public override double IntegratePerimeterCartesian(Func <double, double, double> f, int steps) { Integral1 integral1 = new Integral1(() => 0, () => this.Size, steps); return(Integration.Integrate(x => f(x, 0), integral1) + Integration.Integrate(y => f(this.Size, y), integral1) + Integration.Integrate(x => f(x, this.Size), integral1) + Integration.Integrate(y => f(0, y), integral1)); }
public static double Integrate(Func <double, double, double> f, Integral1 integral1, Integral2 integral2) { return(Integration.Integrate(x => Integration.Integrate(y => f(x, y), new Integral1( () => integral2.Lower(x), () => integral2.Upper(x), integral2.Steps)), integral1)); }
public static double Integrate(Func <double, double, double, double> f, Integral1 integral1, Integral2 integral2, Integral3 integral3) { return(Integration.Integrate( (x, y) => Integration.Integrate(z => f(x, y, z), new Integral1( () => integral3.Lower(x, y), () => integral3.Upper(x, y), integral3.Steps)), integral1, integral2)); }
public override double IntegrateAreaCartesian(Func <double, double, double> f, int steps) { return(Integration.Integrate(f, new Integral1(() => 0, () => this.Size, steps), new Integral2(x => 0, x => this.Size, steps))); }
public static double Spherical(Func <double, double, double, double> f, Integral1 integral1, Integral2 integral2, Integral3 integral3) { return(Integration.Integrate((r, theta, phi) => r * r * Math.Sin(theta) * f(r, theta, phi), integral1, integral2, integral3)); }
public static double Cylindrical(Func <double, double, double, double> f, Integral1 integral1, Integral2 integral2, Integral3 integral3) { return(Integration.Integrate((r, theta, z) => r * f(r, theta, z), integral1, integral2, integral3)); }
public static double Polar(Func <double, double, double> f, Integral1 integral1, Integral2 integral2) { return(Integration.Integrate((r, theta) => r * f(r, theta), integral1, integral2)); }
public override double IntegratePerimeterPolar(Func <double, double, double> f, int steps) { return(Integration.Integrate(theta => f(this.Radius, theta), new Integral1(() => 0, () => Math.PI * 2, steps))); }
public override double IntegrateSurfaceSpherical(Func <double, double, double, double> f, int steps) { return(Integration.Integrate((theta, phi) => this.Radius * this.Radius * Math.Sin(phi) * f(this.Radius, theta, phi), new Integral1(() => 0, () => Math.PI * 2, steps), new Integral2(theta => 0, theta => Math.PI, steps))); }