public List <Vector3> GetWorldExtentPointsInFrontOfCamera(Camera camera, float distanceFromCamNearPlane) { List <Vector2> extentPoints = GetExtentsPoints(); return(Vector2Extensions.GetWorldPointsInFrontOfCamera(extentPoints, camera, distanceFromCamNearPlane)); }
public static List <Vector3> GetWorldCornerPointsInFrontOfCamera(this Rect rectangle, Camera camera, float distanceFromCamNearPlane) { List <Vector2> cornerPoints = rectangle.GetCornerPoints(); return(Vector2Extensions.GetWorldPointsInFrontOfCamera(cornerPoints, camera, distanceFromCamNearPlane)); }