/// <summary> /// Selects DIC_TextLanguage values from Database and assigns them to the appropriate DO_DIC_TextLanguage property. /// </summary> /// <param name="IFText_in">IFText</param> /// <param name="IFLanguage_in">IFLanguage</param> /// <param name="dbConnection_in">Database connection, making the use of Database Transactions possible on a sequence of operations across the same or multiple DataObjects</param> /// <returns>null if DIC_TextLanguage doesn't exists at Database</returns> public static SO_DIC_TextLanguage getObject( long IFText_in, int IFLanguage_in, DBConnection dbConnection_in ) { SO_DIC_TextLanguage _output = null; DBConnection _connection = (dbConnection_in == null) ? DO__utils.DBConnection_createInstance( DO__utils.DBServerType, DO__utils.DBConnectionstring, DO__utils.DBLogfile ) : dbConnection_in; IDbDataParameter[] _dataparameters = new IDbDataParameter[] { _connection.newDBDataParameter("IFText_", DbType.Int64, ParameterDirection.InputOutput, IFText_in, 0), _connection.newDBDataParameter("IFLanguage_", DbType.Int32, ParameterDirection.InputOutput, IFLanguage_in, 0), _connection.newDBDataParameter("CharVar8000_", DbType.AnsiString, ParameterDirection.Output, null, 8000), _connection.newDBDataParameter("Text_", DbType.AnsiString, ParameterDirection.Output, null, 0) }; _connection.Execute_SQLFunction("sp0_DIC_TextLanguage_getObject", _dataparameters); if (dbConnection_in == null) { _connection.Dispose(); } if (_dataparameters[0].Value != DBNull.Value) { _output = new SO_DIC_TextLanguage(); if (_dataparameters[0].Value == System.DBNull.Value) { _output.IFText = 0L; } else { _output.IFText = (long)_dataparameters[0].Value; } if (_dataparameters[1].Value == System.DBNull.Value) { _output.IFLanguage = 0; } else { _output.IFLanguage = (int)_dataparameters[1].Value; } if (_dataparameters[2].Value == System.DBNull.Value) { _output.CharVar8000_isNull = true; } else { _output.CharVar8000 = (string)_dataparameters[2].Value; } if (_dataparameters[3].Value == System.DBNull.Value) { _output.Text_isNull = true; } else { _output.Text = (string)_dataparameters[3].Value; } _output.haschanges_ = false; return _output; } return null; }
private static SO_DIC_TextLanguage[] getRecord( DataTable dataTable_in ) { DataColumn _dc_iftext = null; DataColumn _dc_iflanguage = null; DataColumn _dc_charvar8000 = null; DataColumn _dc_text = null; SO_DIC_TextLanguage[] _output = new SO_DIC_TextLanguage[dataTable_in.Rows.Count]; for (int r = 0; r < dataTable_in.Rows.Count; r++) { if (r == 0) { _dc_iftext = dataTable_in.Columns["IFText"]; _dc_iflanguage = dataTable_in.Columns["IFLanguage"]; _dc_charvar8000 = dataTable_in.Columns["CharVar8000"]; _dc_text = dataTable_in.Columns["Text"]; } _output[r] = new SO_DIC_TextLanguage(); if (dataTable_in.Rows[r][_dc_iftext] == System.DBNull.Value) { _output[r].iftext_ = 0L; } else { _output[r].iftext_ = (long)dataTable_in.Rows[r][_dc_iftext]; } if (dataTable_in.Rows[r][_dc_iflanguage] == System.DBNull.Value) { _output[r].iflanguage_ = 0; } else { _output[r].iflanguage_ = (int)dataTable_in.Rows[r][_dc_iflanguage]; } if (dataTable_in.Rows[r][_dc_charvar8000] == System.DBNull.Value) { _output[r].CharVar8000_isNull = true; } else { _output[r].charvar8000_ = (string)dataTable_in.Rows[r][_dc_charvar8000]; } if (dataTable_in.Rows[r][_dc_text] == System.DBNull.Value) { _output[r].Text_isNull = true; } else { _output[r].text_ = (string)dataTable_in.Rows[r][_dc_text]; } _output[r].haschanges_ = false; } return _output; }
/// <summary> /// Inserts/Updates DIC_TextLanguage values into/on Database. Inserts if DIC_TextLanguage doesn't exist or Updates if DIC_TextLanguage already exists. /// </summary> /// <param name="forceUpdate_in">assign with True if you wish to force an Update (even if no changes have been made since last time getObject method was run) and False if not</param> /// <param name="dbConnection_in">Database connection, making the use of Database Transactions possible on a sequence of operations across the same or multiple DataObjects</param> /// <returns>True if it didn't exist (INSERT), and False if it did exist (UPDATE)</returns> public static bool setObject( SO_DIC_TextLanguage DIC_TextLanguage_in, bool forceUpdate_in, DBConnection dbConnection_in ) { bool ConstraintExist_out; if (forceUpdate_in || DIC_TextLanguage_in.haschanges_) { DBConnection _connection = (dbConnection_in == null) ? DO__utils.DBConnection_createInstance( DO__utils.DBServerType, DO__utils.DBConnectionstring, DO__utils.DBLogfile ) : dbConnection_in; IDbDataParameter[] _dataparameters = new IDbDataParameter[] { _connection.newDBDataParameter("IFText_", DbType.Int64, ParameterDirection.Input, DIC_TextLanguage_in.IFText, 0), _connection.newDBDataParameter("IFLanguage_", DbType.Int32, ParameterDirection.Input, DIC_TextLanguage_in.IFLanguage, 0), _connection.newDBDataParameter("CharVar8000_", DbType.AnsiString, ParameterDirection.Input, DIC_TextLanguage_in.CharVar8000_isNull ? null : (object)DIC_TextLanguage_in.CharVar8000, 8000), _connection.newDBDataParameter("Text_", DbType.AnsiString, ParameterDirection.Input, DIC_TextLanguage_in.Text_isNull ? null : (object)DIC_TextLanguage_in.Text, 0), //_connection.newDBDataParameter("Exists", DbType.Boolean, ParameterDirection.Output, 0, 1) _connection.newDBDataParameter("Output_", DbType.Int32, ParameterDirection.Output, null, 0) }; _connection.Execute_SQLFunction( "sp0_DIC_TextLanguage_setObject", _dataparameters ); if (dbConnection_in == null) { _connection.Dispose(); } ConstraintExist_out = (((int)_dataparameters[4].Value & 2) == 1); if (!ConstraintExist_out) { DIC_TextLanguage_in.haschanges_ = false; } return (((int)_dataparameters[4].Value & 1) != 1); } else { ConstraintExist_out = false; return false; } }
/// <summary> /// Inserts/Updates DIC_TextLanguage values into/on Database. Inserts if DIC_TextLanguage doesn't exist or Updates if DIC_TextLanguage already exists. /// </summary> /// <param name="forceUpdate_in">assign with True if you wish to force an Update (even if no changes have been made since last time getObject method was run) and False if not</param> /// <returns>True if it didn't exist (INSERT), and False if it did exist (UPDATE)</returns> public static bool setObject( SO_DIC_TextLanguage DIC_TextLanguage_in, bool forceUpdate_in ) { return setObject( DIC_TextLanguage_in, forceUpdate_in, null ); }
public static DataTable getDataTable( SO_DIC_TextLanguage[] serializableobjects_in ) { DataTable _output = new DataTable(); DataRow _dr; DataColumn _dc_iftext = new DataColumn("IFText", typeof(long)); _output.Columns.Add(_dc_iftext); DataColumn _dc_iflanguage = new DataColumn("IFLanguage", typeof(int)); _output.Columns.Add(_dc_iflanguage); DataColumn _dc_charvar8000 = new DataColumn("CharVar8000", typeof(string)); _output.Columns.Add(_dc_charvar8000); DataColumn _dc_text = new DataColumn("Text", typeof(string)); _output.Columns.Add(_dc_text); foreach (SO_DIC_TextLanguage _serializableobject in serializableobjects_in) { _dr = _output.NewRow(); _dr[_dc_iftext] = _serializableobject.IFText; _dr[_dc_iflanguage] = _serializableobject.IFLanguage; _dr[_dc_charvar8000] = _serializableobject.CharVar8000; _dr[_dc_text] = _serializableobject.Text; _output.Rows.Add(_dr); } return _output; }
public static void updObject( DBConnection dbConnection_in, long idText_in, params OGen.NTier.Kick.lib.datalayer.shared.structures.SO_DIC__TextLanguage[] textLanguage_in ) { SO_DIC_TextLanguage _textlanguage; foreach (OGen.NTier.Kick.lib.datalayer.shared.structures.SO_DIC__TextLanguage _text in textLanguage_in) { #region _textlanguage = ...; _textlanguage = new SO_DIC_TextLanguage( idText_in, _text.IFLanguage, "", "" ); if (_text.Text.Length > 8000) { _textlanguage.Text = _text.Text; _textlanguage.CharVar8000_isNull = true; } else { _textlanguage.Text_isNull = true; _textlanguage.CharVar8000 = _text.Text; } #endregion DO_DIC_TextLanguage.setObject( _textlanguage, true, dbConnection_in ); } }