public RenderableObj GetRenderableObject(int id) { RenderableObj ret = null; if (ret == null) { foreach (var pair in tileMap) { SingleScene tile = pair.Value as SingleScene; ret = tile.GetRuntimeOCObject(id); if (ret != null) { break; } } } return(ret); }
public void Do() { if (owner.owner.Owner == null) { foreach (var pair in visFlagDic) { var key = pair.Key; var visFlags = pair.Value; for (int i = 0; i < visFlags.Count; i++) { RenderableObj go = owner.owner.GetRuntimeOCObject(i); if (go != null) { owner.owner.SetRenderableObjectVisible(go, visFlags[i]); } } } return; } //----------------- foreach (var pair in visFlagDic) { var key = pair.Key; var visFlags = pair.Value; Index selfIndex = owner.owner.TileIndex; Index targetIndex = Index.InValidIndex; targetIndex.x = selfIndex.x + key.x; targetIndex.y = selfIndex.y + key.y; Tile tile = null; owner.owner.Owner.tileMap.TryGetValue(targetIndex, out tile); if (tile == null) { continue; } for (int i = 0; i < visFlags.Count; i++) { SingleScene curScene = tile as SingleScene; RenderableObj go = curScene.GetRuntimeOCObject(i); if (go != null) { owner.owner.SetRenderableObjectVisible(go, visFlags[i]); } //if (key.Equals(Index.InValidIndex) == false) //{ //if (owner.owner.Owner.IsValidIndex(selfIndex)) //{ //} //} } } }