コード例 #1
0
        private void RenderBlockUnderManualConstruction(ObjectPlacementBlock block)
        {
            List <ObjectPlacementBoxStackSegment> allBlockSegments = block.GetAllSegments();
            ObjectPlacementBlockManualConstructionRenderSettings renderSettings = block.RenderSettings.ManualConstructionRenderSettings;

            Vector3 boxOffsetAlongExtensionPlaneNormal = block.Settings.ManualConstructionSettings.OffsetAlongGrowDirection * block.ExtensionPlane.normal;

            foreach (ObjectPlacementBoxStackSegment segment in allBlockSegments)
            {
                for (int stackIndex = 0; stackIndex < segment.NumberOfStacks; ++stackIndex)
                {
                    ObjectPlacementBoxStack stack = segment.GetStackByIndex(stackIndex);
                    if (stack.IsOverlappedByAnotherStack)
                    {
                        continue;
                    }

                    for (int boxIndex = 0; boxIndex < stack.NumberOfBoxes; ++boxIndex)
                    {
                        ObjectPlacementBox placementBox = stack.GetBoxByIndex(boxIndex);
                        if (placementBox.IsHidden)
                        {
                            continue;
                        }

                        OrientedBox orientedBox = placementBox.OrientedBox;
                        orientedBox.Center += boxOffsetAlongExtensionPlaneNormal;
                        GizmosEx.RenderOrientedBoxEdges(orientedBox, renderSettings.BoxBorderLineColor);
                    }
                }
            }
        }
コード例 #2
0
 public void RenderGizmos(ObjectPlacementBlock block)
 {
     if (block.IsUnderManualConstruction)
     {
         RenderBlockUnderManualConstruction(block);
     }
 }
        public int Raise(ObjectPlacementBlock block, int currentBlockHeight)
        {
            currentBlockHeight += block.Settings.ManualConstructionSettings.HeightAdjustmentSettings.ManualHeightAdjustmentSettings.RaiseAmount;
            ObjectPlacementBoxStackSegmentActions.SetHeightForSegments(block.GetAllSegments(), currentBlockHeight);

            return(currentBlockHeight);
        }
コード例 #4
0
        public static void PerformRegistrationForObjectPlacementBlock(ObjectPlacementBlock objectPlacementBlock)
        {
            if (objectPlacementBlock != null)
            {
                MessageListenerDatabase listenerDatabase = MessageListenerDatabase.Instance;
                listenerDatabase.UnregisterListener(objectPlacementBlock);

                listenerDatabase.RegisterListenerForMessage(MessageType.ObjectPlacementBlockExcludeCornersWasChanged, objectPlacementBlock);
                listenerDatabase.RegisterListenerForMessage(MessageType.ObjectPlacementBlockPaddingSettingsWereChanged, objectPlacementBlock);
                listenerDatabase.RegisterListenerForMessage(MessageType.ObjectPlacementBlockAutomaticRandomHeightAdjustmentSettingsWereChanged, objectPlacementBlock);
                listenerDatabase.RegisterListenerForMessage(MessageType.ObjectPlacementBlockHeightAdjustmentModeWasChanged, objectPlacementBlock);
                listenerDatabase.RegisterListenerForMessage(MessageType.ObjectPlacementBlockSubdivisionSettingsWereChanged, objectPlacementBlock);
                listenerDatabase.RegisterListenerForMessage(MessageType.UndoRedoWasPerformed, objectPlacementBlock);
            }
        }
コード例 #5
0
        public void SetData(ObjectPlacementBlockManualConstructionSessionData sessionData)
        {
            if (!_isActive)
            {
                _block               = sessionData.Block;
                _blockSegments       = sessionData.BlockSegments;
                _blockExtensionPlane = sessionData.BlockExtensionPlane;

                _startObject = sessionData.StartObject;
                _startObjectHierarchyWorldOrientedBox     = _startObject.GetHierarchyWorldOrientedBox();
                _blockObjectPlacementDataCalculator.Block = _block;

                _manualConstructionSettings = _block.Settings.ManualConstructionSettings;
                _heightAdjustmentSettings   = _manualConstructionSettings.HeightAdjustmentSettings;
                _automaticRandomHeightAdjustmentSettings = _heightAdjustmentSettings.AutomaticRandomHeightAdjustmentSettings;
                _paddingSettings     = _manualConstructionSettings.PaddingSettings;
                _subdivisionSettings = _manualConstructionSettings.SubdivisionSettings;
            }
        }