public NxrLaserPointer GetControllerLaser(InteractionManager.NACTION_HAND_TYPE hAND_TYPE) { if (DualCtrlDeviceDict.ContainsKey(hAND_TYPE)) { NxrTrackedDevice nxrTrackedDevice = DualCtrlDeviceDict[hAND_TYPE]; return(nxrTrackedDevice.GetLaserPointer()); } return(null); }
// Use this for initialization void OnEnable() { trackedDevice = GetComponentInParent <NxrTrackedDevice>(); touchpad = transform.Find("buttons/button_touchpad"); menu = transform.Find("buttons/button_menu"); system = transform.Find("buttons/button_system"); grip_left = transform.Find("buttons/button_grip_left"); grip_right = transform.Find("buttons/button_grip_right"); trigger = transform.Find("buttons/button_trigger"); }
private void LoadDefaultCtrl(string prefabName) { GameObject obj = GameObject.Find(prefabName); if (!obj) { GameObject objPrefab = (GameObject)Resources.Load(string.Concat("CustomModelPrefabs/", prefabName)); if (!objPrefab) { Debug.LogError("The prefab was not created successfully"); } GameObject mGameObject = (GameObject)Instantiate(objPrefab, Vector3.zero, Quaternion.identity); var leftObj = mGameObject.transform.GetChild(0).gameObject; leftObj.name = "LeftModel"; var rightObj = Instantiate(leftObj, mGameObject.transform) as GameObject; rightObj.name = "RightModel"; NxrTrackedDevice trackedDeviceLeft = leftObj.GetComponent <NxrTrackedDevice>(); trackedDeviceLeft.deviceType = NxrInstantNativeApi.HoloeverDeviceType.LeftController; NxrTrackedDevice trackedDeviceRight = rightObj.GetComponent <NxrTrackedDevice>(); trackedDeviceLeft.deviceType = NxrInstantNativeApi.HoloeverDeviceType.RightController; if (!DualCtrlDeviceDict.ContainsKey(InteractionManager.NACTION_HAND_TYPE.HAND_LEFT)) { DualCtrlDeviceDict.Add(InteractionManager.NACTION_HAND_TYPE.HAND_LEFT, trackedDeviceLeft); } else { DualCtrlDeviceDict[InteractionManager.NACTION_HAND_TYPE.HAND_LEFT] = trackedDeviceLeft; } if (!DualCtrlDeviceDict.ContainsKey(InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT)) { DualCtrlDeviceDict.Add(InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT, trackedDeviceRight); } else { DualCtrlDeviceDict[InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT] = trackedDeviceRight; } NxrViewer.Instance.SwitchControllerMode(true); } }
private void CreateControllerModel(NxrInstantNativeApi.HoloeverDeviceType deviceType, string objName, InteractionManager.ControllerConfig mControllerConfig) { string objPath = mControllerConfig.objPath; if (deviceType == NxrInstantNativeApi.HoloeverDeviceType.LeftController) { objPath = mControllerConfig.leftCtrlObjPath; } else if (deviceType == NxrInstantNativeApi.HoloeverDeviceType.RightController) { objPath = mControllerConfig.rightCtrlObjPath; } if (objPath == null) { Debug.LogError("CreateControllerModel failed, objPath is null......" + objName); return; } GameObject go = new GameObject(objName); NxrLaserPointer mNxrLaserPointer = go.AddComponent <NxrLaserPointer>(); mNxrLaserPointer.deviceType = deviceType; go.transform.SetParent(transformCache); go.transform.localScale = Vector3.one; go.transform.localPosition = new Vector3(0, 0, 0); go.transform.localRotation = new Quaternion(0, 0, 0, 1); GameObject modelGOParent = new GameObject("model_P"); modelGOParent.transform.localScale = new Vector3(-1, 1, 1); modelGOParent.transform.localPosition = new Vector3(0, 0, 0); modelGOParent.transform.localRotation = new Quaternion(0, 0, 0, 1); modelGOParent.transform.SetParent(go.transform); GameObject modelGO = new GameObject("model"); modelGO.transform.SetParent(modelGOParent.transform); modelGO.transform.localScale = new Vector3(mControllerConfig.modelScale[0] , mControllerConfig.modelScale[1], mControllerConfig.modelScale[2]); modelGO.transform.localRotation = Quaternion.Euler(mControllerConfig.modelRotation[0], mControllerConfig.modelRotation[1], mControllerConfig.modelRotation[2]); modelGO.transform.localPosition = new Vector3(mControllerConfig.modelPosition[0] , mControllerConfig.modelPosition[1], mControllerConfig.modelPosition[2]); modelGO.AddComponent <NxrControllerModel>(); // string objPath = "/system/etc/Objs/housing_bott.obj"; Debug.Log("objPath=" + objPath); ObjModelLoader mObjModelLoader = go.GetComponent <ObjModelLoader>(); if (mObjModelLoader == null) { go.AddComponent <ObjMaterial>(); mObjModelLoader = go.AddComponent <ObjModelLoader>(); } mObjModelLoader.LoadObjFile(objPath, modelGO.transform); GameObject powerGO = new GameObject("Power"); powerGO.transform.SetParent(go.transform); MeshRenderer powerMeshRenderer = powerGO.AddComponent <MeshRenderer>(); Mesh quadMesh = new Mesh(); quadMesh.name = "QUAD"; float quadSize = 0.5f; quadMesh.vertices = new Vector3[] { new Vector3(-1 * quadSize, -1 * quadSize, 0), new Vector3(-1 * quadSize, 1 * quadSize, 0), new Vector3(1 * quadSize, 1 * quadSize, 0), new Vector3(1 * quadSize, -1 * quadSize, 0) }; quadMesh.uv = new Vector2[] { new Vector2(0, 0), new Vector2(0, 1), new Vector2(1, 1), new Vector2(1, 0) }; int[] triangles = { 0, 1, 2, 0, 2, 3 }; quadMesh.triangles = triangles; powerGO.AddComponent <MeshFilter>().mesh = quadMesh; powerGO.AddComponent <MeshCollider>(); powerGO.AddComponent <HoloeverControllerPower>(); powerGO.transform.localPosition = new Vector3(mControllerConfig.batteryPosition[0], mControllerConfig.batteryPosition[1] , mControllerConfig.batteryPosition[2]); powerGO.transform.localRotation = Quaternion.Euler(mControllerConfig.batteryRotation[0], mControllerConfig.batteryRotation[1] , mControllerConfig.batteryRotation[2]); powerGO.transform.localScale = new Vector3(mControllerConfig.batteryScale[0], mControllerConfig.batteryScale[1] , mControllerConfig.batteryScale[2]); // 射线起点 mNxrLaserPointer.SetHolderLocalPosition(new Vector3(mControllerConfig.rayStartPosition[0], mControllerConfig.rayStartPosition[1], mControllerConfig.rayStartPosition[2])); NxrTrackedDevice trackedDevice = go.AddComponent <NxrTrackedDevice>(); if (trackedDevice != null) { trackedDevice.ReloadLaserPointer(mNxrLaserPointer); trackedDevice.deviceType = deviceType; InteractionManager.NACTION_HAND_TYPE mHandType = deviceType == NxrInstantNativeApi.HoloeverDeviceType.LeftController ? InteractionManager.NACTION_HAND_TYPE.HAND_LEFT : InteractionManager.NACTION_HAND_TYPE.HAND_RIGHT; if (!DualCtrlDeviceDict.ContainsKey(mHandType)) { DualCtrlDeviceDict.Add(mHandType, trackedDevice); } else { DualCtrlDeviceDict[mHandType] = trackedDevice; } } if (deviceType == NxrInstantNativeApi.HoloeverDeviceType.LeftController) { leftObj = go; leftModelGo = modelGO; } else if (deviceType == NxrInstantNativeApi.HoloeverDeviceType.RightController) { rightObj = go; rightModelGo = modelGO; } //close NxrViewer.Instance.SwitchControllerMode(true); Debug.Log("HideGaze.ForceUseReticle3"); }