private static void CheckAll(string command) { foreach (var item in map.items) { SceneIndex sceneIndex = item.sceneIndex; SceneData scene = save.scenes[(int)sceneIndex]; string check = "\t[ ]"; if (item.CheckWord(scene.GetChestWord(), scene.GetCollectableWord())) { check = "\t[x]"; } check += " " + item.ToString(); Console.WriteLine(check); } }
private static void PrintScene(string command) { string pos = command.Remove(0, "print ".Length); try { int index = int.Parse(pos); SceneData scene = save.scenes[index]; Console.WriteLine("\t" + scene.index.ToString()); Console.WriteLine("\t " + scene.GetChestWord().ToString("X8")); Console.WriteLine("\t " + scene.GetCollectableWord().ToString("X8")); } catch (Exception e) { Console.WriteLine(e.ToString()); } }