public static void exportWMO(uint filedataid, BackgroundWorker exportworker = null, string destinationOverride = null, ushort doodadSetExportID = ushort.MaxValue, string filename = "") { if (exportworker == null) { exportworker = new BackgroundWorker(); exportworker.WorkerReportsProgress = true; } if (string.IsNullOrEmpty(filename)) { var lookup = WoWFormatLib.Utils.CASC.getHashByFileDataID(filedataid); MainWindow.filenameLookup.TryGetValue(lookup, out filename); } Console.WriteLine("Loading WMO file.."); exportworker.ReportProgress(5, "Reading WMO.."); var outdir = ConfigurationManager.AppSettings["outdir"]; var wmo = new WMOReader().LoadWMO(filedataid); var customCulture = (System.Globalization.CultureInfo)System.Threading.Thread.CurrentThread.CurrentCulture.Clone(); customCulture.NumberFormat.NumberDecimalSeparator = "."; System.Threading.Thread.CurrentThread.CurrentCulture = customCulture; exportworker.ReportProgress(30, "Reading WMO.."); uint totalVertices = 0; var groups = new Structs.WMOGroup[wmo.group.Count()]; for (var g = 0; g < wmo.group.Count(); g++) { Console.WriteLine("Loading group #" + g); if (wmo.group[g].mogp.vertices == null) { Console.WriteLine("Group has no vertices!"); continue; } for (var i = 0; i < wmo.groupNames.Count(); i++) { if (wmo.group[g].mogp.nameOffset == wmo.groupNames[i].offset) { groups[g].name = wmo.groupNames[i].name.Replace(" ", "_"); } } if (groups[g].name == "antiportal") { Console.WriteLine("Group is antiportal"); continue; } groups[g].verticeOffset = totalVertices; groups[g].vertices = new Structs.Vertex[wmo.group[g].mogp.vertices.Count()]; for (var i = 0; i < wmo.group[g].mogp.vertices.Count(); i++) { groups[g].vertices[i].Position = new Vector3(wmo.group[g].mogp.vertices[i].vector.X * -1, wmo.group[g].mogp.vertices[i].vector.Z, wmo.group[g].mogp.vertices[i].vector.Y); groups[g].vertices[i].Normal = new Vector3(wmo.group[g].mogp.normals[i].normal.X, wmo.group[g].mogp.normals[i].normal.Z, wmo.group[g].mogp.normals[i].normal.Y); groups[g].vertices[i].TexCoord = new Vector2(wmo.group[g].mogp.textureCoords[0][i].X, wmo.group[g].mogp.textureCoords[0][i].Y); totalVertices++; } var indicelist = new List <uint>(); for (var i = 0; i < wmo.group[g].mogp.indices.Count(); i++) { indicelist.Add(wmo.group[g].mogp.indices[i].indice); } groups[g].indices = indicelist.ToArray(); } if (destinationOverride == null) { // Create output directory if (!string.IsNullOrEmpty(filename)) { if (!Directory.Exists(Path.Combine(outdir, Path.GetDirectoryName(filename)))) { Directory.CreateDirectory(Path.Combine(outdir, Path.GetDirectoryName(filename))); } } else { if (!Directory.Exists(outdir)) { Directory.CreateDirectory(outdir); } } } StreamWriter doodadSW; if (destinationOverride == null) { if (!string.IsNullOrEmpty(filename)) { doodadSW = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(filename), Path.GetFileNameWithoutExtension(filename.Replace(" ", "")) + "_ModelPlacementInformation.csv")); } else { doodadSW = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(filename), filedataid + "_ModelPlacementInformation.csv")); } } else { if (!string.IsNullOrEmpty(filename)) { doodadSW = new StreamWriter(Path.Combine(outdir, destinationOverride, Path.GetFileNameWithoutExtension(filename).Replace(" ", "") + "_ModelPlacementInformation.csv")); } else { doodadSW = new StreamWriter(Path.Combine(outdir, destinationOverride, filedataid + "_ModelPlacementInformation.csv")); } } exportworker.ReportProgress(55, "Exporting doodads.."); doodadSW.WriteLine("ModelFile;PositionX;PositionY;PositionZ;RotationW;RotationX;RotationY;RotationZ;ScaleFactor;DoodadSet"); for (var i = 0; i < wmo.doodadSets.Count(); i++) { var doodadSet = wmo.doodadSets[i]; var currentDoodadSetName = doodadSet.setName.Replace("Set_", "").Replace("SET_", "").Replace("$DefaultGlobal", "Default"); if (doodadSetExportID != ushort.MaxValue) { //if (i != 0 && i != doodadSetExportID) // Is 0 always exported? Double check? if (i != doodadSetExportID) { Console.WriteLine("Skipping doodadset with ID " + i + " (" + currentDoodadSetName + ") because export filter is set to " + doodadSetExportID); continue; } } Console.WriteLine("At doodadset " + i + " (" + currentDoodadSetName + ")"); for (var j = doodadSet.firstInstanceIndex; j < (doodadSet.firstInstanceIndex + doodadSet.numDoodads); j++) { var doodadDefinition = wmo.doodadDefinitions[j]; var doodadFilename = ""; uint doodadFileDataID = 0; if (wmo.doodadIds != null) { doodadFileDataID = wmo.doodadIds[doodadDefinition.offset]; var lookup = WoWFormatLib.Utils.CASC.getHashByFileDataID(doodadFileDataID); MainWindow.filenameLookup.TryGetValue(lookup, out doodadFilename); } else { CASCLib.Logger.WriteLine("Warning!! File " + filename + " ID: " + filedataid + " still has filenames!"); foreach (var doodadNameEntry in wmo.doodadNames) { if (doodadNameEntry.startOffset == doodadDefinition.offset) { doodadFilename = doodadNameEntry.filename.Replace(".MDX", ".M2").Replace(".MDL", ".M2").ToLower(); doodadFileDataID = WoWFormatLib.Utils.CASC.getFileDataIdByName(doodadFilename); } } } if (destinationOverride == null) { if (!string.IsNullOrEmpty(doodadFilename)) { if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(filename), Path.GetFileNameWithoutExtension(doodadFilename) + ".obj"))) { M2Exporter.ExportM2(doodadFileDataID, null, Path.Combine(outdir, Path.GetDirectoryName(filename)), doodadFilename); } if (File.Exists(Path.Combine(outdir, Path.GetDirectoryName(filename), Path.GetFileNameWithoutExtension(doodadFilename) + ".obj"))) { doodadSW.WriteLine(Path.GetFileNameWithoutExtension(doodadFilename) + ".obj;" + doodadDefinition.position.X.ToString("F09") + ";" + doodadDefinition.position.Y.ToString("F09") + ";" + doodadDefinition.position.Z.ToString("F09") + ";" + doodadDefinition.rotation.W.ToString("F15") + ";" + doodadDefinition.rotation.X.ToString("F15") + ";" + doodadDefinition.rotation.Y.ToString("F15") + ";" + doodadDefinition.rotation.Z.ToString("F15") + ";" + doodadDefinition.scale + ";" + currentDoodadSetName); } } else { if (!File.Exists(Path.Combine(outdir, doodadFileDataID + ".obj"))) { M2Exporter.ExportM2(doodadFileDataID, null, outdir, doodadFilename); } if (File.Exists(Path.Combine(outdir, doodadFileDataID + ".obj"))) { doodadSW.WriteLine(doodadFileDataID + ".obj;" + doodadDefinition.position.X.ToString("F09") + ";" + doodadDefinition.position.Y.ToString("F09") + ";" + doodadDefinition.position.Z.ToString("F09") + ";" + doodadDefinition.rotation.W.ToString("F15") + ";" + doodadDefinition.rotation.X.ToString("F15") + ";" + doodadDefinition.rotation.Y.ToString("F15") + ";" + doodadDefinition.rotation.Z.ToString("F15") + ";" + doodadDefinition.scale + ";" + currentDoodadSetName); } } } else { if (!string.IsNullOrEmpty(doodadFilename)) { if (!File.Exists(Path.Combine(destinationOverride, Path.GetFileNameWithoutExtension(doodadFilename) + ".obj"))) { M2Exporter.ExportM2(doodadFileDataID, null, destinationOverride, doodadFilename); } if (File.Exists(Path.Combine(destinationOverride, Path.GetFileNameWithoutExtension(doodadFilename) + ".obj"))) { doodadSW.WriteLine(Path.GetFileNameWithoutExtension(doodadFilename) + ".obj;" + doodadDefinition.position.X.ToString("F09") + ";" + doodadDefinition.position.Y.ToString("F09") + ";" + doodadDefinition.position.Z.ToString("F09") + ";" + doodadDefinition.rotation.W.ToString("F15") + ";" + doodadDefinition.rotation.X.ToString("F15") + ";" + doodadDefinition.rotation.Y.ToString("F15") + ";" + doodadDefinition.rotation.Z.ToString("F15") + ";" + doodadDefinition.scale + ";" + currentDoodadSetName); } } else { if (!File.Exists(Path.Combine(destinationOverride, doodadFileDataID + ".obj"))) { M2Exporter.ExportM2(doodadFileDataID, null, destinationOverride, doodadFilename); } if (File.Exists(Path.Combine(destinationOverride, doodadFileDataID + ".obj"))) { doodadSW.WriteLine(doodadFileDataID + ".obj;" + doodadDefinition.position.X.ToString("F09") + ";" + doodadDefinition.position.Y.ToString("F09") + ";" + doodadDefinition.position.Z.ToString("F09") + ";" + doodadDefinition.rotation.W.ToString("F15") + ";" + doodadDefinition.rotation.X.ToString("F15") + ";" + doodadDefinition.rotation.Y.ToString("F15") + ";" + doodadDefinition.rotation.Z.ToString("F15") + ";" + doodadDefinition.scale + ";" + currentDoodadSetName); } } } } } doodadSW.Close(); exportworker.ReportProgress(65, "Exporting textures.."); var mtlsb = new StringBuilder(); var textureID = 0; if (wmo.materials == null) { Console.WriteLine("Materials empty"); return; } var materials = new Structs.Material[wmo.materials.Count()]; for (var i = 0; i < wmo.materials.Count(); i++) { if (wmo.textures == null) { materials[i].textureID = textureID + i; materials[i].filename = wmo.materials[i].texture1.ToString(); if (wmo.materials[i].blendMode == 0) { materials[i].transparent = false; } else { materials[i].transparent = true; } materials[i].blendMode = wmo.materials[i].blendMode; materials[i].shaderID = wmo.materials[i].shader; materials[i].terrainType = wmo.materials[i].groundType; if (!string.IsNullOrEmpty(filename)) { if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(filename), materials[i].filename + ".png"))) { var blpreader = new BLPReader(); blpreader.LoadBLP(wmo.materials[i].texture1); try { if (destinationOverride == null) { blpreader.bmp.Save(Path.Combine(outdir, Path.GetDirectoryName(filename), materials[i].filename + ".png")); } else { blpreader.bmp.Save(Path.Combine(outdir, destinationOverride, materials[i].filename.ToLower() + ".png")); } } catch (Exception e) { Console.WriteLine(e.Message); } } } else { if (!File.Exists(Path.Combine(outdir, materials[i].filename + ".png"))) { var blpreader = new BLPReader(); blpreader.LoadBLP(wmo.materials[i].texture1); try { if (destinationOverride == null) { blpreader.bmp.Save(Path.Combine(outdir, materials[i].filename + ".png")); } else { blpreader.bmp.Save(Path.Combine(outdir, destinationOverride, materials[i].filename.ToLower() + ".png")); } } catch (Exception e) { Console.WriteLine(e.Message); } } } textureID++; } else { for (var ti = 0; ti < wmo.textures.Count(); ti++) { if (wmo.textures[ti].startOffset == wmo.materials[i].texture1) { materials[i].textureID = textureID + i; materials[i].filename = Path.GetFileNameWithoutExtension(wmo.textures[ti].filename); if (wmo.materials[i].blendMode == 0) { materials[i].transparent = false; } else { materials[i].transparent = true; } if (!string.IsNullOrEmpty(filename)) { if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(filename), materials[i].filename + ".png"))) { var blpreader = new BLPReader(); blpreader.LoadBLP(wmo.textures[ti].filename); try { if (destinationOverride == null) { blpreader.bmp.Save(Path.Combine(outdir, Path.GetDirectoryName(filename), materials[i].filename + ".png")); } else { blpreader.bmp.Save(Path.Combine(outdir, destinationOverride, materials[i].filename.ToLower() + ".png")); } } catch (Exception e) { Console.WriteLine(e.Message); } } } else { if (!File.Exists(Path.Combine(outdir, materials[i].filename + ".png"))) { var blpreader = new BLPReader(); blpreader.LoadBLP(wmo.textures[ti].filename); try { if (destinationOverride == null) { blpreader.bmp.Save(Path.Combine(outdir, materials[i].filename + ".png")); } else { blpreader.bmp.Save(Path.Combine(outdir, destinationOverride, materials[i].filename.ToLower() + ".png")); } } catch (Exception e) { Console.WriteLine(e.Message); } } } textureID++; } } } } //No idea how MTL files really work yet. Needs more investigation. foreach (var material in materials) { mtlsb.Append("newmtl " + material.filename + "\n"); mtlsb.Append("Ns 96.078431\n"); mtlsb.Append("Ka 1.000000 1.000000 1.000000\n"); mtlsb.Append("Kd 0.640000 0.640000 0.640000\n"); mtlsb.Append("Ks 0.000000 0.000000 0.000000\n"); mtlsb.Append("Ke 0.000000 0.000000 0.000000\n"); mtlsb.Append("Ni 1.000000\n"); mtlsb.Append("d 1.000000\n"); mtlsb.Append("illum 2\n"); mtlsb.Append("map_Kd " + material.filename + ".png\n"); if (material.transparent) { mtlsb.Append("map_d " + material.filename + ".png\n"); } mtlsb.Append("blend " + material.blendMode + "\n"); mtlsb.Append("shader " + material.shaderID + "\n"); mtlsb.Append("terrain " + material.terrainType + "\n"); } if (!string.IsNullOrEmpty(filename)) { if (destinationOverride == null) { File.WriteAllText(Path.Combine(outdir, filename.Replace(".wmo", ".mtl")), mtlsb.ToString()); } else { File.WriteAllText(Path.Combine(outdir, destinationOverride, Path.GetFileName(filename.ToLower()).Replace(".wmo", ".mtl")), mtlsb.ToString()); } } else { if (destinationOverride == null) { File.WriteAllText(Path.Combine(outdir, filedataid + ".mtl"), mtlsb.ToString()); } else { File.WriteAllText(Path.Combine(outdir, destinationOverride, filedataid + ".mtl"), mtlsb.ToString()); } } exportworker.ReportProgress(75, "Exporting model.."); var numRenderbatches = 0; //Get total amount of render batches for (var i = 0; i < wmo.group.Count(); i++) { if (wmo.group[i].mogp.renderBatches == null) { continue; } numRenderbatches = numRenderbatches + wmo.group[i].mogp.renderBatches.Count(); } var rb = 0; for (var g = 0; g < wmo.group.Count(); g++) { groups[g].renderBatches = new Structs.RenderBatch[numRenderbatches]; var group = wmo.group[g]; if (group.mogp.renderBatches == null) { continue; } for (var i = 0; i < group.mogp.renderBatches.Count(); i++) { var batch = group.mogp.renderBatches[i]; groups[g].renderBatches[rb].firstFace = batch.firstFace; groups[g].renderBatches[rb].numFaces = batch.numFaces; if (batch.flags == 2) { groups[g].renderBatches[rb].materialID = (uint)batch.possibleBox2_3; } else { groups[g].renderBatches[rb].materialID = batch.materialID; } groups[g].renderBatches[rb].blendType = wmo.materials[batch.materialID].blendMode; groups[g].renderBatches[rb].groupID = (uint)g; rb++; } } exportworker.ReportProgress(95, "Writing files.."); StreamWriter objsw; if (!string.IsNullOrEmpty(filename)) { if (destinationOverride == null) { objsw = new StreamWriter(Path.Combine(outdir, filename.Replace(".wmo", ".obj"))); } else { objsw = new StreamWriter(Path.Combine(outdir, destinationOverride, Path.GetFileName(filename.ToLower()).Replace(".wmo", ".obj"))); } objsw.WriteLine("# Written by Marlamin's WoW OBJExporter. Original file: " + filename); objsw.WriteLine("mtllib " + Path.GetFileNameWithoutExtension(filename) + ".mtl"); } else { if (destinationOverride == null) { objsw = new StreamWriter(Path.Combine(outdir, filedataid + ".obj")); } else { objsw = new StreamWriter(Path.Combine(outdir, destinationOverride, filedataid + ".obj")); } objsw.WriteLine("# Written by Marlamin's WoW OBJExporter. Original file id: " + filedataid); objsw.WriteLine("mtllib " + filedataid + ".mtl"); } foreach (var group in groups) { if (group.vertices == null) { continue; } Console.WriteLine("Writing " + group.name); objsw.WriteLine("g " + group.name); foreach (var vertex in group.vertices) { objsw.WriteLine("v " + vertex.Position.X + " " + vertex.Position.Y + " " + vertex.Position.Z); objsw.WriteLine("vt " + vertex.TexCoord.X + " " + -vertex.TexCoord.Y); objsw.WriteLine("vn " + vertex.Normal.X.ToString("F12") + " " + vertex.Normal.Y.ToString("F12") + " " + vertex.Normal.Z.ToString("F12")); } var indices = group.indices; foreach (var renderbatch in group.renderBatches) { var i = renderbatch.firstFace; if (renderbatch.numFaces > 0) { objsw.WriteLine("usemtl " + materials[renderbatch.materialID].filename); objsw.WriteLine("s 1"); while (i < (renderbatch.firstFace + renderbatch.numFaces)) { objsw.WriteLine("f " + (indices[i] + group.verticeOffset + 1) + "/" + (indices[i] + group.verticeOffset + 1) + "/" + (indices[i] + group.verticeOffset + 1) + " " + (indices[i + 1] + group.verticeOffset + 1) + "/" + (indices[i + 1] + group.verticeOffset + 1) + "/" + (indices[i + 1] + group.verticeOffset + 1) + " " + (indices[i + 2] + group.verticeOffset + 1) + "/" + (indices[i + 2] + group.verticeOffset + 1) + "/" + (indices[i + 2] + group.verticeOffset + 1)); i = i + 3; } } } } objsw.Close(); Console.WriteLine("Done loading WMO file!"); }
public static void exportADT(string file, BackgroundWorker exportworker = null) { if (exportworker == null) { exportworker = new BackgroundWorker(); exportworker.WorkerReportsProgress = true; } var outdir = ConfigurationManager.AppSettings["outdir"]; var customCulture = (System.Globalization.CultureInfo)System.Threading.Thread.CurrentThread.CurrentCulture.Clone(); customCulture.NumberFormat.NumberDecimalSeparator = "."; System.Threading.Thread.CurrentThread.CurrentCulture = customCulture; var TileSize = 1600.0f / 3.0f; //533.333 var ChunkSize = TileSize / 16.0f; //33.333 var UnitSize = ChunkSize / 8.0f; //4.166666 var mapname = file.Replace("world/maps/", "").Substring(0, file.Replace("world/maps/", "").IndexOf("/")); var coord = file.Replace("world/maps/" + mapname + "/" + mapname, "").Replace(".adt", "").Split('_'); Logger.WriteLine("ADT OBJ Exporter: Starting export of {0}..", file); if (!Directory.Exists(Path.Combine(outdir, Path.GetDirectoryName(file)))) { Directory.CreateDirectory(Path.Combine(outdir, Path.GetDirectoryName(file))); } exportworker.ReportProgress(0, "Loading ADT " + file); var reader = new ADTReader(); reader.LoadADT(file.Replace('/', '\\')); if (reader.adtfile.chunks == null) { Logger.WriteLine("ADT OBJ Exporter: File {0} has no chunks, skipping export!", file); return; } var renderBatches = new List <Structs.RenderBatch>(); var verticelist = new List <Structs.Vertex>(); var indicelist = new List <int>(); var materials = new Dictionary <int, string>(); ConfigurationManager.RefreshSection("appSettings"); var bakeQuality = ConfigurationManager.AppSettings["bakeQuality"]; var initialChunkY = reader.adtfile.chunks[0].header.position.Y; var initialChunkX = reader.adtfile.chunks[0].header.position.X; for (uint c = 0; c < reader.adtfile.chunks.Count(); c++) { var chunk = reader.adtfile.chunks[c]; var off = verticelist.Count(); var batch = new Structs.RenderBatch(); for (int i = 0, idx = 0; i < 17; i++) { for (var j = 0; j < (((i % 2) != 0) ? 8 : 9); j++) { var v = new Structs.Vertex(); v.Normal = new Vector3(chunk.normals.normal_2[idx] / 127f, chunk.normals.normal_0[idx] / 127f, chunk.normals.normal_1[idx] / 127f); v.Position = new Vector3(chunk.header.position.Y - (j * UnitSize), chunk.vertices.vertices[idx++] + chunk.header.position.Z, chunk.header.position.X - (i * UnitSize * 0.5f)); if ((i % 2) != 0) { v.Position.X -= 0.5f * UnitSize; } if (bakeQuality == "low" || bakeQuality == "medium") { v.TexCoord = new Vector2(-(v.Position.X - initialChunkX) / TileSize, -(v.Position.Z - initialChunkY) / TileSize); } else if (bakeQuality == "high") { v.TexCoord = new Vector2(-(v.Position.X - initialChunkX) / ChunkSize, -(v.Position.Z - initialChunkY) / ChunkSize); } verticelist.Add(v); } } batch.firstFace = (uint)indicelist.Count(); // Stupid C# and its structs var holesHighRes = new byte[8]; holesHighRes[0] = chunk.header.holesHighRes_0; holesHighRes[1] = chunk.header.holesHighRes_1; holesHighRes[2] = chunk.header.holesHighRes_2; holesHighRes[3] = chunk.header.holesHighRes_3; holesHighRes[4] = chunk.header.holesHighRes_4; holesHighRes[5] = chunk.header.holesHighRes_5; holesHighRes[6] = chunk.header.holesHighRes_6; holesHighRes[7] = chunk.header.holesHighRes_7; for (int j = 9, xx = 0, yy = 0; j < 145; j++, xx++) { if (xx >= 8) { xx = 0; ++yy; } var isHole = true; // Check if chunk is using low-res holes if ((chunk.header.flags & 0x10000) == 0) { // Calculate current hole number var currentHole = (int)Math.Pow(2, Math.Floor(xx / 2f) * 1f + Math.Floor(yy / 2f) * 4f); // Check if current hole number should be a hole if ((chunk.header.holesLowRes & currentHole) == 0) { isHole = false; } } else { // Check if current section is a hole if (((holesHighRes[yy] >> xx) & 1) == 0) { isHole = false; } } if (!isHole) { indicelist.AddRange(new int[] { off + j + 8, off + j - 9, off + j }); indicelist.AddRange(new int[] { off + j - 9, off + j - 8, off + j }); indicelist.AddRange(new int[] { off + j - 8, off + j + 9, off + j }); indicelist.AddRange(new int[] { off + j + 9, off + j + 8, off + j }); // Generates quads instead of 4x triangles /* * indicelist.AddRange(new Int32[] { off + j + 8, off + j - 9, off + j - 8 }); * indicelist.AddRange(new Int32[] { off + j - 8, off + j + 9, off + j + 8 }); */ } if ((j + 1) % (9 + 8) == 0) { j += 9; } } if (bakeQuality == "low" || bakeQuality == "medium") { if (!materials.ContainsKey(1)) { materials.Add(1, Path.GetFileNameWithoutExtension(file)); } batch.materialID = (uint)materials.Count(); } else if (bakeQuality == "high") { materials.Add((int)c + 1, Path.GetFileNameWithoutExtension(file) + "_" + c); batch.materialID = c + 1; } batch.numFaces = (uint)(indicelist.Count()) - batch.firstFace; var layermats = new List <uint>(); renderBatches.Add(batch); } ConfigurationManager.RefreshSection("appSettings"); if (ConfigurationManager.AppSettings["exportWMO"] == "True" || ConfigurationManager.AppSettings["exportM2"] == "True") { var doodadSW = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(file).Replace(" ", "") + "_ModelPlacementInformation.csv")); doodadSW.WriteLine("ModelFile;PositionX;PositionY;PositionZ;RotationX;RotationY;RotationZ;ScaleFactor;ModelId;Type"); if (ConfigurationManager.AppSettings["exportWMO"] == "True") { exportworker.ReportProgress(25, "Exporting WMOs"); for (var mi = 0; mi < reader.adtfile.objects.worldModels.entries.Count(); mi++) { var wmo = reader.adtfile.objects.worldModels.entries[mi]; var filename = reader.adtfile.objects.wmoNames.filenames[wmo.mwidEntry]; if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj"))) { WMOExporter.exportWMO(filename, null, Path.Combine(outdir, Path.GetDirectoryName(file)), wmo.doodadSet); } if (File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj"))) { doodadSW.WriteLine(Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj;" + wmo.position.X + ";" + wmo.position.Y + ";" + wmo.position.Z + ";" + wmo.rotation.X + ";" + wmo.rotation.Y + ";" + wmo.rotation.Z + ";" + wmo.scale / 1024f + ";" + wmo.uniqueId + ";wmo"); } } } if (ConfigurationManager.AppSettings["exportM2"] == "True") { exportworker.ReportProgress(50, "Exporting M2s"); for (var mi = 0; mi < reader.adtfile.objects.models.entries.Count(); mi++) { var doodad = reader.adtfile.objects.models.entries[mi]; var filename = reader.adtfile.objects.m2Names.filenames[doodad.mmidEntry]; if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj"))) { M2Exporter.ExportM2(filename, null, Path.Combine(outdir, Path.GetDirectoryName(file))); } if (File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj"))) { doodadSW.WriteLine(Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj;" + doodad.position.X + ";" + doodad.position.Y + ";" + doodad.position.Z + ";" + doodad.rotation.X + ";" + doodad.rotation.Y + ";" + doodad.rotation.Z + ";" + doodad.scale / 1024f + ";" + doodad.uniqueId + ";m2"); } } } doodadSW.Close(); } exportworker.ReportProgress(75, "Exporting terrain textures.."); if (bakeQuality != "none") { var mtlsw = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(file).Replace(" ", "") + ".mtl")); //No idea how MTL files really work yet. Needs more investigation. foreach (var material in materials) { mtlsw.WriteLine("newmtl " + material.Value.Replace(" ", "")); mtlsw.WriteLine("Ka 1.000000 1.000000 1.000000"); mtlsw.WriteLine("Kd 0.640000 0.640000 0.640000"); mtlsw.WriteLine("map_Ka " + material.Value.Replace(" ", "") + ".png"); mtlsw.WriteLine("map_Kd " + material.Value.Replace(" ", "") + ".png"); } mtlsw.Close(); } exportworker.ReportProgress(85, "Exporting terrain geometry.."); var indices = indicelist.ToArray(); var adtname = Path.GetFileNameWithoutExtension(file); var objsw = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(file).Replace(" ", "") + ".obj")); objsw.WriteLine("# Written by Marlamin's WoW OBJExporter. Original file: " + file); if (bakeQuality != "none") { objsw.WriteLine("mtllib " + Path.GetFileNameWithoutExtension(file).Replace(" ", "") + ".mtl"); } objsw.WriteLine("g " + adtname.Replace(" ", "")); foreach (var vertex in verticelist) { objsw.WriteLine("v " + vertex.Position.X + " " + vertex.Position.Y + " " + vertex.Position.Z); objsw.WriteLine("vt " + vertex.TexCoord.X + " " + -vertex.TexCoord.Y); objsw.WriteLine("vn " + vertex.Normal.X + " " + vertex.Normal.Y + " " + vertex.Normal.Z); } foreach (var renderBatch in renderBatches) { var i = renderBatch.firstFace; if (bakeQuality != "none" && materials.ContainsKey((int)renderBatch.materialID)) { objsw.WriteLine("usemtl " + materials[(int)renderBatch.materialID]); objsw.WriteLine("s 1"); } while (i < (renderBatch.firstFace + renderBatch.numFaces)) { objsw.WriteLine("f " + (indices[i + 2] + 1) + "/" + (indices[i + 2] + 1) + "/" + (indices[i + 2] + 1) + " " + (indices[i + 1] + 1) + "/" + (indices[i + 1] + 1) + "/" + (indices[i + 1] + 1) + " " + (indices[i] + 1) + "/" + (indices[i] + 1) + "/" + (indices[i] + 1)); i = i + 3; } } objsw.Close(); }
public static void exportADT(string file, BackgroundWorker exportworker = null) { if (exportworker == null) { exportworker = new BackgroundWorker(); exportworker.WorkerReportsProgress = true; } //CASC.InitCasc(null, @"C:\World of Warcraft Beta", "wow_beta"); var outdir = ConfigurationManager.AppSettings["outdir"]; System.Globalization.CultureInfo customCulture = (System.Globalization.CultureInfo)System.Threading.Thread.CurrentThread.CurrentCulture.Clone(); customCulture.NumberFormat.NumberDecimalSeparator = "."; System.Threading.Thread.CurrentThread.CurrentCulture = customCulture; float TileSize = 1600.0f / 3.0f; //533.333 float ChunkSize = TileSize / 16.0f; //33.333 float UnitSize = ChunkSize / 8.0f; //4.166666 // ~~fun fact time with marlamin~~ this /2 ends up being pixelspercoord on minimap float MapMidPoint = 32.0f / ChunkSize; var mapname = file.Replace("world/maps/", "").Substring(0, file.Replace("world/maps/", "").IndexOf("/")); var coord = file.Replace("world/maps/" + mapname + "/" + mapname, "").Replace(".adt", "").Split('_'); var centerx = int.Parse(coord[1]); var centery = int.Parse(coord[2]); List <Structs.RenderBatch> renderBatches = new List <Structs.RenderBatch>(); List <Structs.Vertex> verticelist = new List <Structs.Vertex>(); List <int> indicelist = new List <Int32>(); Dictionary <int, string> materials = new Dictionary <int, string>(); var distance = 1; // Create output directory if (!Directory.Exists(Path.Combine(outdir, Path.GetDirectoryName(file)))) { Directory.CreateDirectory(Path.Combine(outdir, Path.GetDirectoryName(file))); } for (int y = centery; y < centery + distance; y++) { for (int x = centerx; x < centerx + distance; x++) { var curfile = "world\\maps\\" + mapname + "\\" + mapname + "_" + x + "_" + y + ".adt"; if (!CASC.FileExists(file)) { Console.WriteLine("File " + file + " does not exist"); continue; } exportworker.ReportProgress(0, "Loading ADT " + curfile); ADTReader reader = new ADTReader(); reader.LoadADT(curfile); // No chunks? Let's get the hell out of here if (reader.adtfile.chunks == null) { continue; } if (CASC.FileExists("world\\maptextures\\" + mapname + "\\" + mapname + "_" + x + "_" + y + ".blp")) { materials.Add(materials.Count() + 1, "mat" + y.ToString() + x.ToString()); var blpreader = new BLPReader(); blpreader.LoadBLP(curfile.Replace("maps", "maptextures").Replace(".adt", ".blp")); try { blpreader.bmp.Save(Path.Combine(outdir, Path.GetDirectoryName(file), "mat" + y.ToString() + x.ToString() + ".png")); } catch (Exception e) { Console.WriteLine(e.Message); } } else { Console.WriteLine("No maptextures, this map will have missing textures."); } //List<Material> materials = new List<Material>(); //for (int ti = 0; ti < reader.adtfile.textures.filenames.Count(); ti++) //{ // Material material = new Material(); // material.filename = reader.adtfile.textures.filenames[ti]; // //if (!WoWFormatLib.Utils.CASC.FileExists(material.filename)) { continue; } // material.textureID = BLPLoader.LoadTexture(reader.adtfile.textures.filenames[ti], cache); // materials.Add(material); //} var initialChunkY = reader.adtfile.chunks[0].header.position.Y; var initialChunkX = reader.adtfile.chunks[0].header.position.X; for (uint c = 0; c < reader.adtfile.chunks.Count(); c++) { var chunk = reader.adtfile.chunks[c]; int off = verticelist.Count(); Structs.RenderBatch batch = new Structs.RenderBatch(); for (int i = 0, idx = 0; i < 17; i++) { for (int j = 0; j < (((i % 2) != 0) ? 8 : 9); j++) { Structs.Vertex v = new Structs.Vertex(); v.Normal = new OpenTK.Vector3(chunk.normals.normal_2[idx] / 127f, chunk.normals.normal_0[idx] / 127f, chunk.normals.normal_1[idx] / 127f); v.Position = new OpenTK.Vector3(chunk.header.position.Y - (j * UnitSize), chunk.vertices.vertices[idx++] + chunk.header.position.Z, chunk.header.position.X - (i * UnitSize * 0.5f)); if ((i % 2) != 0) { v.Position.X -= 0.5f * UnitSize; } v.TexCoord = new Vector2(-(v.Position.X - initialChunkX) / TileSize, -(v.Position.Z - initialChunkY) / TileSize); verticelist.Add(v); } } batch.firstFace = (uint)indicelist.Count(); for (int j = 9; j < 145; j++) { indicelist.AddRange(new Int32[] { off + j + 8, off + j - 9, off + j }); indicelist.AddRange(new Int32[] { off + j - 9, off + j - 8, off + j }); indicelist.AddRange(new Int32[] { off + j - 8, off + j + 9, off + j }); indicelist.AddRange(new Int32[] { off + j + 9, off + j + 8, off + j }); if ((j + 1) % (9 + 8) == 0) { j += 9; } } batch.materialID = (uint)materials.Count(); batch.numFaces = (uint)(indicelist.Count()) - batch.firstFace; var layermats = new List <uint>(); var alphalayermats = new List <int>(); for (int li = 0; li < reader.adtfile.texChunks[c].layers.Count(); li++) { //if (reader.adtfile.texChunks[c].alphaLayer != null) //{ // //alphalayermats.Add(BLPLoader.GenerateAlphaTexture(reader.adtfile.texChunks[c].alphaLayer[li].layer)); // var bmp = new System.Drawing.Bitmap(64, 64); // var data = bmp.LockBits(new System.Drawing.Rectangle(0, 0, 64, 64), System.Drawing.Imaging.ImageLockMode.ReadWrite, System.Drawing.Imaging.PixelFormat.Format32bppArgb); // int stride = data.Stride; // var values = reader.adtfile.texChunks[c].alphaLayer[li].layer; // unsafe // { // byte* ptr = (byte*)data.Scan0; // for (int ax = 0; ax < 64; ax++) // { // for (int ay = 0; ay < 64; ay++) // { // var color = System.Drawing.Color.FromArgb(values[ax * 64 + ay], values[ax * 64 + ay], values[ax * 64 + ay], values[ax * 64 + ay]); // ptr[(y * 4) + x * stride] = color.B; // ptr[(y * 4) + x * stride + 1] = color.G; // ptr[(y * 4) + x * stride + 2] = color.R; // ptr[(y * 4) + x * stride + 3] = color.A; // } // } // } // bmp.Save(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(file).Replace(" ", "") + "_" + c + "_" + li + ".png")); //} } renderBatches.Add(batch); } var doodadSW = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(file).Replace(" ", "") + "_ModelPlacementInformation.csv")); doodadSW.WriteLine("ModelFile;PositionX;PositionY;PositionZ;RotationX;RotationY;RotationZ;ScaleFactor;ModelId"); exportworker.ReportProgress(25, "Exporting WMOs"); for (int mi = 0; mi < reader.adtfile.objects.worldModels.entries.Count(); mi++) { var wmo = reader.adtfile.objects.worldModels.entries[mi]; var filename = reader.adtfile.objects.wmoNames.filenames[wmo.mwidEntry]; if (!File.Exists(Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj")) { WMOExporter.exportWMO(filename, null, Path.Combine(outdir, Path.GetDirectoryName(file))); } doodadSW.WriteLine(Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj;" + wmo.position.X + ";" + wmo.position.Y + ";" + wmo.position.Z + ";" + wmo.rotation.X + ";" + wmo.rotation.Y + ";" + wmo.rotation.Z + ";;" + wmo.uniqueId); } exportworker.ReportProgress(50, "Exporting M2s"); for (int mi = 0; mi < reader.adtfile.objects.models.entries.Count(); mi++) { var doodad = reader.adtfile.objects.models.entries[mi]; var filename = reader.adtfile.objects.m2Names.filenames[doodad.mmidEntry]; if (!File.Exists(Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj")) { M2Exporter.exportM2(filename, null, Path.Combine(outdir, Path.GetDirectoryName(file))); } doodadSW.WriteLine(Path.GetFileNameWithoutExtension(filename).ToLower() + ".obj;" + doodad.position.X + ";" + doodad.position.Y + ";" + doodad.position.Z + ";" + doodad.rotation.X + ";" + doodad.rotation.Y + ";" + doodad.rotation.Z + ";" + doodad.scale / 1024f + ";" + doodad.uniqueId); } doodadSW.Close(); } } exportworker.ReportProgress(75, "Exporting terrain textures.."); var mtlsw = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(file).Replace(" ", "") + ".mtl")); //No idea how MTL files really work yet. Needs more investigation. foreach (var material in materials) { mtlsw.WriteLine("newmtl " + material.Value); mtlsw.WriteLine("Ka 1.000000 1.000000 1.000000"); mtlsw.WriteLine("Kd 0.640000 0.640000 0.640000"); mtlsw.WriteLine("map_Ka " + material.Value + ".png"); mtlsw.WriteLine("map_Kd " + material.Value + ".png"); } mtlsw.Close(); exportworker.ReportProgress(85, "Exporting terrain geometry.."); var indices = indicelist.ToArray(); var adtname = Path.GetFileNameWithoutExtension(file); var objsw = new StreamWriter(Path.Combine(outdir, file.Replace(".adt", ".obj"))); objsw.WriteLine("# Written by Marlamin's WoW OBJExporter. Original file: " + file); objsw.WriteLine("mtllib " + Path.GetFileNameWithoutExtension(file).Replace(" ", "") + ".mtl"); objsw.WriteLine("g " + adtname); foreach (var vertex in verticelist) { objsw.WriteLine("v " + vertex.Position.X + " " + vertex.Position.Y + " " + vertex.Position.Z); objsw.WriteLine("vt " + vertex.TexCoord.X + " " + -vertex.TexCoord.Y); objsw.WriteLine("vn " + vertex.Normal.X + " " + vertex.Normal.Y + " " + vertex.Normal.Z); } foreach (var renderBatch in renderBatches) { var i = renderBatch.firstFace; if (materials.ContainsKey((int)renderBatch.materialID)) { objsw.WriteLine("usemtl " + materials[(int)renderBatch.materialID]); objsw.WriteLine("s 1"); } while (i < (renderBatch.firstFace + renderBatch.numFaces)) { objsw.WriteLine("f " + (indices[i + 2] + 1) + "/" + (indices[i + 2] + 1) + "/" + (indices[i + 2] + 1) + " " + (indices[i + 1] + 1) + "/" + (indices[i + 1] + 1) + "/" + (indices[i + 1] + 1) + " " + (indices[i] + 1) + "/" + (indices[i] + 1) + "/" + (indices[i] + 1)); i = i + 3; } } objsw.Close(); }
public static void exportWMO(string file, BackgroundWorker exportworker = null, string destinationOverride = null) { if (exportworker == null) { exportworker = new BackgroundWorker(); exportworker.WorkerReportsProgress = true; } Console.WriteLine("Loading WMO file.."); exportworker.ReportProgress(5, "Reading WMO.."); var outdir = ConfigurationManager.AppSettings["outdir"]; WMOReader reader = new WMOReader(); reader.LoadWMO(file); System.Globalization.CultureInfo customCulture = (System.Globalization.CultureInfo)System.Threading.Thread.CurrentThread.CurrentCulture.Clone(); customCulture.NumberFormat.NumberDecimalSeparator = "."; System.Threading.Thread.CurrentThread.CurrentCulture = customCulture; exportworker.ReportProgress(30, "Reading WMO.."); uint totalVertices = 0; var groups = new Structs.WMOGroup[reader.wmofile.group.Count()]; for (int g = 0; g < reader.wmofile.group.Count(); g++) { Console.WriteLine("Loading group #" + g); if (reader.wmofile.group[g].mogp.vertices == null) { Console.WriteLine("Group has no vertices!"); continue; } for (int i = 0; i < reader.wmofile.groupNames.Count(); i++) { if (reader.wmofile.group[g].mogp.nameOffset == reader.wmofile.groupNames[i].offset) { groups[g].name = reader.wmofile.groupNames[i].name.Replace(" ", "_"); } } if (groups[g].name == "antiportal") { Console.WriteLine("Group is antiportal"); continue; } groups[g].verticeOffset = totalVertices; groups[g].vertices = new Structs.Vertex[reader.wmofile.group[g].mogp.vertices.Count()]; for (int i = 0; i < reader.wmofile.group[g].mogp.vertices.Count(); i++) { groups[g].vertices[i].Position = new Vector3(reader.wmofile.group[g].mogp.vertices[i].vector.X * -1, reader.wmofile.group[g].mogp.vertices[i].vector.Z, reader.wmofile.group[g].mogp.vertices[i].vector.Y); groups[g].vertices[i].Normal = new Vector3(reader.wmofile.group[g].mogp.normals[i].normal.X, reader.wmofile.group[g].mogp.normals[i].normal.Z, reader.wmofile.group[g].mogp.normals[i].normal.Y); groups[g].vertices[i].TexCoord = new Vector2(reader.wmofile.group[g].mogp.textureCoords[0][i].X, reader.wmofile.group[g].mogp.textureCoords[0][i].Y); totalVertices++; } var indicelist = new List <uint>(); for (int i = 0; i < reader.wmofile.group[g].mogp.indices.Count(); i++) { indicelist.Add(reader.wmofile.group[g].mogp.indices[i].indice); } groups[g].indices = indicelist.ToArray(); } if (destinationOverride == null) { // Create output directory if (!Directory.Exists(Path.Combine(outdir, Path.GetDirectoryName(file)))) { Directory.CreateDirectory(Path.Combine(outdir, Path.GetDirectoryName(file))); } } StreamWriter doodadSW; if (destinationOverride == null) { doodadSW = new StreamWriter(Path.Combine(outdir, Path.GetDirectoryName(file), Path.GetFileNameWithoutExtension(file).Replace(" ", "") + "_ModelPlacementInformation.csv")); } else { doodadSW = new StreamWriter(Path.Combine(outdir, destinationOverride, Path.GetFileNameWithoutExtension(file).Replace(" ", "") + "_ModelPlacementInformation.csv")); } exportworker.ReportProgress(55, "Exporting doodads.."); doodadSW.WriteLine("ModelFile;PositionX;PositionY;PositionZ;RotationW;RotationX;RotationY;RotationZ;ScaleFactor;DoodadSet"); string currentDoodadSetName = ""; for (int i = 0; i < reader.wmofile.doodadDefinitions.Count(); i++) { var doodadDefinition = reader.wmofile.doodadDefinitions[i]; foreach (var doodadSet in reader.wmofile.doodadSets) { if (doodadSet.firstInstanceIndex == i) { Console.WriteLine("At set: " + doodadSet.setName); currentDoodadSetName = doodadSet.setName.Replace("Set_", "").Replace("SET_", "").Replace("$DefaultGlobal", "Default"); } } foreach (var doodadNameEntry in reader.wmofile.doodadNames) { if (doodadNameEntry.startOffset == doodadDefinition.offset) { if (!File.Exists(Path.GetFileNameWithoutExtension(doodadNameEntry.filename).ToLower() + ".obj")) { if (destinationOverride == null) { M2Exporter.exportM2(doodadNameEntry.filename.Replace(".MDX", ".M2").Replace(".MDL", ".M2"), null, Path.Combine(outdir, Path.GetDirectoryName(file))); } else { M2Exporter.exportM2(doodadNameEntry.filename.Replace(".MDX", ".M2").Replace(".MDL", ".M2"), null, destinationOverride); } } doodadSW.WriteLine(Path.GetFileNameWithoutExtension(doodadNameEntry.filename).ToLower() + ".obj;" + doodadDefinition.position.X.ToString("F09") + ";" + doodadDefinition.position.Y.ToString("F09") + ";" + doodadDefinition.position.Z.ToString("F09") + ";" + doodadDefinition.rotation.W.ToString("F15") + ";" + doodadDefinition.rotation.X.ToString("F15") + ";" + doodadDefinition.rotation.Y.ToString("F15") + ";" + doodadDefinition.rotation.Z.ToString("F15") + ";" + doodadDefinition.scale + ";" + currentDoodadSetName); } } } doodadSW.Close(); exportworker.ReportProgress(65, "Exporting textures.."); var mtlsb = new StringBuilder(); var textureID = 0; if (reader.wmofile.materials == null) { Console.WriteLine("Materials empty"); return; } var materials = new Structs.Material[reader.wmofile.materials.Count()]; for (int i = 0; i < reader.wmofile.materials.Count(); i++) { for (int ti = 0; ti < reader.wmofile.textures.Count(); ti++) { if (reader.wmofile.textures[ti].startOffset == reader.wmofile.materials[i].texture1) { //materials[i].textureID = BLPLoader.LoadTexture(reader.wmofile.textures[ti].filename, cache); materials[i].textureID = textureID + i; materials[i].filename = Path.GetFileNameWithoutExtension(reader.wmofile.textures[ti].filename); if (reader.wmofile.materials[i].blendMode == 0) { materials[i].transparent = false; } else { materials[i].transparent = true; } if (!File.Exists(Path.Combine(outdir, Path.GetDirectoryName(file), materials[i].filename + ".png"))) { var blpreader = new BLPReader(); blpreader.LoadBLP(reader.wmofile.textures[ti].filename); try { if (destinationOverride == null) { blpreader.bmp.Save(Path.Combine(outdir, Path.GetDirectoryName(file), materials[i].filename + ".png")); } else { blpreader.bmp.Save(Path.Combine(outdir, destinationOverride, materials[i].filename.ToLower() + ".png")); } } catch (Exception e) { Console.WriteLine(e.Message); } } textureID++; } } } //No idea how MTL files really work yet. Needs more investigation. foreach (var material in materials) { mtlsb.Append("newmtl " + material.filename + "\n"); mtlsb.Append("Ns 96.078431\n"); mtlsb.Append("Ka 1.000000 1.000000 1.000000\n"); mtlsb.Append("Kd 0.640000 0.640000 0.640000\n"); mtlsb.Append("Ks 0.000000 0.000000 0.000000\n"); mtlsb.Append("Ke 0.000000 0.000000 0.000000\n"); mtlsb.Append("Ni 1.000000\n"); mtlsb.Append("d 1.000000\n"); mtlsb.Append("illum 2\n"); mtlsb.Append("map_Kd " + material.filename + ".png\n"); if (material.transparent) { mtlsb.Append("map_d " + material.filename + ".png\n"); } } if (destinationOverride == null) { File.WriteAllText(Path.Combine(outdir, file.Replace(".wmo", ".mtl")), mtlsb.ToString()); } else { File.WriteAllText(Path.Combine(outdir, destinationOverride, Path.GetFileName(file.ToLower()).Replace(".wmo", ".mtl")), mtlsb.ToString()); } exportworker.ReportProgress(75, "Exporting model.."); int numRenderbatches = 0; //Get total amount of render batches for (int i = 0; i < reader.wmofile.group.Count(); i++) { if (reader.wmofile.group[i].mogp.renderBatches == null) { continue; } numRenderbatches = numRenderbatches + reader.wmofile.group[i].mogp.renderBatches.Count(); } int rb = 0; for (int g = 0; g < reader.wmofile.group.Count(); g++) { groups[g].renderBatches = new Structs.RenderBatch[numRenderbatches]; var group = reader.wmofile.group[g]; if (group.mogp.renderBatches == null) { continue; } for (int i = 0; i < group.mogp.renderBatches.Count(); i++) { var batch = group.mogp.renderBatches[i]; groups[g].renderBatches[rb].firstFace = batch.firstFace; groups[g].renderBatches[rb].numFaces = batch.numFaces; if (batch.flags == 2) { groups[g].renderBatches[rb].materialID = (uint)batch.possibleBox2_3; } else { groups[g].renderBatches[rb].materialID = batch.materialID; } groups[g].renderBatches[rb].blendType = reader.wmofile.materials[batch.materialID].blendMode; groups[g].renderBatches[rb].groupID = (uint)g; rb++; } } exportworker.ReportProgress(95, "Writing files.."); StreamWriter objsw; if (destinationOverride == null) { objsw = new StreamWriter(Path.Combine(outdir, file.Replace(".wmo", ".obj"))); } else { objsw = new StreamWriter(Path.Combine(outdir, destinationOverride, Path.GetFileName(file.ToLower()).Replace(".wmo", ".obj"))); } objsw.WriteLine("# Written by Marlamin's WoW OBJExporter. Original file: " + file); objsw.WriteLine("mtllib " + Path.GetFileNameWithoutExtension(file) + ".mtl"); foreach (var group in groups) { if (group.vertices == null) { continue; } Console.WriteLine("Writing " + group.name); objsw.WriteLine("g " + group.name); foreach (var vertex in group.vertices) { objsw.WriteLine("v " + vertex.Position.X + " " + vertex.Position.Y + " " + vertex.Position.Z); objsw.WriteLine("vt " + vertex.TexCoord.X + " " + -vertex.TexCoord.Y); objsw.WriteLine("vn " + vertex.Normal.X.ToString("F12") + " " + vertex.Normal.Y.ToString("F12") + " " + vertex.Normal.Z.ToString("F12")); } var indices = group.indices; foreach (var renderbatch in group.renderBatches) { var i = renderbatch.firstFace; if (renderbatch.numFaces > 0) { objsw.WriteLine("usemtl " + materials[renderbatch.materialID].filename); objsw.WriteLine("s 1"); while (i < (renderbatch.firstFace + renderbatch.numFaces)) { objsw.WriteLine("f " + (indices[i] + group.verticeOffset + 1) + "/" + (indices[i] + group.verticeOffset + 1) + "/" + (indices[i] + group.verticeOffset + 1) + " " + (indices[i + 1] + group.verticeOffset + 1) + "/" + (indices[i + 1] + group.verticeOffset + 1) + "/" + (indices[i + 1] + group.verticeOffset + 1) + " " + (indices[i + 2] + group.verticeOffset + 1) + "/" + (indices[i + 2] + group.verticeOffset + 1) + "/" + (indices[i + 2] + group.verticeOffset + 1)); i = i + 3; } } } } objsw.Close(); Console.WriteLine("Done loading WMO file!"); }