckage", m_ResourceContainer, wreck.id, new Vector2Int(wreck.position.x, wreck.position.y));
            WreckageView view   = goUnit.GetComponent <WreckageView>();

            view.Initialize(wreck, tint);
            return(view);
        }