private void RenderCreateNewCategoryButton() { if (GUILayout.Button(GetContentForCreateNewCategoryButton(), GUILayout.Width(143.0f))) { PrefabCategoryDatabase prefabCategoryDatabase = PrefabCategoryDatabase.Get(); UndoEx.RecordForToolAction(prefabCategoryDatabase); PrefabCategory newCategory = prefabCategoryDatabase.CreatePrefabCategory(ViewData.NameForNewPrefabCategory); prefabCategoryDatabase.SetActivePrefabCategory(newCategory); } }